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Game Update Notes - September 17, 2013 [FAKE]

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Posted by: seanpenn.7364

seanpenn.7364

Game Update Notes – September 17, 2013

Fake Patch Notes:
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Claw of Jormag: Will now freeze up to 50 random players on the Frostgorge map three times during the encounter, frozen players will die instantly and lose 1 random piece of equipped armor which will be completely destroyed (beyond repair due to chill) Also Jormag will penalize all the afk players by raining ice shards over Lions arch which will last until it is slain. All other players running champ trains will be frozen as well and will be unable to move for 24 hrs.
Chance of precursor drop from its chest is now doubled to 0.00002% to compensate for the added difficulty.

Shadow Behemoth: Will now have 10 total phases, Each phase will now spawn additional portals accompanied by Aatxes. 5 random players will be sent into Underworld during the final phase and have a chance to fight Dhuum. If they 5 players fail to kill Dhuum, Shadow Behemoth will slay all enemies in Queensdale causing all equipped armor to break on all players. Dhuum will also randomly slay players 20 players per minute all over Tyria till the Shadow Behemoth event re-starts. Dhuum’s Scythe is now added to the chest with a chance of 0.00003% to compensate for the added difficulty.

Fire Elemental: Will now cause your fps to drop below 5 and will make this fight nearly impossible. If somehow players manage to slay this creature, it will now reward each players with a title: “My Pc is better than yours!” Upon failing, it will award the title: “Buy a better pc”

Great Jungle Wurm: Now will take up to 2 mins to kill, versus the previous 1 min to increase the difficulty. Players will receive an extra blue drop from the chest of lvl 15 to compensate for the extra time and effort.

The Shatterer: Can no longer be attacked by standing on the left side rock formation, players will now have to stand on the right side to auto-attack instead. Players standing in the old rock formation will instead turn into Branded creatures and will be forced to attack other players.

Tequatl the Sunless: will now require 80 man zergs wearing exotics or better, a cool minipet has been added to the chest which will be account bound and will have a slightly higher chance to drop than a precursor. Although we might make it more rare during a ninja patch soon after the update.
Upon failing this event, Lions Arch will be transformed to an underwater city, Risen Sharks will have their way with all that dare to enter.

Inquest Golem Mark II: will now transform into Mark III and perform a new spinning move which may knock your character all the way to cursed shore or possibly even to the Fire Island Chain (who knows this will be RNG based), knockback can be avoided if you character performs precision jump-dodge roll. This boss can no longer be defeated, instead last person standing on the platform will now be rewarded with 10g. All other Knocked off characters will lose 1g from their account wallet.

Hope you all enjoyed =)!

Looking forward to the revamp of all bosses, hope Anet implements some of the above changes =D!