Showing Posts For nokhs.4278:

Banners are much too strong

in WvW Desert Borderlands Stress Test

Posted by: nokhs.4278

nokhs.4278

I really liked the idea of the turtle banner. It definitley needs to get balanced though but do not nerf it too hard because this will just cause that no one uses the banner at all and this would be sad.
First of all, the cooldown of the invulnerability has to be increased more than twice as much otherwise it is simply too op.
I don’t remember all of the details of the other spells but spell 2 and 4 don’t need any changes I guess. I can’t say anything about spell 1 and 5, sorry for that. Even though I hope this will help.

I really hope the turtle banner has a future because it offers a useful and interesting tactic.

~nokhs

Gates versus Walls

in WvW Desert Borderlands Stress Test

Posted by: nokhs.4278

nokhs.4278

I have a feeling that players are going to be hitting walls more than trying to attack gates. The gate areas feel way too hardened against an attack compared to walls.

I can totally agree with that. Attacking walls is much easier at the moment than attacking gates. Not just because enemies got better opportunities to defend the keep by using oil or cannons. You simply need more supplies when they have the buff “gets only damage by sieges” (don’t know the exact description, sorry) and it’s hard to build anything which causes damage while a cannon is aiming at you.

It’s those auto-turret things right above the gates that might be doing it. Walls have nothing comparable.

The turrets above the gates are more likely a problem for smaller groups but it isn’t a bad thing in my opinion. In addition, there are – at least in the lava keep – some kind of figures that throw fireballs at you near an area where we placed catapults. So they are not only at the gates.

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My conclusion: Gates should get nerfed a little bit and walls slightly buffed.
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The new objectives and sieges look really good and i am excited to play on that map again.

~nokhs