Showing Posts For penguibear.8061:

Arena Mode

in PvP

Posted by: penguibear.8061

penguibear.8061

It doesn’t even need to be balanced for all I care. They don’t need to make it a tournament viable game mode, only a game mode that I can play and enjoy with whichever class I feel does best.

Removing Raid on the Capricorn or making it optional

in PvP

Posted by: penguibear.8061

penguibear.8061

Not a big fan of the PvE elements of the maps myself. Underwater combat in a map, fine, but getting piled up on by 4-5 sharks all hitting and critting for 1-2k each whoever gets that point and holds it is pretty much guaranteed a win with everyone else just zerging back and forth from the other 2 points. Not a big fan of the whole race to 350 then zerg rush enemy lord for the win either. The kill svanir and chieftan every so often when they spawn isn’t to bad considering it is only 25 points a kill and the games usually only last long enough for them to be killed 3-4 times.

I really like the PvE elements. Fighting the enemy at thier base as they try to beat us off is a lot of fun.

Arena Mode

in PvP

Posted by: penguibear.8061

penguibear.8061

Dear ArenaNet,
Ascalon Arena had some of the best PvP in GuildWars, in my opinion. There was always neat builds despite it being a low level, and I could always go in and see something fresh. I’m not saying you should make lower level based PvP, but I do think you should bring back the merciless killing that goes on when there is no objective to fight over and each player has but a single life.

In kind regards,
Penguibear

P.S. Bring back dervish please, necro isn’t as neat.