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[Teef] The Thief forum Guild

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Posted by: runjshrun.9824

runjshrun.9824

IGN: Ellinio
Thief Type: Scholar
Server: Borlis Pass
Experience with theif: Being playing Thief since launch with most of my time being spent on it. I play all other classes to varying degrees but always find myself coming back to Thief. I mostly play PvE but will dip into PvP if the mood strikes. I am always looking to refine my play for Raids/Fractals and hope to gleam some knowledge from other Thieves.

Frequent lagspike and disconnect

in Account & Technical Support

Posted by: runjshrun.9824

runjshrun.9824

Australian player here, I have been experiencing a similar thing. Disconnections every few minutes as well as lag spikes more severe and frequent than normal.

Dungeon Altruistic Healing Build

in Guardian

Posted by: runjshrun.9824

runjshrun.9824

Whether or not the build is cookie cutter is irrelevant. What is important is how effective it is and how it can be improved.

Dungeon Altruistic Healing Build

in Guardian

Posted by: runjshrun.9824

runjshrun.9824

Interesting, I may test out putting 5 points in radiance by removing 5 from virtues. It should be useful when my friend and I charge into mobs of skelk in AC. I did run a full Cleric’s set originally but the damage output was far too low. However, with the base 300 healing power from traits I nearly noticed the difference when I swapped to Knight’s gear. With the Valkyrie jewelry I sit at approx. 17500 hp.

Dungeon Altruistic Healing Build

in Guardian

Posted by: runjshrun.9824

runjshrun.9824

I want people’s opinions on this Altruistic Healing variant.

Traits: 0/0/30/30/10
Valor: Retributive Armor/Purity/Altruistic Healing
Honor: Superior Aria/Empowering Might/Pure of Voice
Virtues: Retaliatory Subconscious

Utilities:
Shelter
Save Yourselves
Stand Your Ground
Hold The Line
Renewed Focus

Armor: Knight (Power/Precision/Toughness)
Runes: Superior Rune of the Pack
1) +25 Power
2) +20% Swiftness Duration
3) +50 Power
4) 5% chance to grant fury, might and swiftness to nearby allies when you are struck
5) +90 Power
6) +100 Precision

Jewelry: Valkyrie (Power/Vitality/Critical Damage)

Weapons:
Greatsword: (Power/Precision/Critical Damage)
Sigil: Superior Sigil of Perception (Gain +10 Precision each time you kill a foe)

Scepter: (Power/Precision/Critical Damage)
Sigil: Superior Sigil of Strength (30% chance on critical to gain might)
Focus : (Power/Precision/Critical Damage)
Sigil Superior Sigil of Blood (30% chance on critical to steal health)

Food
Omnomberry Ghosts (66% chance on critical to steal health)
Master Maintenance Oil (Gain precision equal to 6% of your toughness,
Gain precision equal to 4% of your vitality)

Me and a guildmate often run two of these in dungeons and find we can sit at +80% critical chance for the duration of a fight thanks to essentially constant fury. Thanks to our sigils and food we also have amazing longevity while still dealing substantial damage.