Showing Posts For salko.6718:
i agree a little bit of challenge is a good thing but repetition is one of The mmos bane where you need to repeat the same pattern to gain higher level items and skills. we can see that GW is no different the problem is you cant have end content thats not grindy else every one gets the items (which i have no problem with btw) and you cant make it too challenging for nothing… guild wars fails at the latter. they don’t add challenge to their dungeon correctly. i notice people trying to skip fights because their annoying rather than fun fight. there is no point of guilds other than the dead Wvw (at least on my server, people grinding EotM). guild missions are one thing and they work but their one activity and i dont cound world bosses (another grind). personally i would like to see more structured Wvw but thats not gonna happen with the current system. for the grind i hope they remove it and make a challenging experience where few people can do for higher level items.