Showing Posts For lingonberry.6983:
@beren
Guild members should share similar goals in game, otherwise its just a bunch of randoms gathered together. If so then changing a guild for them wouldn’t be a big problem…
In my opinion better drama and few members loss, than beeing a group of total strangers who r in guild for no special reason (it’s my personal opinion but I hope some ppl agree with me ;d)
I agree with you and I think one big point of this would be to allow fighting in the pve maps. Allright, there could be special zones where fighting is not allowed, close to events or in cities for example. But if you are in a waring guild and you get attacked by a posse. Then go get your friends and get some revenge!
I think atleast we should be able to fix our armour damage where we are instead of going back to repair it somewhere far away. That feels so old in a game where you can open your mail or stash things in the bank from anywhere.
Yes! Please add fishing to the game! We should have fishing competitions all around the world!
Lore aside I think that it would be nice to have some kind of meaningful interaction between guilds.
Yes, I think so too!
Every time I play this game I feel like I miss the scenery. I don’t realise where I am or that I just walked past some amazing looking scenery because like everyone says, Im mostly seeing my own characters back. I read their official response about how they care too much about their artwork to not let us change the FOV. The thing is that I rarely see their artwork anyway!
Open war entering the PVE world I am strongly against as it allows big guilds to bully small guilds and this in the end is bad for the game. Bad for the game? Yes, because you allow 1 group of people to bully the other group of the game. I am not against guilds having wars however, but like in GW1, it should be fought in instances where members can come if they want.
Thats why declaration should be both sided, so both guilds agree to fight with each other.
I agree!
beside, if you add dedicated tanking, you would HAVE to add dedicated healing healing too, since with the amount of healing in this game noone can stand and take ALL the dmg all the time. and yes that INCLUDES guardians even they cant stand toe to toe with a dungeon boss and take all his dmg without dieing
I think tanking and healing would be good to have more of. It could be done without dedicate a profession for it. I think all classes should be able to do it in their own way.
Above your character on the H screen, there are 2 hats, a top hat and an armour helm – clicking the top hat changes your character into his/her town clothes.
Sorry for being unclear… I knew how to change into town clothes. I just don’t know where to get new clothes.
I think gang rivalries would be fun and would be nice to watch for everyone in the game. Since only the guilds waring eachother would be affected I don’t see why it should be instanced. If it was like an arena the guilds fighting eachother would be totally safe during pve. I think it should be a players choice to join a waring guild or not.
I would like everyone to be able to taunt and tank and heal in their special way. A warrior would taunt and take the damage himself. A ranger would pet-tank. An elementalist might prevent the enemy from moving with ice and so on… And everyone should be able to taunt an enemy to help a friend in need.
Declaring wars between guilds is an excellent idea!
However, it should be made in a way that guildleaders on two guilds agree to start war with eachother. A big guild should not be able to bully a small guild unless it is agreed upon by the leaders of those guilds. The wars between guilds should not concern anyone but those guilds.
I didn’t know they were not craftable. I didn’t try changing clothes yet so I don’t know anything about it. Can you buy them from vendors?