Showing Posts For mortem.1907:

Please help us understand your philosophy on grind

in Guild Wars 2 Discussion

Posted by: mortem.1907

mortem.1907

Oh yes the patch, awesome increase the difficulty (CM understandable) and cut the rewards and i am not talking about the “Anti Speed-Run” generaaly it was cut.

As a Level 80 Char i got normaly in a Dungeon atleast 177.000 EP and around 20s per run.
I just didthe “improved” CM-Stor with my friends or better said just more trashmobs and harder at some points. The Reward………1/3 of the EP around 66.000 and only 9S….

Okay…

9s IN
2s OUT Fasttravel
2s OUT Repaircost
4s IN Loot i sold…. and not even ONE freaking exotic or rare…

Thats just Bullkitten its one thing to make a easy Dungeon harder no problem with that…only to cut the rewards more then half, because of those chinafarmers? Are you kitten kidding me..there are guys that has over 100g because of farming now you punish all players that didnt had the time.
Dont let me talk about that “cashshop” who in his right mind would convert gems into gold when you need to pay more then 40€ to get even 10Gold… i clearly see where this game is going….down my toilett if this keeps up

“No grinding philosphy” i see it totally…

My Necromancer Feedback

in Necromancer

Posted by: mortem.1907

mortem.1907

I leveled und played my Necro with condition damage in mind and got through it with ease. I never had a point in leveling where i would had said:"kitteni wish i were a Elementalist" NEVER. I am playing primary with Scepter and Dagger so i have several abilitys for bleeding, the standard attack, the snare, and the corrupted blood.

Now with 80 my conditiondamage is over 1000 when i have the full 25 stacks from my sigle. And you are right i dont have any burstdamage i wear my enemies down.

If i am fighting against several enemys i concentrae on one enemy stack the bleeding alone to sometimes 15 stacks that nearly 6-10 ticks every second with a damage around 100 per tick then comes epidemic into play…and there we have a whole lot of numbers and my enemys are crwaling tothe ground bleeding to death.

PvP there arent many enemys i have a problem with in sPvP only one type “Thiefs” if they are using dagger i dont have most of the time any chance.

If i am behind the lines and see how my teammate are skirmishing with the enemy group. And i am sitting back distribut the several conditions ect they are toast.

The only thing after so much funny experience with the necro is farming. Farming in events can be a bit ahrd because every other class outdamge you by far and so you dont get much loot in the end its more then frustrating.

So please dont connect the right to loot with how much damage has you done on the mob.

And yes it sucks with the limit of 25 stacks in groups or events…and it sucks more that poisen ticks so slow.

My suggestion give us the trait to STACK poison or give us higher ratio from conditiondamage to bleedingdamage.

If we are tourturer then give us the tools for it.