Showing Posts For lolstabz.7026:

I don't like Queen Jennah's FarmVille.

in Living World

Posted by: lolstabz.7026

lolstabz.7026

It’s not hard to understand. For example, I play the game to get loot and show off. Farming furthers that goal. Simple.

I’d be much happier of course of the farmed content is not boring. But it’s not necessary. I’ll farm boring stuff repeatedly if it gives me loot or gold I can use to buy stuff to show off.

I dunno, I guess I’m feeling a bit disillusioned. Do you guys remember that one video, I think you can find it on the main GW2 page. I think I was pretty stoked on not having to do conventional MMO stuff, but now I think I hate MMOs even more. I just need a break, I dunno. I’ll go play some single-player games and report back.

I don't like Queen Jennah's FarmVille.

in Living World

Posted by: lolstabz.7026

lolstabz.7026

But more so now than it was. I’m incredibly skeptical to the fact that a few people find this sort of gameplay fun. I would like to hear their reasoning. It boggles my mind.

“I am incapable of imagining people having fun doing something that I don’t think is fun.”

Well, I wanted to play the game, because ArenaNet promoted gameplay that supposedly didn’t have people repeatedly farming and grinding. ( The game has that even before the update). With this new pavilion, I think they went back on their philosophy a little bit.
I do realize the Pavillion is optional. I’m avoiding the place completely. I need to be participating in events that are engaging, such as the Shatterer or Tequatl. Even those events could be considered farmy. But they still engage me and give me have that heroic feeling. I think ArenaNet could benefit from going back to their roots by creating events that give us that feeling of heroism instead of the trance-like, loot-induced state that some of you have described.

I don't like Queen Jennah's FarmVille.

in Living World

Posted by: lolstabz.7026

lolstabz.7026

I would post this in the “Jubilee” section, but I feel like this applies to Living Story as a whole.

I absolutely cannot believe that people are putting up with sitting there, in the same area, farming the same champions. Isn’t it mind-numbing? You’ve turned your game into FarmVille. Not that I’m saying it wasn’t a bit grindy already, what with legendaries and stuff. But more so now than it was. I’m incredibly skeptical to the fact that a few people find this sort of gameplay fun. I would like to hear their reasoning. It boggles my mind.

Do you or do you not want us to grind?

in Guild Wars 2 Discussion

Posted by: lolstabz.7026

lolstabz.7026

You seem to think everyone fghts the Claw of Jormag all the time. I don’t.

I’m only listing this specific event as an example of what I’ve observed. I only ever do this event once, as well. But every time I do, without fail, the farmers are there to draw things out with an insatiable thirst for loot.

But that’s true in any game. Every game has farmers. Anet gave them places to congregate and they do. What’s wrong with that?

Man, I can see it now! Get your drops in Super Mario Bros! Shadow Broker’s up in ten minutes! I’m not expecting single-player quality here, but for a company that says they want to innovate — where is it? People are doing the same thing they would be doing in a different MMORPG and that’s getting drops. ArenaNet is on to something with these Living Stories and I hope we get something more than just a few sentences out of Ellen Kiel and then move back to the grinding. Because at the moment, role playing is hard in this game. No one cares about the events. No one seems to care that it’s a dragon attacking; I’m not even sure the event can fail.

Do you or do you not want us to grind?

in Guild Wars 2 Discussion

Posted by: lolstabz.7026

lolstabz.7026

You seem to think everyone fghts the Claw of Jormag all the time. I don’t.

I’m only listing this specific event as an example of what I’ve observed. I only ever do this event once, as well. But every time I do, without fail, the farmers are there to draw things out with an insatiable thirst for loot.

Do you or do you not want us to grind?

in Guild Wars 2 Discussion

Posted by: lolstabz.7026

lolstabz.7026

GW2 doesnt require grinding. ALL grinding in this game is optional. If you want a legendary, you might need to grind, but you dont need a legendary. If you want ascended gear, you might need to grind, but you dont need ascended gear. Grinding is only an issue if you need to grind to advance, which you dont.

