it has been just a well palced coincidences, the shield of absorption from reviving a teammate appears, it will not push back, however, you also are thinking of the guardian’s shild of absorption comes from his shield skills, now THAT one does knockback.
however, its not “1s of projectile reflection”, its about 3 or 4 seconds, and that can be handy, i know ive seen it stopping things when reviving players, granted, it is not useful in spvp, but in wvw and pve it is quite useful, i myself have have protective reviver, and i like it.
nope, you are just awake at an odd hours, i check these forums constantly and when its “normal wake up time”, come back in about 5 hours and you will see a lot of activity here.
people do have to sleep
yes, i’d love to have a timer for the times i use my spirit weapon
i spent money on the deluxe digital version, and so far my money has been well worth it.
cry moar.
just kidding.
i dont think you are the only one feeling like that, there are some that dont make sense, for example, in the Honor trait line for guardians, we have a minor trait that gives us vigor when we critically hit, cool right?, then the last minor trait gives us a boost to damage as long as our endurance is low, soooo, we need to have a build that has little critical chance? lolwut
while i cant give you a detailed answer analisis like your post, i can tell you i dont really pay much attention to the minor traits nor the boosted stats, those come secondary to what major traits i want, and the stats are a bonus addition, of course i only keep in mind the condition vs power trait lines, as i’ve of yet delve into them, so i mostly focus on power since i have a lack of condition inflicting (as a guardian)