Showing Posts For rediconoclast.4829:

Collaborative Development: World Population

in CDI

Posted by: rediconoclast.4829

rediconoclast.4829

Server mergers are inevitable in the long run. It has happened in every MMO I have played. Populations are bound to dwindle as players get bored with the game system and move on to other games. Let’s not pretend that GW2 is going to be any different and just get on with shutting down low-population servers and migrating players without a minimum of angst and hand-wringing.

Scarlet events ppl failing it to farm champs

in Clockwork Chaos

Posted by: rediconoclast.4829

rediconoclast.4829

Haven’t read the thread all the way through, but I will say that killing champs DOES help with reducing the progress bar whether a local event (portal etc) is finished or otherwise. Can’t see the problem tbh.

Shut out of invasion event after DC

in Clockwork Chaos

Posted by: rediconoclast.4829

rediconoclast.4829

One of the most frustrating and infuriating parts of the present Clockwork Chaos event is the inability to return to the invasion instance should you suffer a disconnection owing to, for example, an interrupted broadband signal.

After it happened the first time, I joined a party on entering the event every time – only to find that if I did DC, I STILL couldn’t get back to the invasion instance I was in previously.

It is bad enough if I am DCed after the ten-minute deadline – but it is soul-crushing when it happens near the end of the 45-minute period. No rewards, no achievement updates and always the threat that it might happen again next time.

Surely there is a way of coding in a grace period for getting back into the instance should a player become DCed. Come on Anet – this is basic stuff!