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Power mesmer :(

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Posted by: reflexyo.6719

reflexyo.6719

I was able to make legend as power mes, but in no way was it easy with fighting reapers, scrappers, and condi mesmers all day.

PvP Comparison: WoW and GW2?

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Posted by: reflexyo.6719

reflexyo.6719

its not all about balance its about the fact that if you are more skilled than someone it should be shown. In my experience wow has every little to offer based on skill its more about the class you chose.

PvP Comparison: WoW and GW2?

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Posted by: reflexyo.6719

reflexyo.6719

Wow is based on the idea that a class should be only ranged or melee, making it really unbalanced since most times melee will dominate ranged in 1v1s, even in the more balanced bracket of 3v3, double melee comps are benefited more than a double ranged comp( excluding healers). Wow is also mostly rng based for example your enemy can dodge, parry, or even block a major ability of yours at random which could cause you to lose the game. While Guild wars is some rng , a person has the ability to dodge a major burst if skilled enough ,while in wow, depending on your class, you will mostly likely have to take the burst. The number one reason I would give you to stay away from wow is that they are the gods of Meta, they will not balanced other builds or ability’s to have different set ups. Blizzards main focus is the main builds being used which never offers any unique builds to the game, meaning the every time you play the game it will always be the same. A side note, there is no down state in wow, so if you die in 3 hits, well its over.

Mesmer is not as fun anymore.

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Posted by: reflexyo.6719

reflexyo.6719

I never asked for buffs , I think mesmer was in a really good spot. The only problem was that thief could counter mesmers most times.

Mesmer is not as fun anymore.

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Posted by: reflexyo.6719

reflexyo.6719

Ya true, I am happy that a few others feel the way about mesmer right now.

Mesmer is not as fun anymore.

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Posted by: reflexyo.6719

reflexyo.6719

Thank you teegees. Make mesmer difficult again so others can go back to their other professions.

Mesmer is not as fun anymore.

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Posted by: reflexyo.6719

reflexyo.6719

True, but I kinda hope they nerf shatter damage a little.

Mesmer is not as fun anymore.

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Posted by: reflexyo.6719

reflexyo.6719

Shatters hit way harder now which is fine , but it is not as fun as before since it does not require very much set up anymore. It was much more fun to play a mesmer prepatch when it was harder to play a mesmer, now with the new patch it seems everyone is playing a mesmer because of how easy it is to burst and that kinda ruins it for me.

[Mesmers] Best mobility, no balance

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Posted by: reflexyo.6719

reflexyo.6719

Ya man Anet likes to screw mesmers

[Mesmers] Best mobility, no balance

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Posted by: reflexyo.6719

reflexyo.6719

So, you are saying that we should force every mesmer to use portal in order to have some type of mobility? Or the mesmer could reroll a thief or engi so they can have infinite swiftness. But ya a 90 second cooldown to port once to is op and being able to have swiftness for the entire game is not. Ya lets nerf mesmers more for being op.

Class diversification...

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Posted by: reflexyo.6719

reflexyo.6719

Want to take a quick guess at what build these warriors are running?

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Class diversification...

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Posted by: reflexyo.6719

reflexyo.6719

Another example of what this game has come to, two turret engis

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Class diversification...

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Posted by: reflexyo.6719

reflexyo.6719

Every game in Tpvp either has two hambows or two turret engineers, is that the new thing, people cannot stand having to play a skillful class so they just swap to a hambow or turret engineer so they can win… Good going Anet, I love versing the same professions every game… Isn’t there a reason we have 8 professions or should we just make one profession for everyone to play, then you do not have to worry about balancing the game.

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Please change this!!

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Posted by: reflexyo.6719

reflexyo.6719

Mesmer AI is no were near op as turret engineers and MM necros, reason being is first off the actual clones do no damage, the clones only do damage when shattered and for phantasms the illusions that actually do damage , they only have a small portion of health and plus the animation for the phantasms are so distinctive that a new player can dodge the damage from them.

Please change this!!

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Posted by: reflexyo.6719

reflexyo.6719

My team and I versed a team with four turret engineers and a power necromancer, on top of that all the engineers were running with the runes with the parrot. During the mid fight , the engineers would use all of their turrets , which also had the shield attached to them, causing my team to lose the mid fight instantly since ranged attacks were reflected and being in melee range kill everyone due to the damage of the turrets. There is so much cheese in this game ANET, please change this before pvp becomes even worse than it already is!!!!!!!!!!!!!!!!!!!! Teams should not be able to run four of the same class and build and win the game. The Engineer states that he won 14 games in a row running that composition, I do not know if that is true or not, but it is messed up that I have to verse such a skill-less team, I would have rather versed four hambows before versing this comp. This shows how skill-less some comps can be.

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