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Dungeon rewards not working as described

in Bugs: Game, Forum, Website

Posted by: orokin.7596

orokin.7596

It’s working as intended. The patch the other day neutered dungeon farming.

How can it be ‘working as intended’ when they’ve said rewards wont be decreasing if you do different paths within the same dungeon? As you can see on the screenshots, I completed 2 different paths with 70 minutes between them and still got decreasing rewards.

Dungeon rewards not working as described

in Bugs: Game, Forum, Website

Posted by: orokin.7596

orokin.7596

I’ve noticed something I hope is a bug. Yesterday I did a bunch of explorable dungeons (CoE / TA) and noticed that my rewards were decreasing even though I wasn’t:

1. Doing the same path twice in a row
2. Completing in under 1h

If you run the exact same chain twice in a row you will have your rewards cut. This means you can bounce back and forth between 2 different chains, even in the same dungeon without ever hitting this change. This change is made to encourage people to try different chains.

Even though we did different paths I never got above 44,450k xp and 6s50c, and it decreased.

I forgot to take screenshots of all my rewards, but I’ve got 2.

CoE – Front door path completed at 20:44 (screenshot attached) and Teleporter path completed 70 minutes later(link below). Clock on the minimap.

http://i.imgur.com/tbWe7.jpg

I had the some problem on earlier runs and on later runs in Twilight Arbor but forgot to take screenshots. Please look into it

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