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Why is not fixed two mont ago?

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Posted by: Alloy.2839

Alloy.2839

5) If you look at crafting as a method to make money, it doesn’t work because everyone can do it. If you look at crafting as a design decision to insure that all players have access to exotic gear, it looks good because everyone can do it. I am in group 2.

Kiting

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Posted by: Alloy.2839

Alloy.2839

OP, obviously the classes all have different strengths and weaknesses. Thus their play style differs in PvE, PvP, and WvW. If they all played the same, why even have classes? I have a lvl 80 engineer, lvl 36 ele, and lvl 37 warrior. The engineer, using turrets and rifle, has to run and gun using only the rifle, or deploy turrets and hold ground (great for some of the DEs). In the personal story there is one event where he was in a circular room and was being mobbed by several golems.. He ran in circles and dropped turrets many times as their cooldowns were up. It was cheap but fun, and I finished the event. The warrior pulls things in with a rifle and kills the survivors with a greatsword if they mob him. The ele seems particular about armor and trinket boosts. Not enough vitality and toughness, and you have a glass canon. I rolled the warrior last, and he is the most relaxing class I have tried. You might try one too. They are all Asura and I know Metrica Province by heart.

How long is a reasonable time to evaluate game developement?

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Posted by: Alloy.2839

Alloy.2839

I have seen a few bugged DEs and other minor issues, but nothing I would consider “game breaking”. Actually I haven’t found a gameplay bug that would rate above minor nuisance. Anyway, I would prefer to see Anet allocating their programming resources to finishing an automated detection/banning mechanism for the bots.

Should I feel bad about spending real mony on gems

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Posted by: Alloy.2839

Alloy.2839

Buying Gems is one way to support GW2, since it doesn’t charge a sub. I think the retail Gem Card is a great idea and I intend to buy one to upgrade my character slots.