A stealth-based thief will be completely crippled because a ranger has a single skill on their utility bar, and will then be left defenseless since he didn’t spec in to the acrobatics line and only has two dodges, with a maximum of four or five if using sword/dagger.
Yours might, mine won’t. If you can’t survive long enough for Reveal to wear off then you need to stop relying on stealth so you’ll learn to dodge, kite, use crowd control, and use terrain to your advantage. Or perhaps you need to stop running a one-trick-pony build and start running something a little more balanced? Either way, I can say with all certainty that stealth is NOT required for a thief’s survival.
Because the heal itself doesn’t restore health, right? Just because YOU can’t survive without stealth doesn’t mean the class itself can’t survive without stealth. Try trading in some of your Berserker’s gear and using the other tools given to you before claiming your glass cannon build is too fragile to survive without stealth? If you rely upon stealth to survive then you’re using stealth as a crutch.
Oh good, more people insulting my skill level while making assumptions. It was a hypothetical situation. You’re low on health, so you hide in shadows to stealth, heal, and get away from the multitude of people that are nearby. Instead, you’re met with the revealed mechanic and despite using dodges you’re still left with multiple conditions and downed instantly.
And please, point me in the direction of a build more viable then just the berserker, because I have yet to see it.
But please continue to discount other’s opinions by making assumptions about how they play without actually knowing how they play.
“You’re low on health, so you hide in shadows to stealth, heal, and get away from the multitude of people that are nearby. Instead, you’re met with the revealed mechanic and despite using dodges you’re still left with multiple conditions and downed instantly. "
Dear sir, you failed to use your dodge to dodge the correct skill. You should dodge the Sic Em, not dodge after the Ranger’s PET has used Sic Em on you. There are some seriously dangerous skills out there that must be dodged right or you die. Moa, Kill Shot and Eviscerate all say hi.
Please learn to dodge the correct skill at the right time, and thank you for learning how to play GW2 correctly.
Why should Thieves be the only class that can “get away from the multitude of people that are nearby.” ? I replace your scenario with a Warrior, a Mesmer, a Guardian, an Ele and all of them are "still left with multiple conditions and downed instantly. " I’ll even replace your Thief by 2 Warriors. Oh wait, both of them are also "still left with multiple conditions and downed instantly. "
So wait, what people are also implying here,
If a Warrior uses Signet of Might to take down a Guardian using Shelter, that’s fair.
If a Ranger uses Sic Em to take down a Thief using Hide in the Shadows, that’s unfair.
Right?
And hmm, nobody is insulting your skill level. When people see the truth and tell it to you in the face, it is not an insult, it is just the truth.
Warning: The Truth may hurt your pride.
I’m a little zerker thief that cannot survive without the guarantee that nobody can pull me out of my little stealth, not even by a little pet with a little skill that has 40 seconds recharge and can be dodged. It hurts my little feelings that you are introducing a little counter to my little broken mechanic. I cannot kill other players if I do not hide my little self and use my little zerker equipment. QQ
There are other thief players right here who just said they can survive without stealth.
They = can
You = cant
I dont have to say anything else, everyone can clearly see the difference in skill level.
(edited by Turtle Dragon.9241)