~o hai there :D~ LONG LIVE ET
~o hai there :D~ LONG LIVE ET
What what??? I go travel for work and been offline for a few days and finally snag free internet in a coffee shop and find THIS??? hahahah awesome!!!!!
~o hai there :D~ LONG LIVE ET
If your tastes are so refined and specific (e.g. "i like to raid but I absolutely refuse to get 30 mastery points") you should have the self-awareness to realize that your tastes are so specific and not have unrealistic expectations of being catered to. It’s fine to only like wine produced in a certain region during a certain year by a certain vineyard, but don’t flip out when you encounter a restaurant that doesn’t offer it.
well. see... the problem i’m having is i’m saying "i don’t really like wine at all. i just drink it occasionally with my friends. i prefer rum and coke. but now my favorite bar down the road told me "yeah, now to get that wine you have to do 5 pushups and 5 jumping jacks first, then i’ll serve you the wine." no, it’s not that hard to do the minor task required to get the wine, but since i never really liked the wine to begin with, it’s trouble i’m not willing to put myself to... so i thank him for letting me know, and i now ignore the wine and go back to happily drinking my rum and coke. everyone else is flipping out around me saying "WHAT DO YOU MEAN YOU DON’T LIKE WINE, YOU UNCULTURED SWINE!!!!" yeah. that makes me want to go drink the wine. sure
~o hai there :D~ LONG LIVE ET
(edited by katz.8376)
there doesn’t have to be constant music... depends on how it gets played off... could be similar to ele where each instrument (stringed, wind, percussion) grants a different set of weapon effects. could be similar to engi where each instrument counts as a bundle with different utility slot effects... could be some hybrid of both.
in D&D (and therefor DDO in a similar fashion) a bard didn’t sing constantly... it would sing to buff beforehand. and sometimes would sing instead of fighting to grant some circumstantial bonus.
in EQ bards sang constantly, but it was more of an aura effect, and they could fight while using songs... each one granting a different ability, and each one lingering a certain number of seconds after you stopped singing it... so skilled bards would "twist" 2 or 3 (or more) songs together at the same time by starting another song while the effects of the previous still lingered... very button mashing intense... but an interesting mechanic. maybe even an aura effect like revenents have... but being different songs instead of spirits
just some ideas..
bards are typically depicted as light armor wearing (would translate to medium armor in GW2) light weapon using... typically daggers or rapiers... primarily support class. possible weapon list for GW2 would be sword, dagger, horn, focus, shortbow. possibly pistol. actual playstyle would potentially be somewhere between a mesmer and a thief (highly mobile, with some illusionary and redirection stuff thrown in). stuns or charms could be an interesting mechanic. (stuns already been done to death, but charming an enemy and have it fight for you? that’s a bard’s bread and butter! imagine the chaos that could cause in WvW! LOLOL)
i’m all for them introducing a bard class. or even a bard elite spec for thief or mesmer. i would play the kitten out of that!
<3 bards!
~o hai there :D~ LONG LIVE ET
i actually like soulbeast, and will probably make at least one of my rangers into one…
however… the ability that says you get knocked out of soulbeast form and instead gain health when you would otherwise be downed.. doesn’t seem to be working at all… or at least not in wvw. died 3 times testing…every single time was downed normally.
~o hai there :D~ LONG LIVE ET