Showing Posts For naoseiisso.7418:
Guilds should be able to spend some influence points to unlock a small arena, so they can have fun punching each other, great for making friends inside the guild.
I meant: a guild could buy an arena instance
I think all guilds should use their influence to buy an arena instance!! So their guild members could duel for fun, and to honey their skills!!!! C’mon ANet, just think about it!!
Why DG exp then? What they are for? I though they were made for farming.
Downed state is fantastic, mostly because of their comebacks!!
Your idea is genious. Would be nice if hired people could set their price!! For example: if you want to hire me, i will charge you 20% of your loot. Sometimes we have to farm some copper. And if i stay away from you, then none of your loot will be mine.
WvW is almost impossible to play with limit of 5 players in a party, even using vent and teamspeak is not easy. It’s so horrible to play WvW when you have 6 guild members and someone will stay out or you have to create 2 parties with 3 players… Is this for real? C’mon! Then the other team has at least 30 players around your keep and you can’t even organize a group of 20 players that are in the area looking for other players! Yes, players looking for players are not finding players! I really lost my patience, sorry, but this is still horrible.
I came to this forum to say the same thing and more. I am feeling very lonely in this game LOL, for real. Because people are always running around, then you kill some monsters with random people, I am getting tired of playing for 5 minutes with random people and so on. Yes, I joined guilds with at least 10 people online, sometimes 50 online, and still I am running around alone and they are complaining about the same thing. Also, I am a lvl 58 engineer and never found people to run CM story. Sometimes I try to talk to other players and they still keep running… Is it stupid to complain about this? Yes, but the fact is that I saw this just in GW2, why? Would be great a party search.