Showing Posts For Akasuki Murakami.1634:

Really ANet? Really?

in Halloween Event

Posted by: Akasuki Murakami.1634

Akasuki Murakami.1634

Second try after update I got lucky and made it!

This time instead of jumping to platform and getting eaten alive by green hands, I jumped to the thing next to it. Still Norn and Charr please go burn in a fire.

Really ANet? Really?

in Halloween Event

Posted by: Akasuki Murakami.1634

Akasuki Murakami.1634

I can do it blind by pure muscle memory, and i did it together with 3 charrs, a norn and a asura (farmed those bags for 3hours, just because it was so much fun).

Don’t see your problem (except you being bad).

My record atm is doing it 18 times in a row.

Unnecessary

Clock tower is rage worthy!

in Halloween Event

Posted by: Akasuki Murakami.1634

Akasuki Murakami.1634

you owe me a new desk, anet…

LOL, if i had a desk it woud prob look the samn way…

Really ANet? Really?

in Halloween Event

Posted by: Akasuki Murakami.1634

Akasuki Murakami.1634

After like 2+ hours of doing the clocktower i’m like 4 jumps away from the very top and I got kicked out from update in mid air… THANKS!

On a side note I don’t care if you keep it the way it is, just let me do it alone so i don’t have charrs and norns blocking my camra and a 2 min wait befor i can do it again…

What is the level range of the full event?

in Halloween Event

Posted by: Akasuki Murakami.1634

Akasuki Murakami.1634

I did scavenger hunt on a level 5 sylvari necro was level 7 by the time I got last page no way points no map uncovered solo. Picked up way points on the way died 3 times. It’s not that bad just watch where you are running and look out for ranged mobs they will one shot you and its harder to get away from them.

Seeing Red

in Halloween Event

Posted by: Akasuki Murakami.1634

Akasuki Murakami.1634

haha, you are right I just looked at my sylvari now that it’s night and indeed it is glowing red with yellow eyes. thank you for the clarification, was somthing I did not know.

Seeing Red

in Halloween Event

Posted by: Akasuki Murakami.1634

Akasuki Murakami.1634

I did not have a Sylvari before the event so I have no idea if it is related to the event or not, but I made one last night. I had bright yellow eyes and a glowing red face last night, when I logged on today the red glow in my face is gone and my eyes are now all black so there may be something going on. This is my Sylvari in general where ever I am, not tied to any one single area.

Thank you Anet! Having lots of fun sofar!

in Halloween Event

Posted by: Akasuki Murakami.1634

Akasuki Murakami.1634

I found getting to the last two pages a bit of a challenge, I died about three times getting there but it was a fun challenge. You have way points you can use as a relay so it was not bad, if there was no way points there may be some justification to your statement.

But please I want to keep MY topic free from any form of whining, this is not the place for it. Did you not read my post scriptum? Go make your own topic if you want to voice your complaints, stop posting here please.

Thank you Anet! Having lots of fun sofar!

in Halloween Event

Posted by: Akasuki Murakami.1634

Akasuki Murakami.1634

I’m sorry, but yes you can do the scavenger hunt on a lower level and all the other achievements. I started the scavenger hunt on a fresh Necromancer at level 5 and ended up being level 7 by the time I got the last part of the book, with no help at all may I add, Sylvari with no way points or map uncovered. All the NPC’s have a Halloween item above there heads you just need to explore and look around.

PS: PLEASE KEEP THE NEGATIVITY OUT OF MY TOPIC, THANK YOU!

Thank you Anet! Having lots of fun sofar!

in Halloween Event

Posted by: Akasuki Murakami.1634

Akasuki Murakami.1634

I would like to thank everyone at ArenaNet for this great Halloween event it looks like you guys put A LOT of time and effort into making this happen and it shows, everything is absolutely stunning. I have finished the three achievements we can do so far and now waiting for the rest to come out. I have even made a new Necromancer to get into the Halloween spirit and farm Candy Corns on the way to 80 and having a blast doing it.

I feel so bad how much negativity there is on these forums and just wanted you guys to know there are people here who appreciate everything you have done to make this happen for us the players.

Can’t wait to see what comes next! Thanks Anet team

"Easier" to obtain Halloween Weapons

in Suggestions

Posted by: Akasuki Murakami.1634

Akasuki Murakami.1634

Guys how I do agree there should be a more easy way to get Halloween items, something we can take away from this event and show to others we were there like you could in GW1 (Horns are cool, but I have no use for them sense I never wear “town cloths”) But it’s only the first update to the Halloween event let the event play out have fun doing it and only then if you feel upset turn your computers off, take a big sigh, go outside and come back when you feel less upset. This way the whole Halloween event forums are not filled with crying.

Event items, rares drops and GW philosophy

in Halloween Event

Posted by: Akasuki Murakami.1634

Akasuki Murakami.1634

I “had” a Panda, btw a VS is not rare, BDS with good stats is rare or even the infamous Crystalline Sword and no one opened the kitten Zaishen chest for the items they did it for title, you could just sell the keys and buy the item before finding it.

For players who want a harder dungeons.

in Fractals, Dungeons & Raids

Posted by: Akasuki Murakami.1634

Akasuki Murakami.1634

I replied earlier to someone’s comment about making explorable dungeons alot harder, after seeing a few more topics on this matter I thought this warranted my comment with it’s own topic and opinion on the matter.

