Expect a hotfix within a week and a new tutorial and lockout on Ele GM traits thanks to your naughtiness. :P
Also, every recording of Strauss to be removed or nerfed to 30 seconds length.
There’s plenty of “Endgame” content:
1. Working for legendaries.
2. Making a name for yourself on your server through WvW and PvP (And now the game in general, with Megaservers)
3. Becoming a leader of PvE events or in WvW.
4. Keeping up with Living Story.
5. Making and running a guild.The question was : where is High level end game rewarding content
Define “rewarding”?
This. My personal point of view might be a bit different here, but I myself personally enjoy commanding Tequatl events for example. Learning the strategy and then passing it on to the rest of the people who are there to learn. I swear, I’m far more happy when I get a whisper saying “thank you for the leadership” rather than when I get good loot.
Yes, my example might not be the best one, in fact it might even be far from a good one, but for me it is rewarding to be able to do it on daily basis with people who I already know from previous runs and people who get on my map every time just so that we can do it together.
It is satisfying therefore it is rewarding. c:
Some must fight, so that all may be free!
So, as maybe every other player I was impatient to see the new Living Story. I got into Dry Top super excited to check out everything new.
My first disappointment was the extremely ugly loading screen art. I don’t know why you didn’t actually invest some time in making the very first impression a bit better.
The surroundings on the new map are great! I liked them, for me it’s definitely something different … until I found out that I have to use to crystals in order to reach anything. I personally am not a great fan of the jumping puzzles but I don’t think that you should have made the whole Living Story a jumping puzzle … with crystals. Don’t forget the crystals.
The other thing for me is that the map makes me feel very lost. I somehow managed to get to the jumping puzzle that gets you to the diving location but once on top I didn’t know in which direction to jump! My jump eventually ended up on a plank a few seconds later and for 30 minutes now I’m trying to figure out a way to get back to that place which is slowly turning into frustration…
On the story itself I’m yet to comment but I noticed a few places where you can fall down and the only way to get back up (and the place where I fell had the height of my own hero) is to suicide after which the NPCs bugged on that spot and never moved again.
No one.
/15charsofsomething
LOL @ the meme at the end of the video.