Showing Posts For leviathan.1569:
Well its nice to actually see people mostly agreeing with the problems instead of the L2P responses or wvw rangers are awesome111 i win all the time with them posts.
I have to agree, I play a few 80’s and ranger is by far the weakest in wvw. So weak that I shelved the class until there is some form of response from anet… which seems to be what 4 months ago? wow.
these types of responses come from new players usually. occasionally, somebody will just pretend everything is ok, must mostly it’s from newbs.
Ask for the right adjustment is not mean to be a newbie. rather are veteran people that after have spent a lot time on the farming/dungeon/pve side cry for a fix!
Ask for something that is (imho) right is never wrong,
And no one is saying that ranger is crap! I love ranger, and enjoy him in both pve and wvw. And as me, a lot of user of this forum.
I always played the ranger class, my last experience comes from Aion (same mother company of gw2) where Ranger was an amazing burst class, with a lot of mobility, cc, and basic stealth ( as scout class). The approach to the gw2 ranger was not so easy, but ok, i’m learning to love the definition of the jack of all trades, master of nothing.
Because i think that in pvp doesn’t matter if u don t have the highest dps or defense, but matter if u can use a mix of both properly.
Just think to thief. Their common backstab build is completely squishy, but it’s complemented by an op stealth mechanic and high mobility, that let them to chase or run out of combat, and even hard to target in combat. So at the end, they got strong defensive mechanism in a full offensive build.
Now let’s start examine the ranger.
Common Weapon:
Gs: Talked a lot about it, yes we have some defense and evade ability for it, and I agree when Anet nerfed the op damage after the beta, but com’ on, now the raw output is simply ridiculous.
Longbow: that weapon could be amazing, really. 1500 range . So mean u can snipe? Yeah and with what? The 1 skill has an insane high casting time, and the burst skill (rapid fire) is so insanely easy to dodge. Personally like 3, and 4, but don’t understand barrage, an aoe skill on a single target weapon, unusable at 1500 range (even 1200) and with high cd and casting time (ele can cast meteor shower in 1 sec and this doesn’t interrupt the skill).
Shortbow, 1h sword: they both got a mix of damage (not high but well sustained), evade and cc ability , so they fit perfectly with the jack of all trades style. The little nerf to shortbow cs was ok imho
Axe: good for some aoe dmg or condition build, but as sayd 1h sword offer more dps, and more cc/ defensive abilities
Traits and utility.
And there come the big problems. How we can build correctly our class if traits and utility are so broken? Actually seems that the only good build is the annoying (for me ) trap build. Why? Here is it:
Imagine u want make an OFFENSIVE POWER BUILD. So it’s supposed to put points in marksmanship and skirmishing lines. And use survival utility (that yeah, sound fun but despite the name they are offensive skills ahaha, except reflexes). But now take a look to the traits! The 20% reduction for survival utility in in wilderness line! A defensive supposed line! And in skirmishing we found a lot of useful ( joking ) traits as “pet move 30% faster”, “pet deal 30% more dmg on critical”…pet pet… so just for be clear.. beastmastery line is there for what?
Imagine u want make an DEFENSIVE BUILD. Now it seems let us 2 choices: signet or spirit traits. Well…
If u want use signet (that give regeneration, tough, immunity etc) u must waste 30 point in your offensive power line! oh yeah! That’s a reasonable choice ANET! And for what? Even though their passive are just ridiculous, but even on activation they are pretty crap. For example signet of the wild force u to wait 120 sec (yeah 120!) for 6 sec stability and u can’t even stomp enemy or ress ally!
If u want use spirit: For the true, I love them! The passive (talking about burning and protection) are amazing for the team and the active can be useful , but 2 problems: the active take a lot of time to be effective and has a low area of effect, even with the trait. And more important, spirits die like rabbits in queensdale. No matter if u give them double health, a warrior, a thief, or offensive ele can destroy them in 2 sec. and u must wait another 60…
At least Imagine u want enjoy your PET.. well my friend. u can’t. U are forced to put 30 points in beastmaster to give him some defensive and offensive stats. And for what? Pet are dumb and slow… and ahaha yes the “great!” 30% movement trait is in the upper line….
Jack of all trades, master of nothing. Sounds fun.
As ranger, i feel pretty embarrassing in WvW, too
(edited by leviathan.1569)