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@Anet Small Suggestion - Trapper's Respite

in Thief

Posted by: kmroamer.2573

kmroamer.2573

oh and our poisons on down are grossly under powered. Power builds are doing 1300 + special effect (300-500), where mine does 300 (physical) and 300-400 poison. Need to stack way more poisons to make up for this.

@Anet Small Suggestion - Trapper's Respite

in Thief

Posted by: kmroamer.2573

kmroamer.2573

+1

Along the lines of making thief condi builds stronger, it would be nice that ANet reviews the existing skills of the thief keeping in mind all of the grossly OP abilities other classes have these days.

Thieves Guild – cool down should be dramatically lowered. this is a great elite to run as condi thief, as it allows you to load 2x venoms on two npcs when 1v1. but 180s cd is just killer. Even with improvisation (which only works 20% of the time).

Caltrops – why the 1s activation time. with the crazy amount of cc in the game these days, I’ve found it quite difficult to execute this skill in the middle of large fights.

Why no condi/vit/heal gear? This would synergize with our venoms (and share) greatly.