Showing Posts For sHINNEN.2871:

Re-training traits without NPC

in Suggestions

Posted by: sHINNEN.2871

sHINNEN.2871

Doubt this will happen, because Anet loves their gold sinks and time sinks. And being able to retrait on the spot for each situation might be considered pay to win if it costed gems.

It would still cost the silver it does normally, it would just make stuff convenient if you were in the middle of a dungeon or something and realized your group needed more CC instead of DPS or that a specific trait in other line would be more helpful.

As for pay to win, the gem store thing was optional, so that ANet gained something from it as well. Like if someone wanted to support ANet they could buy gems and get it that way. Gems can still be gotten in exchange for gold though and the gem investment would be one time only.

It can be compared to the Molten Alliance Mining Pick and the other gathering tools. Normally, you’d have to go back to a NPC, buy more gathering tools to continue gathering mats. With MAMP you can keep going. Same would apply to the traits. Normally, you’d have to go back to NPC to get re-trained, with “Trait Reset” unlocked, you could keep going.

Re-training traits without NPC

in Suggestions

Posted by: sHINNEN.2871

sHINNEN.2871

I doubt this hasn’t been suggested before but here goes:

How about instead of having to go to the NPC if you want to change traits we just had a button like in PvP that would, for the same price as the NPC, reset your traits wherever you are. Out of combat of course.

Optional: Add a gem store item that once acquired and used would add this button. Permanently.

Legendary skins

in Suggestions

Posted by: sHINNEN.2871

sHINNEN.2871

A way to solve the dual legendaries would be a new recipe, in which if you combined two of the same legendaries you’d get a shiny version, for example blue flame Incinerator or something.

Engineer Legendary Kits

in Suggestions

Posted by: sHINNEN.2871

sHINNEN.2871

This might have already been suggested, I don’t know, since I don’t really check the official forums but anyway, to the suggestion:

What it is?

Fancy kits, basically. Since a lot of engineers spend 99% of their time using some sort of kit, be it Flamethrower, Grenades, Bombs or whatever else, it basically overlays any legendary weapon they have. This makes going for a legendary weapon on engineer fairly useless, since it would be covered by a kit.

How would it work?

If a legendary weapon is equipped, the change takes effect.

What would it look like?

First of all, different backpacks. For example, the regular Flamethrower backpack could turn into the Flame Legion FT backpack and so on. I’m sure ANet can come up with some cool designs.
Next, effects. I’m not sure about the current effect of footprints while using a kit but if they’re not there yet, they definitely should be. Also, I believe Grenades have some glow with Predator equipped but something along those lines should work for each kit. A random idea would be blue flames for FT, glowing grenades leaving a trail in the air for Grenade Kit, different explosion effect for Bombs, a fancy wrench with trails on swing and so on.

I’m not sure to what extent this is or isn’t implemented, but since no engineer legendary video shows kits, I can only assume they’re nothing special.