Showing Posts For messagetogod.9078:

Can Guild Wars 2 be considered Pay-to-Win?

in Guild Wars 2 Discussion

Posted by: messagetogod.9078

messagetogod.9078

What about those from bigger servers with players that pays the wvw guilds from other server to migrate to their already winning server to have complete domination.
That is also pay to win.

That is player behaviour, and has nothing to do with the business model of the game.

Business model or not intentional, it still turned out like this.

Wvw is all about who has the most players running zerg.
Manpower > Skill

They buy man power with real money to seal a win in their book.

Can Guild Wars 2 be considered Pay-to-Win?

in Guild Wars 2 Discussion

Posted by: messagetogod.9078

messagetogod.9078

What about those from bigger servers with players that pays the wvw guilds from other server to migrate to their already winning server to have complete domination.
That is also pay to win.

Wow, what have they done to AC?

in Fractals, Dungeons & Raids

Posted by: messagetogod.9078

messagetogod.9078

All parties don’t care if its more dangerous to stack anymore. If you don’t do it they will blame you for everything.
The spider queen does its aoe splash and wipe everyone because of you.
If you die outside of the stack, they will blame you for not near them to be raised.
If they all die inside the stack they will blame you for not staying there to raise them.
They will blame you for not stacking might or other boons on everyone thus killing mobs slower.
They will blame you for dying in the stack cos you couldn’t see anything and not able to dodge any attack when every particle effect blasted on the whole screen blinding you with odd camera angles with everyone clipping through each other doing hundreds of actions.

The bottom line, if you don’t follow what everybody is doing , you an nuisance , a burden and a troll to bog down the elite team and they do not hesitate kick you by the slightest hiccup .

Also cleric builds are not welcome along with noobs.

Holy Trinity

in Guild Wars 2 Discussion

Posted by: messagetogod.9078

messagetogod.9078

There was no need for tanks at all, a single healer can turn anyone into a tank or themselves can tank better than any heavy armor professions.

Specific content required tanks; yes, there were tanks. (And this is to not even specify between a tank and a terra, where in many cases a terra was a tank, but a tank could not always terra.)

Are you speaking English?
I was talking about Guild Wars.
You could still use a tank, but 2 healers will totally negate the need for a tank.
2 healer > 1 healer + 1 tank

Holy Trinity

in Guild Wars 2 Discussion

Posted by: messagetogod.9078

messagetogod.9078

There was no trinity in GW1 at all, its only healer ,dps , or a variety of other interrupt or offensive slap in between.
But all in all EVERY PARTY must have healer and healers are so kitten good that 1 healer itself can preserve 4 members of your party to all harm.
In random pvp party, any team without a monk immediately will lose to the team with 1 or more healer.
1 monk can heal or prevent the amount of 4 damage dealers making the class unlikable to a single player unless your whole character is build to only counter his healing.(not by dps cos you will never win his healing amount)

There was no need for tanks at all, a single healer can turn anyone into a tank or themselves can tank better than any heavy armor professions.

In fact healers are so good that i remembered there was sea of all healers party running non stop (sea of bots) into the next area with the same setup and skills, could faceroll that section of content with 100% success.

I remembered monks are op as hell and some people in pvp has troll builds that cannot be killed by even 4 players (because not every party has a total anti-monk skill setup) and would stand there tank, troll and throw insults at you forever in a match until you quit the match and he wins.

If there was a game that i hate healers the most it is GUILD WARS.

Why does everyone think they're Rambo?

in PvP

Posted by: messagetogod.9078

messagetogod.9078

Because it is not even possible to out run the zerg at all as they have longer leap attack, chain cripple freeze immobilize knock down stun pull moa and has permanent swiftness on everyone of them and i have none.
Every sudden encounter its bog down to only hurt them a bit or die unable to run away.
There is no point to even try running away.

Dealing with mesmers

in Warrior

Posted by: messagetogod.9078

messagetogod.9078

Why do mesmer always turns invisible when they dodge and create a clone or any other clone ability, body blocks me to get to them, and my targeting always changes to the last clone they summon.
If the mesmer is shatter spec than i can’t even get any lock on to the target and they always get a perfect victory out of me cos I’m unable to target them for more than a few milliseconds or they spawn massive amount of clones and the real player hardly appear on my screen.
Seriously, i have a mesmer at lvl 80 and i know exactly how they work but not even once i saw an enemy’s Illusionary Leap clone run towards me at all.
This leads me to be totally vulnerable to their skill and can never react to an invisible attack from them.
Why does this game has a class that has absolutely no way of winning another class.
Why am i having such a difficult hard impossible amount of effort to click onto the correct target and direct my attacks to it?
Why does other players mock at the effort and persistence i spend to fight them while they can easily dominate me without much effort and i can’t do a kitten thing about it?