Showing Posts For seele der leben.7280:

WvW Tactivators: War Room Banners Broken

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Posted by: seele der leben.7280

seele der leben.7280

Very well put, Grimaldi. As the leader of an SoS fight guild that focuses mainly on WvW, I support this 100%.

WvW Maps

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Posted by: seele der leben.7280

seele der leben.7280

I think if they simply downsized the scale of the new desert borderlands (and made it possible for us to use gliders in the WvW maps) they wouldn’t be so bad. The maps are crazy vertical so it’s easy to fall and die, and they’re massive so it takes forever to run anywhere.

Your ideas are pretty interesting, but it’d change the aspect of WvW completely. We have home borderlands so that each server has the “need” or reason to defend their map. I think if they mixed the borderlands up, they’d have to still keep it so that there are home borderlands.

Commenting on the design of defending a home map:

I don’t see why that has to be a complete map, why not part of a map ? Just look at EBG where we already have “color corners” that people try to keep and defend. This creates a much more dynamic style, as things change back and forth, people attack at the edges or tries to sneak past and take a camp etc.

The current system, we have an entire map, that is for large periods un-touched by the attackers. That makes people sit around and defend, basically upgrading, running around for nodes etc, but very little active WvW. Some like this, others gets bored.

But you could just as well do that on a map setup like EBG, and probably see some more action. If everyone is interested in protecting “their home corner” instead of “their home map”, you create less barriers between the defense and offense actions in the game.

To go a bit against the grain, you could also do this a bit different and have a single HOME map for all servers, and they have to fight over objectives to unlock extra services. Thins a Keep for Trade Post, another for Mystic Forge, a tower for crafting armors, another for crafting weapons etc. Would probably never fly with ANet, but could be an interesting concept to see different types of rewards.

You have a point, but I think that would take away from EB being the central map that each server rests on. On EB, SMC is the “center” of attention, and it shouldn’t directly be owned by any specific server. But on home borderlands, “Garri” was the most important point, and there was always something special about taking a Garrison from the home borderland…which is still how it is right now with the Desert Borderlands.

I think the thing that has made most of the WvW community upset is that there was SO MUCH change implemented with the new Desert Borderlands. Not only have the maps completely changed, but the way the maps worked have changed as well….but not as much as it would have been had they gotten rid of the “home borderlands” aspect. It could work, but we have to give Anet an easier fix to the problem.

WvW Maps

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Posted by: seele der leben.7280

seele der leben.7280

I think if they simply downsized the scale of the new desert borderlands (and made it possible for us to use gliders in the WvW maps) they wouldn’t be so bad. The maps are crazy vertical so it’s easy to fall and die, and they’re massive so it takes forever to run anywhere.

Your ideas are pretty interesting, but it’d change the aspect of WvW completely. We have home borderlands so that each server has the “need” or reason to defend their map. I think if they mixed the borderlands up, they’d have to still keep it so that there are home borderlands.

WvW and the Heart of Thorns Release

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Posted by: seele der leben.7280

seele der leben.7280

Normally I’m alright with changes ankitten ot one to complain a whole bunch…but changing the WvW reset time to the morning on Saturday screws over a huge majority of the WvW community. Even later in the day would be better, but so early in the day will screw up reset and completely redefine WvW reset for everyone. Please reconsider this decision, Anet.