Showing Posts For shawnicus.6382:

Change to HoT Story Gating

in Guild Wars 2: Heart of Thorns

Posted by: shawnicus.6382

shawnicus.6382

I’ll drop this in the issue reports thread as well, but since there exists a thread for this specific gate, I thought it a good place as well.

While probably inadvertent given the size of the 1/26 update, the poison lore gate to “Sign Cutting” is back in place. I don’t necessarily have a problem with gating the story missions, I do when it doesn’t make sense. There’s no place in the story where poison lore is required to continue, and level 4 of 6 is out of place with the other story requirements.

Issue Reports: Heart of Thorns [Merged]

in Bugs: Game, Forum, Website

Posted by: shawnicus.6382

shawnicus.6382

While probably inadvertent given the size of the 1/26 update, the poison lore gate to “Sign Cutting” is back in place. I don’t necessarily have a problem with gating the story missions, I do when it doesn’t make sense. There’s no place in the story where poison lore is required to continue, and a level 4 of 6 mastery level is out of place with the rest of the story requirements.

Starving the Beast story mission is broken

in Bugs: Game, Forum, Website

Posted by: shawnicus.6382

shawnicus.6382

The “Starving the Beast” story mission is currently broken. “The Blight” is out-of-range of the turret, and therefore can not be damaged. Since you must sink The Blight to continue, the mission can not be completed.

Victory or Death hard to complete

in Personal Story

Posted by: shawnicus.6382

shawnicus.6382

I have no idea what “akittens core” means! wow, did I type that?

Victory or Death hard to complete

in Personal Story

Posted by: shawnicus.6382

shawnicus.6382

Just to add to this: this problem akittens core ended up causing me to stop playing. I started at launch, but am a casual gamer that probably won’t get more than 30 minutes of game time at any point in a day. Even still, when my first alt made it to Orr, the gate to Arah was bugged and the quest to open it would not start. It was fixed while I was engaged in another alt, but by the time I got that alt to the end, most players had “finished” and were back to grinding. Its been that way ever since. I have one of every class sitting at the gate, never finding a party. I don’t have the time to troll the chat areas to build a group, and even if I did, no one will. Anyone in Orr or willing to go to Orr is only interest in grinding. To be frank, that was true within the first two months. Are events, etc., work well and are fun everywhere but Orr. Once there, the community (at least on the server I’m on) stopped caring, and it was all about the grind.

Its disappointing in that Guild Wars one got that dance figured out so well, especially in Nightfall. In some ways, its not A-Net’s fault that the community stops acting as one in Orr, but still. You made a game that supported any party size until the end, when you force something that the community itself just dropped the support of. And you did the same in some of the “living story” points. I stood for an hour at the gate to the last dungeon of Flame and Frost on the second day, but everyone that wanted to do the dungeon did so the day before, so no one was there.