Showing Posts For korzal.5068:

Listening to nobody actually (title change)

in PvP

Posted by: korzal.5068

korzal.5068

Big balance changes like this shake things up a lot

i lol’d

October 15th balance/skills updates preview.

in Guild Wars 2 Discussion

Posted by: korzal.5068

korzal.5068

any love for S/P thieves? something small to pistol whip would go a long way. (eg. longer stun duration or smaller initiative cost)

Super Adventure box and birthday boost

in Players Helping Players

Posted by: korzal.5068

korzal.5068

yes, i believe i lost mine that way

Thief Builds

in PvP

Posted by: korzal.5068

korzal.5068

I wouldn’t write off Sword/Dagger.

-Sword auto-attack is very strong
-Infiltrator’s Strike gives great mobility and a condition removal
-While flanking strike isn’t the greatest, it got a small buff in the patch for unblockable boon removal, ideal for things like guardian
-Dancing Dagger has HUGE potential when fighting multiple targets
-Cloak and Dagger can hit pretty hard and meshes well with the sword daze in certain situations

"endless loading screen" in spvp [MERGED]

in PvP

Posted by: korzal.5068

korzal.5068

please fix this….

seriously, dont send your programmers home or let them see their kids until this bug has been fixed.

@Pistol Whip Whiners

in PvP

Posted by: korzal.5068

korzal.5068

i’m still trying to wrap my head around why they nerfed pistol whip damage and didn’t look at the root problem — quickness.

also, from a damage perspective, they thought pistol whip deserved a damage nerf more than backstab? if devs were on top of the meta, they would know that backstab is just way more OP. steal w/ stealth talent, backstab, heartseeker — almost guaranteed kill, and this all happens in a split second before the opponent can even react. and no, a signet is not needed so the once-every-40-sec argument is a moot point.