Showing Posts For phillip.6821:
Pvp warrior: NERF NERF NERF NERF NERF NERF NERF NERF
Pvp Ranger: W/e clever, never played one, but i wouldn’t complain if they got buffed, they’re my favorite class to kill
Warriors need nerfing in pvp…. I Like playing with them in pve but MY GOD! WARRIORS ARE TO OVERPOWERED IN PVP! I already L2p all the classes, I like to know my prey in order to kill it… but right now warriors make my stomach sick… This is bull**** Anet….
Hi allie! Can you telL your boss or what ever to nerf the overpowered warriors in pvp! TY!
LOLOLOLOLOLOL!!!! I"m a necro who thinks I’m kind of overpowered but that video is the best way to describe a fight with warriors now! ROFL!! Ty for making me less sad about this atrocious balance.
I would say MAP… But after spirit watch and skyhammer, i’m to scared for any more maps… So I guess game mode =/
I hope Anet sees that warriors have 1 build nowadays… 1 BUILD!!!! longbow/hammer/stances…. This is absolutely ridiculous!!!!! The most armor, stuns, stun breaks, health pool, range, and way to high dps for having everything I mentioned. To those people who defend warriors.. I dare them to play ANY class against a decent meta warrior… (rank 55 necro/thief)
-crusader for the nerfing of warrior
I AGREE 100%…. ever fight an engi traited just for skyhammer? Takes all the skill out of fighting. I was going to make a post until I saw this. I hope ANET turns this map into a hotjoin map like raid of capricorn. I myself have went afk or just logged out because of skyhammer in tpvp… (rank 55 necro/thief) it’s a waste of time and kills my mood =/
I was going to make my own post until I saw this. If anet’s plan is to have every warrior in the game have the same exact build then the warrior is just fine! 75% of warrior are hammer/longbow/stances….I play thief and necro very well but warriors are overpowered in every possible way besides target breaks. To all those people saying “you mad bro” stop trolling and being blind and see the big picture kids….
(necros are overpowered and there still getting massacred by meta warriors)
(edited by phillip.6821)
This is just plain sad then. I would need trans splitters as well as trans stones… That is extremely whack … I hope you see how complicated y’all are making things Anet (not ranting). Making an item to make things account bound would improve quality of game play IMMENSELY. I would spend 500 gems on this item if you guys made it, but I’m not going to spend 500 gems on a ghetto process that barley fixes our problems. By our, I mean all the other people who want to switch agony resistant items to better characters.
the transmutation splitter only keeps soulbound items soulbound. Still stuck on the character it was soulbound to, but lets you revert back to the original skin of that item. Doesn’t help at all with transferring an item to another character.
My suggestion is simple. To make a gem store item (maybe not even gem store) that could unsoulbind a weapon, armor or trinket BUT have the item account bound. This would help people move weapons to characters for better use, or maybe even move ascended trinkets to characters who needs them for say fractals of the mists. In my case, I would like to move a focus (the anomaly) from guardian to a mesmer and move ascended trinkets to my guardian for fractals. Some people may have soulbound equipment on A character that they no longer use.
I understand the ramifications to the market if items could be unsoulbound and resold on trading post. that is why i propose this harmless yet VERY CONVENIENT idea. This is not A market destroying idea and if anything it would improve gem store sales =P. I cant find an exploit to this idea so please review this and tell me what ya think Arena net and players of guildwars!
-thanks for reading!
We all had to use the kick player option for obvious reasons. But have you been kicked for NO REASON, towards the end of a dungeon or instance? well i have been too many times. some reasons being so “they can get a guild mate in” or a friend in for a free reward. Or a group of friends will single out a player and dump there frustrations out on them, sometimes resulting in a kick FOR NO REASON, or for unjust reasons… for example, after leading some unfamiliar players through a fractal 28 run, i fell on the way to maw, and instead of simply reviving me they kicked me….its extremely frustrating that I cant even plead my case because the chat log disappears.
my suggestion is to maybe give the person who is getting kicked the chance to explain or something?! the kick player option is way too LOOSELY USED now. what I propose is to have it be a unanimous decision and (or) give a 30 sec timer or so before the person gets instantly booted. or else it can be made that after 30mins-45mins of being in a dungeon, the party locks.
I am a dedicated player and have been playing since 5 days before the game came out. I AM VERY EXPERIENCED, but some elitist people will ruin the game for others. over the time i have seen some real ***holes out there that ruin the games for others by giving them a false sense of failure. instead of explanation, they use the kick player option…
Anet i love this game sooo much (and gw1 just as much), but please look into this, im sure it has happened to everyone AT LEAST ONCE. but as a solo player its absolutely frustrating dealing with investing 1 hour into a dungeon then getting a “F you button” for no reason or for a miniscule one. please please see this as a cry for help and not complaining.
I hope y’all read this and rethink that option.