Showing Posts For norman.7026:
This hasn’t gotten any attention in the past couple of days, so I thought I’d chime in and say that it’s a solid and fun build to use. Up until now I’ve been running a very CC-heavy build in WvW that relies on the hammer and scepter to trap an enemy while I take him down, but laying down a ton of damage quickly like this is sometimes the more effective way to go.
Spelling out the steps of the combo really highlights how effective the build can be. One thing I would point out, though, is that a lot of people will dodge once you do the Flashing Blade > Hydromancy combo, so it could be good to wait just a moment before initiating Whirling Wrath. If they dodge, then I dodge to keep up with them, and unless they still have their second dodge or are quick on the condition removal, it ensures a better chance of success with Whirling Wrath.
So basically all the posts and talk about what a wonderful community Maguuma is only holds true if you’re in Goon’s mumble, following Goon’s orders and being a good little “pubbie”?
Nobody said or implied this.
You are full of horse crap. I’m on maguuma and it’s the the crappiest server yet when you talk about WvW. No one participates. It’s always out numbered by the opposing servers.
Quit trying to sell crap that doesn’t exist.
PVE is even worse. It’s like ghost town. No one reads, no one responds, no one chats. The only chats u find are gold spammers. And the only players active are gold botting farmers who run 3-4 bots that run through waypoints like a train. Ridiculous.
I’m on Maguuma, and to see this thread, is a freaking joke.
Good one.
Feel free to join Maguuma. But you’ll laugh even harder than me when you walk into a ghost town.
First of all, we don’t have a very big population; we’re lucky to have a queue for two borderlands at prime time. As such, what happens most of the time is that you have a big group in one borderlands, with maybe some smaller strike teams in other zones. It’s just more effective that way, unfortunately. If you’re not where everybody else is, then yeah, it’s gonna seem a little empty.
Are you joining the Mumble server and chatting and coordinating with everybody else? It’s the easiest way to see and hear where everybody is, but I’ve seen a few players stubbornly refuse to join the rest of the community, for whatever silly reason. They’re missing out. Don’t be like them.
PvE content, I dunno. I don’t do that much anymore now that I’m 80. But this is the WvW forum, and it’s a recruitment thread for WvW. Why are you bringing up PvE here?
If you were expecting to just hop into any WvW map and instantly find a ton of people yelling where to go and what to do, well, that’s not the situation we’re in, and it’s kind of why this recruitment thread exists. Sorry we can’t all be Henge, pre–TA dissolution.
The bottom line is that the community we do have is very active and likes to work together. A few weeks back we fought Dragonbrand and got spanked pretty badly, but I just had a friend transfer from there over to Maguuma because he said that, despite doing well overall, there wasn’t much of a sense of community, and he’s a lot happier here now.
If you really feel that Maguuma is a ghost town, take five minutes to download and install Mumble and get the server info from somebody in /team. If you’re on during US prime time hours, and especially if one of our commanders is on (they don’t all have commander icons yet, but you’ll get to know them very quickly), then I’m confident you’ll find yourself proven wrong.
Maguuma and Dragonbrand are being completely dominated score-wise by Sea of Sorrows right now due to the huge influx of NA players that gives them 24/7 coverage across all zones (Arenanet, please please PLEASE do something about the free daily server transfers soon), but despite that, Maguuma was able to hold off several coordinated attacks and maintain the top half of our borderlands today, all due to the excellent coordination we’ve got going on. Not just because we have good commanders, mind—all the players who chose to work together, from a varied number of guilds (or no guild at all, as OPrey mentioned), were able to repel multiple assaults on our keep and garrison, even when the inner gates were breached, even when the attacking force largely comprised members of just one or two organized guilds.
We couldn’t hold things forever against the endless zerg, but I’m pretty proud of what we were able to accomplish. Once guilds stop migrating en masse and screwing up the rankings, and things finally settle down to where they should be, it should make for some exciting match-ups.
Ramelot was SFD having a bit of fun, which at the end of the day is the reason why we play games. We are far enough behind in points that I’m surprised there are people begrudging them that. Its not like we can take second place let alone win with a 90,000 point deficit, 1 day to go and coverage as limited as we have. We are if anything gracious in defeat. Its surprising and disappointing to see some of you so derisory in all but certain victory.
Seriously, I can’t believe how mad some of you are at the bit of silly fun Ramelot was. I was busy last night, but I saw some screenshots and wish I had been able to make it. If Maguuma were trailing by only a small margin, it might be another story, but we’re coming up on the last day of the match and it’s pretty much impossible to pull back into second, even if we held all 695 potential points constantly.
Instead of fighting this losing battle to the very end, a bunch of Maguuma players got together and decided to do something fun and funny instead—and if you think that was a serious strategic movement, you might want to check your sense of humor.
Last night was some awesome fun in the Fort Aspenwood borderlands for Maguuma. We managed a few sneak attacks on the southwest tower, and at one point happened to run through the destroyed gate just as it was being taken from us, so we were able to take it back immediately. Even though we’re still in dead last and actually lost a lot of potential as SoS started to wake up, last night alone got me enough karma to buy one more piece of my Orr power/tough/vit gear.
Honestly, unless you really, really care about those PvE buffs for some reason, the score doesn’t impact anything. As long as you can pull enough people together to do something, you can have a good time in WvW.
140 point increase! Nice work, Maguuma.
Why are you looking for small skirmishes specifically? You can do well offensively in big zergs.
Take the greatsword and hammer, and bring Signet of Wrath and Judge’s Intervention. With the greatsword leap and pull, the signet knockdown, the hammer immobilize, and the ability to combo the Judge’s Intervention leap into an instant hammer knockdown or ring of warding, you’ve got a whole set of snaring tools. Once you’re in close, switch to the greatsword and spin it to win it.
