Showing Posts For sbrydion.9185:

Challenge Motes are bugged [merged]

in Bugs: Game, Forum, Website

Posted by: sbrydion.9185

sbrydion.9185

Thank you for the updates and all your efforts on this bug Lauren, Gaile and the whole team! I thought that last post was well made also Gaile.

I’d like to add (although I am sure someone has mentioned it) that I am unable to access a challenge mote on this account, which has already completed the challenge mote achievement in Meeting the Asura.

Cliffside Fractal Hammer Bug [merged]

in Bugs: Game, Forum, Website

Posted by: sbrydion.9185

sbrydion.9185

Same thing here, restarting our 49 now. Spent about 30m trying out everything here before looking it up too. Looks like this bug started at the same time as the last update?

Vistas of the Mists

in The Edge of the Mists

Posted by: sbrydion.9185

sbrydion.9185

Post your screenshots here I don’t know if there is a spot for this or not so.. here it is.

Attachments:

Dec 20 - HoD/SF/FC

in Match-ups

Posted by: sbrydion.9185

sbrydion.9185

Seriously SF u had numbers to conquer all the maps but that COMMANDING SKILLS WAS EMBARRASSING we HOLD the tower whit so few numbers but u were so stubborn that u lost all ur bl and lost ALL OF EB beside ur keep LOL because u really wanted WILDCREEK GJ. in the end u lost all ur stuff and we have WC just took sm back and now gonna take all ur stuff ! GJ we were a mere 10 -15 and ur 40+ never saw such amazing bad commanding skills. O and for the record next time dont point at me and LAF! i was outplaying u guys so hard thats why in the end i spamed laf on ur face so pick a smart fight next time, u were not that challenging at all!k

P.S : take this post as a learning hint! just told in a very aggressive way!

Haha, another confusing post from the “comander” of kitten . I almost feel like you troll yourself with your own posts Weinisters.

Things like this are why forum changes are happening, just a guess

12/13/13 - HoD/CD/NSP

in Match-ups

Posted by: sbrydion.9185

sbrydion.9185

Shout out to the NSP group in Hod going after camps for a couple hours earlier this afternoon. Good efforts! Lots of good fights and your perseverance was worthy of the gods!

12/13/13 - HoD/CD/NSP

in Match-ups

Posted by: sbrydion.9185

sbrydion.9185

Does the XOXO commander who spams sit know what that even means? and why would you want to do that to someone? That’s kitten when the other person doesn’t want it.

SF/HoD/GoM Week of 11/8/13

in Match-ups

Posted by: sbrydion.9185

sbrydion.9185

Thanks MU for the good showing. I appreciate your geniality and good fun. See you in the field! I’d like to see less trolling from everyone in here though. Reminds me why I don’t read this very often. More yo mama’s!

Post Your Build Thread

in Guardian

Posted by: sbrydion.9185

sbrydion.9185

WvW and PvE Boon Duration boons boons boons build.

Any comments or suggestions excluding AH are appreciated!

WvW Build
http://www.guildhead.com/skill-calc#mccV0oMzMmnNvmmnNam9MaxxmMsqosa8khf707khf7kh7khf70z7kNh70z7qGJ70c7ofF70M7owY70z
The armor isn’t quite correct as I currently have it on this website. I have two rune sets with 15% boon duration and two with 20% protection duration.

With food I am running 86% boon duration. It is mobile, fast, tough, healy, and its one major weakness is the necro ability that transforms boons to conditions and then them spreading them out.

Flashing Blade is used for mobility in the battlefield. When too many guys target you, use it and Divine Intervention to get away from combat or get away from the guys hitting you to your teammates. Shield #4 is used whenever available, save 5 for thieves when they get into a Shadow Refuge or for saving an ally when downed. Staff skills are used for group support/supremacy and for escaping/delaying/catching enemies. Line of Warding while running behind you, in front of an enemy or in a gap where the enemy has to come through or come across. #4 for might boost that lasts almost 20 seconds. It can be refreshed while dropping for near continuous 15 stacks of might. Orb of light for a small heal while running or dropping onto an ally getting backstabbed.

The dodge roll healing in this build is also vital. Weapon swapping as often as possible when healing is needed can support your allies and yourself immensely. Try and have shield equipped when an enemy you hit is about to get killed for the endurance refill. This makes fighting near guards and wildlife beneficial for extra dodges when they die.

You can swap out Divine Intervention in bigger battles for Save Yourselves to clear your allies conditions, and then use other shouts to convert any that you picked up into more boons for you. In this manner you will almost ALWAYS have protection, regeneration, and swiftness.

Like I mentioned before, watch out for necro’s that will turn your boons to conditions and also watch for immobilize engineers.

PvE Build
http://www.guildhead.com/skill-calc#mccV0oMzMmnNvmmnNam9MaxxmMsqosa8khf707khf707khf70z7kNh70z7qGJ70c7ofF70M7owY70z

This PvE aspect to my build is based on condition removal, keeping the group healed, and buffing everyone in the group to survive better, take less damage, and to do more damage. This is a tank/heal/buff build, not a dps build. Any Group will LOVE you for it though. Sustained 15 might goes a LONG way. I play this build very similarly to my WvW build, but it’s based on each situation. I swap out utility and sometimes trait choices as needed.
As far as other weapon choices, I have not tried hammer much, but I do try mace when in PvE over the sword with a sigil of life in it. Again, this depends on the situation. Flashing Blade can be very useful in PvE too.
It may take some experimenting, but this build CAN be extremely powerful, especially in groups, but also solo as well.