I’m just having a really hard time understanding something here. For instance: have you seen the list of materials a legendary weapon needs? I understand that they are all optional, but I can’t seem to figure out why someone spend two hours fighting the same mobs to work towards that. I wanna play the RPG that ArenaNet made, not FarmVille. Like, the actual method of obtaining a legendary is the complete antithesis of what they said in the manifesto video. It’s like the shining example of what grinding is.
It’s boggling my mind.

Do you or do you not want us to grind?

in Guild Wars 2 Discussion

Posted by: lolstabz.7026

lolstabz.7026

Wrong. You’re grinding. I’m having fun and being rewarded while doing what I want to do. Funny how opinions work, huh.

Yeah it’s my opinion.
Explain to me how you’re having fun in an event that could potentially last 2 hours? Killing the same bad guys. I’m demoralized by it. I would like the actuall event if people wouldn’t draw it out trying to get yellows and such. I really, really, really, really do not want to sound mean — it just feels out of place and strange to me that people sit there for that long doing the same thing.

(edited by lolstabz.7026)

Do you or do you not want us to grind?

in Guild Wars 2 Discussion

Posted by: lolstabz.7026

lolstabz.7026

I’m using the Claw of Jormag event as an example.

I know the event is optional — I’ve seen those words a billion times on this forum before. That’s my problem. Why would people do this to themselves for something that’s optional?

The moment I enter Frostgorge, I feel like I throw down my weapons and replace them with a shovel and plough. I respect the actual people that spend their time out in the fields in the sun, mud and the snow. But in a fantasy game environment, I find it extremely hard to believe anybody having any fun at all spending two hours fighting the same enemies for a tiny chance at getting anything good.

I’m here to play a game and kill me a dragon. I’m tired of feeling like the old couple in the painting below. I really don’t think this sort of “gimme your items” behavior belongs in a fantasy setting such as Tyria. It’s not heroic at all. The second you kill Zhaitan is the second you become an assembly line worker.

I hesitate to mention the Manifesto, but like, we’re totally grinding.

Attachments:

Should I go for a Legendary?

in Guild Wars 2 Discussion

Posted by: lolstabz.7026

lolstabz.7026

1. You have to be very very lucky.
2. You have to buy it from the marketplace with gold.
3. You have to put 4 rares or 4 exotics into the mystic forge and pray to the six gods that you get one.

The six gods won’t hear you.

Level 80 American Gothic

in Guild Wars 2 Discussion

Posted by: lolstabz.7026

lolstabz.7026

Thanks for the heads up, TheDaiBish. And yes, I kind of agree with you about the 1 week gear grind. And I get that legendaries and a few other things are optional. I’ve heard all that before in other topics. But my main goal with this thread was to generate a conversation with people who feel the same way I do. I wanted to talk about how lifeless the world is at level 80 and how we could throw around ideas to make it less so for the developers to read and maybe implement later.

So far this is turning into every other thread about grinding. That’s not the direction I wanted this thread to go in.

(edited by lolstabz.7026)

Level 80 American Gothic

in Guild Wars 2 Discussion

Posted by: lolstabz.7026

lolstabz.7026

I understand what you mean. But how do you say “We don’t want you to grind.” And put something like 60 tokens per dungeon-run; while one armor piece costs around 300. 1 Laurel a day, when some items cost over 30. That’s a month of doing the same checklist over and over. I just think at level 80, we should be doing more heroic things like what we did during the leveling process. Something like level 80 specific hearts, or maybe an endgame faction. I dunno.

Level 80 American Gothic

in Guild Wars 2 Discussion

Posted by: lolstabz.7026

lolstabz.7026

I’m not a very talkative gamer, so this will be short.

Now that there’s a daily checklist, your beautifully crafted world feels artificial.
I think the last thing this game needed was a new currency. I think instead of adding new game mechanics, there needs to be some sort of new story elements. Even before the recent patch, the dungeon armor token system felt grindy.

My complaint with the game is that leveling was a kittening blast! And now at level 80, I feel less heroic; I feel less connected to the world.

Don’t know about you, but I imagined Max level to be like this and not like this.

Thanks to Adam Adamowicz and Grant Wood for helping to convey my thoughts with their sweet art.

(edited by lolstabz.7026)