Showing Posts For mjvecellio.6342:

Defeated state and autocamera rotation

in Suggestions

Posted by: mjvecellio.6342

mjvecellio.6342

I agree with both ideas stated above. Please expand the “downed state” field of view and also remove auto rotate on the defeated view. Not sure why Anet thought those would be a good idea to begin with really..

Dosteov Sky Peak Vista and Kickback off edge.

in Suggestions

Posted by: mjvecellio.6342

mjvecellio.6342

I agree with original poster, this Vista is way to hard to get solo. I have tried 4 times with my guardian and since there was no one else going after the vista, had to solo all the way. What eventually got me, repeatedly was while I was fighting a Veteran Dredge, a wandering mining suit that patrols the catwalks came by and summoned 5, that is right 5, more dredge and with me stuck on the catwalk with nowhere to evade, I died pretty quick. They need to take out the gate that blocks the way, remove the patrolling mining suit and reduce the number of veterans along the path. Also, if I can’t knock the dredge off, they should not be able to knock me off.

Also, please for the love of god Anet, reduce the falling damage characters take. With how wonky the in game camera is and couple that with the really odd collision detection in the game, it spells recipe for death with the amount of falling damage a character takes. I understand you want there to be a challenge, fine, but between mobs rapid respawn and the game issues above, falling damage needs to be adjusted.