Showing Posts For rittenhaus.2658:

How a new player feels about today's changes.

in Guild Wars 2 Discussion

Posted by: rittenhaus.2658

rittenhaus.2658

I’m sorry they managed to mess things up for you. But it’s kind of what they do. They got off to such a brilliant start… back in beta, I had never been happier about a new MMO and its community. Lately it’s like ANet has become anti-fun and anti-community. The last nail in the community’s coffin was just driven with this patch, too. Joined up because you liked the community of a certain server? Too bad, we’re taking that from you, too.

Maybe there’s more to it, but I almost think this is just a cynical bid to stop veteran players from farming keys on alts.

October 15th balance/skills updates preview.

in Guild Wars 2 Discussion

Posted by: rittenhaus.2658

rittenhaus.2658

This. Although at the moment ranger is still about as bad it has ever been, lacking any truly good builds for any of the three game modes.

I don’t really follow high level PvP or anything, but as someone with a level 80 of every profession, I read this and envisioned myself doing a spit take.

I often think we are all playing different versions of this game, in parallel universes. I’ve played all professions to 80 and have specialized in guardian and ranger at 80, going so far as to have more than one of each in order to learn things and make my life easier.

So yes, spit take if that’s your reaction. But I honestly don’t see how ranger could be viewed as anything other than a third rate profession in its present state. It is an absolute joke except situationally (spirit ranger in pvp) when taken in the context of what other professions are able to do. If I were here to make jokes or yank your chain, you’d know it.

October 15th balance/skills updates preview.

in Guild Wars 2 Discussion

Posted by: rittenhaus.2658

rittenhaus.2658

If the devs are still reading, it would be very nice to see a blog post similar to last years, where it took each class, discussed it’s current position in the game, how close you felt them to being in an okay spot (or the spot you want them in), and what spot the dev team is actually aiming for, with the functions the class should be performing well at, and how.

If you guys can take the time to do it that is, we know it’s a busy schedule.

I second this. I am really quite curious to see how the team rationalizes the present state of affairs and the upcoming changes.

October 15th balance/skills updates preview.

in Guild Wars 2 Discussion

Posted by: rittenhaus.2658

rittenhaus.2658

Yeah that’s the sort of thing I’m afraid of. Rangers and Necros and Mesmers can just solo all your camps if they buff summons to the point of surviving Arrow cart spam.

I also don’t understand why they don’t base hp and power off of the players gear. You shouldn’t be wearing Zerker gear and get tanky pets. You want tanky pets? Get tanky gear.

That’s a kinda short-sighted way of looking at it. Forcing both you and your pet to act similiar stat-wise regardless reduces options. The thing is that if the player is glassy then you take them down and take out both the ranger and their pet. But if the pet is forced to be glassy, then all power-based rangers will have nigh-useless pets around any sort of spammable AoE. And that would invalidate many, many builds.

Rangers want more non-bunker options. But forcing bunker stats for survivable pets only continues the endless pushing of rangers into bunkers.

This. Although at the moment ranger is still about as bad it has ever been, lacking any truly good builds for any of the three game modes.

Please do note, devs, that bunker rangers do almost nothing in this game aside from surviving, and that even a non-bunker guardian, for example, is a better bunker than any ranger. We need a thorough revision of our trait lines and pets still need a lot of love. If pet AI can’t become smarter about not focusing inanimate objects and standing in clouds and red circles, some AOE resistance might be just the ticket. The official word on ranger has always been that pets are our defining mechanic. And that mechanic has always been broken, and has been nerfed multiple times over the past year.

F2 skills still need attention as well. They still often don’t activate at all when requested, or the activation time is so long as to require the player to make uncanny predictions of the future.

Given ranger’s current state, adding a reveal mechanic wouldn’t even really count as throwing us a bone. Improving brown bear’s condition removal would be welcome but would have to be impressive indeed if it were to even achieve parity with the condition removal skills of other professions. Meanwhile, guardian and warrior are slated to become even more incredibly awesome than they already are now?

It would be interesting, though probably not reassuring, to see some in-depth developer analysis of how ranger is considered to be in okay shape presently, and how it will be likely to fare after October 15th’s buffs to every other profession.

Middle Ground, The One Build!

in Ranger

Posted by: rittenhaus.2658

rittenhaus.2658

Link is not working. Would you kindly post again?

Never mind, copied and pasted it and it works.

Please Give Us Class Swap Option in Store

in Suggestions

Posted by: rittenhaus.2658

rittenhaus.2658

I support this petition.

As soon as it’s implemented, I’m going to change all of my characters to warriors.

You think I’m kidding.

Redacted

in Suggestions

Posted by: rittenhaus.2658

rittenhaus.2658

This topic is to suggest, ANet, that you not delete posts of protest that are politely worded from threads such as the extremely popular Ascension gear threads.

I realize this is your backyard, and that I agreed to give up all of my rights to free speech and self-expression, but I am sincerely concerned that you are announcing gearchecked dungeons three months after GW2 release.

I love this game. Really, really love it. I’d been anticipating it for years. I would like to keep loving it. A major reason why I’m with you and GW2, Anet, is that I was tired of gearscore and gear grind in WoW. I feel this type of gaming brings out the worst in people. The upgrade focus leads to all kinds of elitism, greed, poor sportsmanship, and was directly responsible for a dramatic shift in the WoW community once it became established there.

I would hate to see this happen to GW2. Oh wait, it’s already happening.

I posted about this in the merged Ascension gear thread, and my post was deleted within minutes.

I would urge you at this point to allow protest posts to remain, if they otherwise conform to the forum terms of service. Believe me: you don’t want to get a reputation as a company that deletes posts arbitrarily and censors it users.

You’ve worked really hard to build this community, and it shows. The cries of protest are because people are afraid to lose what ANet and the player community have worked so hard to develop.

If you go down this road, we will all lose.

Gearscore. Locked dungeons. Gear tiers. PvP. Deleted posts. Think about where this going. It will go there very, very fast if you don’t stop it, and in a very short time, all the plans you have laid for the future of GW2 will mean precisely nothing.

We’re not complaining because we don’t like you. We’re complaining because we care about the game, the community, and ANet.

Deleted posts are not damage control. They are the opposite of that. Damage control would be revealing a coherent plan for how introducing these things will somehow NOT imbalance the game and upset the community.

We’re all ears, ANet. We know you are capable of doing the right thing. Let us know you’re listening. Don’t try to make the backlash appear weaker than it is.