I still end up greatsword/staff half the time since the staff is an amazing support weapon (staff 4 with valor XI basically lets you heal half your health every 20 seconds when near allies, 15 when traited), and you can still snare people by dropping a line of warding as they run away, followed by a symbol (for extra DPS), an orb (for extra burst), and then switching to the greatsword to finish them off.
You do have to pick your targets a little more carefully, but you also have a better guarantee of a kill than AOE-oriented classes, which do a lot of overall damage but generally not enough to kill anybody actually trying to stay alive.
There are a few reasons for this.
1) We started getting very organized right around the start of this match, so at this point we should probably be a few ranks higher than we are (assuming the other servers are still about where they were as of the 9/28 rankings).
2) Because of our better organization, we were able to take a decent lead and hold it on the second or third day. Morale tends to be a positive feedback loop of doing well leading to doing better, and doing poorly leading to doing worse. Our lead just kept snowballing, despite a couple good showings from both Yak’s Bend and Ehmry Bay over the past week, so the score difference just kept growing and more players were discouraged from trying to win it.
3) It’s the last day. No offense, but Yak’s and Ehmry know they’ve lost this one by now. While I may not necessarily agree with this mindset, undoubtedly a lot of players on those servers have decided to just stop and wait until the next match, so Maguuma naturally is going to make up the majority in most encounters.
I don’t know about overall population, and I don’t know if this applies to YB/EB or not, but one big thing Maguuma has going for it as a result of its increased coordination is the capacity and willingness for players from one borderlands to jump to another to help out as needed. Last night, we had something like 20-40 people moving from BL to BL to help hold things; I personally helped to take three garrisons last night. Being able to concentrate forces like that has certainly helped us to hold and take more positions than we otherwise would have been able to.
Again, this was probably easier than it might otherwise have been since it was the last day of fighting and much of YB/EB had probably already given up. But having a centralized communication hub did wonders for Maguuma this week, and I would expect similar results from other servers if they could do the same.
We have lots of screenshots of Yak’s Bend people underground attacking altars and a few of a large group of Yak’s Bend doing a garrison wall glitch to bypass a gate.
Where’s the proof? Post it.Talk is cheap.
All drama aside, I believe we at Maguuma have spent more money while winning than while losing. I, personally, have spent 3-4x more than I did on day one the last few days. We like to hold what we take with an impressive force. If you push us, we’ll come back 10 fold.
I haven’t seen us putting down half the amount of siege that Yak’s has been using against us. Though if anybody caught the handful of times that we were busting down doors with multiple omega golems, I’d just like to clarify that they were all the result of one very generous player who ended up with a ton of spare siege from jumping puzzles, back when it was getting reset constantly—we’re not that rich/crazy.
No, what I said was that it’s perfectly fine and, in fact, intelligent to have your force attack another that’s already engaged on one front. And that it’s fine for two realms, largely independent of each other (and make no mistake, this is true) to attack the force with the advantage.
Then you are, in fact, colluding and acting in an alliance. Thank you for admitting that TC and Maguuma, in fact, were acting in tandem as an alliance.
I’m sorry, but Maguuma and TC had an alliance. You guys did your best to band together to take out EB. You’re going to have to accept that fact. The alliance changed and eventually broke apart, but that does not mean the alliance never existed. It most certainly did. It also does not mean the alliance was wholly agreed to, but it was most certainly experienced.
If this is your definition of an alliance, then you need to change it right now. This kind of talk is the sort of thing that fuels the rumor-mongering I mentioned earlier.
Nobody on Maguuma contacted Tarnished Coast. Nobody agreed to anything. Maguuma made a decision, one time, to focus an attack on one force when another was present. Your comments make it sound like Maguuma and Tarnished Coast had some under-the-table deal to work together. You don’t want servers insulting each other? Then stop implying that they’re teaming up when they aren’t.
Without getting too deep into it, Something Awful has a long and storied disdain for internet culture, despite being one of the longest-running internet communities still around today. If you can communicate intelligently, not fall for some of the “sanity check” trolls (we do not do open recruitment of any sort, and anybody telling you otherwise is trying to get you to embarrass yourself), and for the love of god, lurk more, then you will do just fine around goons.
The reputation for being the destoyers of games pretty much all comes from Eve Online. They have a presence in almost every major game, but it’s different people in every one. So don’t get mad at [GOON] just because Goonswarm/Goonfleet screwed you over.
Interestingly, saiyr’s game bug thread showing [Kaon] glitching under the keep is now gone, so the link in my previous post no longer works. I hope this means that ANet has fixed it or flagged it for a fix next patch. The orb bonus is not insignificant, and being able to effortlessly keep it out of other servers’ hands is a huge deal. Supposedly a similar exploit is what caused the garrison lord to become invulnerable, allowing Maguuma to hold it permanently (reminder: we were not the ones to glitch it; we just held it when the glitch occurred).
Kaon should be embarrassed to condone such actions, assuming they haven’t kicked the players out of the guild already.
Correct me if I’m wrong, but it seems that the telltale sign that the orb has been glitched out from under us is that the keep altar gets in a perma-broken state. We had to actually give up the keep and then take it back to be able to put the orb back—and then, not long after, Yak’s glitched it again.
I can’t be in WvW 24/7, so maybe one or two times losing the orb was due to a stealth mesmer portal or something, but you can’t tell me that this is a valid tactic.
There’s a lot of paranoid mud-slinging and rumor-mongering going on about just about every server here (for the record, nobody on Maguuma to my knowledge has made any sort of alliance with any other server—at least not the couple of different goon guilds), so I’m not going to say that Yak’s Bend intends to play dirty. But I’d hope at the very least that the responsible players from this Kaon guild (and any other players exploiting this trick) get a ban.