Showing Posts For ostry.8319:
I agree that tools of different grades should have different icons.
The Copper, Iron etc icons do have different icons. Unless you mean on the map? Which I would disagree. They already give the name of the resource when you hover over it, it would have made sense to just say “Mining Node” instead and have the player ‘discover’ what ore it is. That way it means people are more inclined to investigate, rather than disregard it immediately if it wasn’t a Rich Node or if the Node was not worthwhile.
im refering solely to tools, not nodes
the latter are ok imo
ANet, for the love of fuzzy kittens, please make different icons for Copper, Iron et caetera Axes, Picks and Sickles!
I’m tired of switching my gathering tools by now, why? I need to poke them every time to check which one is for which kind of nodes! Just add some flashy, distinctive gradation of them for users’ sake. It surely gonna help, hell, maybe even improve the artstyle of our boring backpacks.
Won’t take too much time nor resources, doesn’t DISTROI the metagame, as ’tis purely aestethic enhancement. Mithril Axes looking different than Orichalcum Axes, all I ask you guys for.
Forum users, whatcha think?
(edited by ostry.8319)