Showing Posts For shiniou.4362:
I really don’t know if this has been mentioned as honestly I’m really to tired to read 5 extensive pages of the same repeated argument over and over.
I know from my angle, I have both Ele and a Thief and I’d like to know when AOE damage does what some thieves can do.
Being in WvW the other day I watched from a tower as one thief took out (solo) a squad of at least 8-12 people (kinda hard to count when they are running around) that were escorting 2 golems (they didn’t survive either). Using Aoe alot as I do on ele, there is no way I can do that, I have never seen a warlock pull that off and mesma’s, yes we all have our love/hate on them too, they don’t even pull that kind of damage. The closest I have seen come to that is a well spec ranger from inside a tower.
I do agree thieves need a nerf in combat, but if they are complaining about aoe killing them so badly.. Nerf combat and buff their toughness, the first thing I noticed with a thief is when they do get hit, they can’t take it.
I can understand that @ Stevefin, but being the only ones on server in WvW because everyone else is asleep doesn’t really work for WvW either. Door bashing day in day out gets kinda boring after a while.
I think what he was referring to was defined servers. I know many people would love to see Oceanic servers because for some realms, it gets awfully quite when all the people over seas from us go to bed. There is a large amount of the Australian population that play this game let alone people in New Zealand and whilst some of the servers existing have more of us on then the others, it’s not easy to find that populace balance.