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SOLO Q OR RIOT

in PvP

Posted by: lordcaedus.8493

lordcaedus.8493

SOLO Q OR RIOT – SOLO Q OR RIOT – SOLO Q OR RIOT – SOLO Q OR RIOT – SOLO Q OR RIOT – SOLO Q OR RIOT – SOLO Q OR RIOT – SOLO Q OR RIOT – SOLO Q OR RIOT – SOLO Q OR RIOT – SOLO Q OR RIOT – SOLO Q OR RIOT – SOLO Q OR RIOT

Dec. 10th Balance Preview - Updated Nov 6th.

in Guild Wars 2 Discussion

Posted by: lordcaedus.8493

lordcaedus.8493

I disagree with most of the thief changes, i really must say that you’re ruining pve for some classes because of pvp. If anything, don’t change infiltrator’s retreat, i beg you, being able to use it while casting something else is of utmost importance.

Major bug with Bouncing skills' mechanic

in Bugs: Game, Forum, Website

Posted by: lordcaedus.8493

lordcaedus.8493

Imo, this is not really THAT bad, i mean bounces usually have about ~700 range on bounce, no? So what i find happening to me a lot of time is i will stand at 1200 range and completely WASTE any bounces ( no bounces at all would happen ) if i’m only fighting a single target. At least this way when i use mirror blade from 1200 range it will give might to clones (useless) but will bounce back on the target and do the damage that i would have otherwise wasted… Same goes for staff #1 with the elasticity trait. Correct me if i’m wrong, but it really isn’t the end of the world.

You VERY rarely see mirror bounce and hit a target more than once now… not sure exactly what you’re trying to say that it’s not that bad.

I was trying to say that if you’re out of range of the bounce radius it will not bounce AT ALL, i’m just saying that sth is better than nothing, but otherwise, yeah it sucks dong.

Major bug with Bouncing skills' mechanic

in Bugs: Game, Forum, Website

Posted by: lordcaedus.8493

lordcaedus.8493

Imo, this is not really THAT bad, i mean bounces usually have about ~700 range on bounce, no? So what i find happening to me a lot of time is i will stand at 1200 range and completely WASTE any bounces ( no bounces at all would happen ) if i’m only fighting a single target. At least this way when i use mirror blade from 1200 range it will give might to clones (useless) but will bounce back on the target and do the damage that i would have otherwise wasted… Same goes for staff #1 with the elasticity trait. Correct me if i’m wrong, but it really isn’t the end of the world.