I’m sorry but no. I and I’m sure others who do not play computer games every waking hour want dungeon paths to be two hours long and excruciatingly difficult or search for hours to create a meta build party just for 60 tokens. People already play with an elitist attitude not taking new players who have not done the dungeon a few times already and by making them harder it will only encourage this more. I think a few dungeons sould be made easier with how much grind they need to get a full set. I also agree they sould be more difficult for elitist PvE’ers who would rather spend there time in PvE and not PvP. This can be done by introducing a (Opt In-Out) Hardcore Mode like they added in the original Guild Wars, with a higher reward. Most people who want to PvP only want to spend the least time gearing and don’t want to grind PvE forever.

I will give an example, in this example I will be using Citadel of Flame and gearing my Ranger. People never used to do path one and three because it took so long. After path one boss was made easier people started doing path one now. No one does path three still so finding a party for path three is near impossible. Path two Maggs chamber was made harder to curb speed running, now sometimes in pick up groups the partys wipe several times and you have a player who gives up and leaves the party, if you can’t fill his spot you have wasted 20mins for nothing. So you have path one and two you can do daily for 120 tokens.

My Ranger needs a total of 2670 tokens for my glass cannon CoF set, 1290 for the weapons and another 1380 for the armor. This equals 45 runs of path one and two and 23 days. Say a run takes 20-40 minutes with a 30 minute average, that’s 1335 minutes or 22.25 hours. This time does NOT include time spent sitting in Lion’s Arch or Fireheart Rise looking for a party, nor does it include the pre events to open the dungeon or failed time spent because a group member who has to leave in the middle and force you to quit and retry with a new party.

This is way to much grind for me and I do not enjoy it one bit. For you PvE elitists who want a harder dungeon ask for a Hardcore Mode because some of us don’t want it. I did look up how many tokens it takes for the set on wiki. If my math is off a bit on the rest I’m sorry I did it in my head while writing this. I believe everything is correct though beside a few numbers I rounded off, if not please feel obligated to correct me because I’m not going to waste the time.

Agree or disagree, I think a Hardcore Mode like there was in the Original Guild Wars would solve every ones problems with the difficulty and challenge of a dungeon. For casual, pick up groups or WvW players who just want to do it for gear and be done with it, or elitists who want to set up a meta party with maxed gear, (your favorite voice chat program here) and go for a hard challenge. There could even be new achievements for doing it in Hardcore Mode.

My point is why not make it something for everyone to enjoy, I’m up for a challenge as well but I don’t want to spend a year grinding one dungeon just to gear out one character. Doing the same dungeon and content over and over again becomes repetitive and boring and then to do it all over again with more characters makes you want to smash your head into the wall because frankly it would be less painful.

[Guild Wars dungeons were horrible like this and took so long that people would find meta builds to speed clear, SoOSC or VSFF are a few that come to mind. Oh, and good luck getting into a group if you had no experience or a good guild. I was lucky to have a great guild that taught it’s members the runs and after 2-3 runs you would have it down. Point being, even with speed clearing the SoO dungeon and skipping around 80-90% of everything it still took over 30mins and I don’t know how many times SoOSC was nerf’d to make it harder. I think it took me around 50 runs to get my first BDS to drop and the stats were total garbage that no one had any use for. This was a nightmare I want not repeated in GW2. (I only expect Guild Wars veterans to know what I’m talking about here)]

Anyways, I hope a Game Designer or Mod can read this and maybe reassure me that Guild Wars 2 will be something to enjoy and have fun doing rather then become a second job were you just grit your teeth and bare it and everyone else please comment and give your own opinions. I hope this was not to much of a rant, if you made it this far thanks for listening.

List of too EASY Dungeon paths/bugged. Need fix.

in Fractals, Dungeons & Raids

Posted by: Akasuki Murakami.1634

Akasuki Murakami.1634

I’m sorry but no. I and I’m sure others who do not play computer games every waking hour want dungeon paths to be two hours long and excruciatingly difficult or search for hours to create a meta build party just for 60 tokens. People already play with an elitist attitude not taking new players who have not done the dungeon a few times already and by making them harder it will only encourage this more. I think a few dungeons sould be made easier with how much grind they need to get a full set. I also agree they sould be more difficult for elitist PvE’ers who would rather spend there time in PvE and not PvP. This can be done by introducing a (Opt In-Out) Hardcore Mode like they added in the original Guild Wars, with a higher reward. Most people who want to PvP only want to spend the least time gearing and don’t want to grind PvE forever.

I will give an example, in this example I will be using Citadel of Flame and gearing my Ranger. People never used to do path one and three because it took so long. After path one boss was made easier people started doing path one now. No one does path three still so finding a party for path three is near impossible. Path two Maggs chamber was made harder to curb speed running, now sometimes in pick up groups the partys wipe several times and you have a player who gives up and leaves the party, if you can’t fill his spot you have wasted 20mins for nothing. So you have path one and two you can do daily for 120 tokens.

My Ranger needs a total of 2670 tokens for my glass cannon CoF set, 1290 for the weapons and another 1380 for the armor. This equals 45 runs of path one and two and 23 days. Say a run takes 20-40 minutes with a 30 minute average, that’s 1335 minutes or 22.25 hours. This time does NOT include time spent sitting in Lion’s Arch or Fireheart Rise looking for a party, nor does it include the pre events to open the dungeon or failed time spent because a group member who has to leave in the middle and force you to quit and retry with a new party.

This is way to much grind for me and I do not enjoy it one bit. For you PvE elitists who want a harder dungeon ask for a Hardcore Mode because some of us don’t want it. I did look up how many tokens it takes for the set on wiki. If my math is off a bit on the rest I’m sorry I did it in my head while writing this. I believe everything is correct though beside a few numbers I rounded off, if not please feel obligated to correct me because I’m not going to waste the time.