Mobs that are shooting from within a Shield of Absorption should get their projectiles absorbed the moment they leave the barrel .
On the whole, you are safe if you are also standing within the bubble, but some skills can have large splash damage areas which might effect things.
This is nicely illustrated here:
(edited by Tarsius.3170)
and shield 5 should be a blast finisher:
When running solo in WvW (on Necro), whenever I see a guardian, I go the other way.
That’s funny, I would be tempted to do the same if I ran into a Necro on my roaming Guardian….
…does that mean if we tied a necro and a guardian together they’d float above the ground spinning wildly, just like when you tape a slice of buttered toast to the back of a cat?
(edited by Tarsius.3170)
That is all well and good, but if all 9 nazgul had turned up, Gandalf would have been wrecked by the AoE cap
Well still can’t say for sure if it’s absolutely correct – the calculation may not carry over to other skills.
Here’s the full for maximum potential whirling wrath damage ( including Ranger and Warrior buffs ):
Max Whirling Wrath Damage( 1100 * (2514 + (25*10) + (180+150) + (25*35) + (180 * 1.2)) * ((0.4 * 7) + (0.15 * 7)) / 2600 ) * ( 1.5 + 0.96 + 0.15 ) * ( 1.1 * 1.2 * 1.1 * 1.1 * 1.1 * 1.05 * 1.1 * 1.1 * 1.25 ) = 49642.39
Annotation( Weapon Attack * ( Base Power/Food/Traits + (Sigil of Bloodlust * 25) + (Warrior Banner of Strength + Empower Allies) + (Might * 25) + Bane Signet with Perfect Inscriptions ) * ( Main Strike Coefficient + Secondary Projectile Coefficient ) / Target Armour Rating ) * ( Base Crit + Crit from gear/traits/food + Crit from Warrior Banner of Strength ) * ( 6th Rune of Scholar * Unscathed Contender * Radiant Power * Potion of the Undead * Fiery Wrath * Greatsword Power * Sigil of Night * Ranger Frost Spirit * ( Vulnerability * 25) ) = Maximum Total Damage
(edited by Tarsius.3170)