Showing Posts For likenthis.2046:
I would be happy if they just made it so warriors could move while using skills how is a guy supposed to do melee dmg if he has to stand in place :[
You’re probably referring to GS Hundred Blades. It’s supposed to make you stand still; you do ridiculous damage, and to balance that power you’re immobilized.
If you want more mobility, play a sword/sword condition damage build where you can move a lot. But, in all honesty, GS has some of the best mobility of any of our weapons. It’s just one skill that isn’t mobile.
No i also mean the hammer 4 skill and the swords f1 skill and the rifle f1 i meant all skills not just GS
I can’t speak for hammer, since I hardly use it, but the sword adrenaline burst immobilizes your targets, so I don’t see the problem there. And the rifle adrenaline burst does high end damage at a far range, so the idea is to take advantage of the far range and use it from that distance.
Again, I don’t see the problems. It all balances out fairly well.
for better positioning of course e_e just because it immobilizes does not mean the next hit is not as important and just because its range does not mean that being able to move is less important in WvW
And this is where timing comes into place. You need to improvise; watch and observe, figure out when is the right time to use these powerful abilities. If everything was easy to use and had no disadvantages to using it at the wrong time, it would make combat very dull. You should feel a sense of accomplishment when you pull off an ability that keeps you in one place before that boss swings its fists again or before that projectile from a siege weapon in WvW hits you.
It’s all about skill, timing, and a hint of luck.
combat wont be dull if im able to move while i use my skills if anything i will enjoy it more since i wont be able to be kited as easily
I would be happy if they just made it so warriors could move while using skills how is a guy supposed to do melee dmg if he has to stand in place :[
You’re probably referring to GS Hundred Blades. It’s supposed to make you stand still; you do ridiculous damage, and to balance that power you’re immobilized.
If you want more mobility, play a sword/sword condition damage build where you can move a lot. But, in all honesty, GS has some of the best mobility of any of our weapons. It’s just one skill that isn’t mobile.
No i also mean the hammer 4 skill and the swords f1 skill and the rifle f1 i meant all skills not just GS
I can’t speak for hammer, since I hardly use it, but the sword adrenaline burst immobilizes your targets, so I don’t see the problem there. And the rifle adrenaline burst does high end damage at a far range, so the idea is to take advantage of the far range and use it from that distance.
Again, I don’t see the problems. It all balances out fairly well.
for better positioning of course e_e just because it immobilizes does not mean the next hit is not as important and just because its range does not mean that being able to move is less important in WvW
I would be happy if they just made it so warriors could move while using skills how is a guy supposed to do melee dmg if he has to stand in place :[
You’re probably referring to GS Hundred Blades. It’s supposed to make you stand still; you do ridiculous damage, and to balance that power you’re immobilized.
If you want more mobility, play a sword/sword condition damage build where you can move a lot. But, in all honesty, GS has some of the best mobility of any of our weapons. It’s just one skill that isn’t mobile.
No i also mean the hammer 4 skill and the swords f1 skill and the rifle f1 i meant all skills not just GS
I would be happy if they just made it so warriors could move while using skills how is a guy supposed to do melee dmg if he has to stand in place :[
Portal bombs can be countered why would they nerf something like that…unless A net secretly loves care bears GASP