Showing Posts For Almostfaceman.1804:
Dear runner-awayer. Yes, that’s the technical term, look it up. Why for thou dost thou runneth away when thy Commander sayeth “Push” or “Stack” or “Fight you pansies!” It’s a video game. You aren’t going to be hurt. You have to pay some small repair bill if you get killed – big deal. Stay and fight. Read what your commander is telling you to do. Even better, get the FREE program Ventrilo or Teamspeak and actually listen to what’s being said. Only run when the Holy Blue Taco’d One indicates it’s time to do so. You’re on a team. What baseball, football pick your sport team would last if like a third of the team ran away and quit every time the game got hard?
If not, then we will stay in this tier and get stagnant from lack of proper contest.
Sadly, this already seems to be the case.
DH finds DR’s and IoJ’s zerg fights lacking. I’ve firsthand seen some of DR’s horrible zergs. Went to go flank for a big group taking a camp the other day only to find that big group had dissolved. >_<
DR for its part finds DH’s small group fights lacking. I haven’t seen too many roaming groups out there that could go toe to toe with ADQQSty.
I don’t know, opening night this week when we had numbers to go “zerg to zerg” as it were we trounced you every time we butted heads, as the score indicated. After that our numbers drop off, so if you’re finding our “zerg to zerg” lacking after that time period I would suggest it’s because you vastly outnumber us and it can put you in a boring place.
I’m more interested in even numbers and what then commanders can do with them. If you Know that the enemy can’t field more than you can, the potential for who does what with what they have becomes more intriguing. Training, tactics, communication, strategy all become more important. Kinda like chess.
(edited by Almostfaceman.1804)
BTW, we don’t see the mortars getting built either. I still think there’s something bugged with the towers.
Well, nevermind. There’s no progress bar, but someone ordered mortars. Please fix the bug where there’s no progress bar, at least. Thanks.
The workers are taking supply to work on the tower when no upgrades have been ordered and nothing needs to be repaired. Like, right now, in DR at the SE tower. It has also happened at the NE Tower DR Borderland. We can’t save up supply, the workers keep taking it. Please fix this.
Chicken or egg. DH is mad because DR players are saying we all suck and win purely through numbers. DR is mad because DH is saying we win through skill and numbers are a byproduct. Which came first? I don’t remember, and it doesn’t really matter. One provokes the other and we end up with this crappy circle of hate from everyone. I can’t be the only one here who is sick of seeing the same crap daily, so here’s an idea.
DH: We have superior numbers. Admit it.
DR: Numbers, while a significant advantage, are probably not the only reason DH is winning. Yes, coverage is huge. We know this! We lost to AR and BP for that same reason! DH has good players and bad players, same as every single server. Stop antagonizing.This is hilarious, there’s like five of us holding the SW camp in DH, repeated attempts of equal number failed on their side. So, typical DH style, you attack five people with 20. I laughed as you killed me. sigh DH is so predictable.
This is exactly what I’m talking about. You think that crap will solve anything? The only possible response to this is anger. Thanks for contributing.
By the way, the amount of negative comments I’ve heard from IOJ people is far less than the amount I’ve heard from DR, and they’ve been playing with us for longer than you have. Something to think about.
Hey, I’m the one getting stomped by the silly exaggerated DH response. I have the right to point it out. Keeps things in perspective, so they can’t brag about it later. Because they do.
They’re sitting pretty on first place, while we’re stuck in second. This breeds frustration.
Why would I be concerned about their anger? They’re already stomping us as it is as much as they can.
Look, nobody is saying that Every Single Player at DH is the Devil. But clearly, the zerg mentality is dominant. Which is cool as long as it’s acknowledged that’s why you’re winning. Our numbers drop off, your numbers stay constant, you push, we can’t respond with equal force. We lose points.
It would be nice on all sides, if we used some good sportsmanship and knocked it off exploiting the coverage issues until Anet fixed them. But, I know, that’s only in a perfect world.
This is hilarious, there’s like five of us holding the SW camp in DH, repeated attempts of equal number failed on their side. So, typical DH style, you attack five people with 20. I laughed as you killed me. sigh DH is so predictable.
Ok, so I’m just going to throw this out there because I’m tired of hearing it. I REALLY don’t know where ya’ll got the idea we said we’re winning through superior tactics or skill. Like really, where did it come from? I think we’re just tired of hearing how bad we suck. We’re winning because of superior coverage + larger turnout for NA primetime we all know it, so quitchakittenen. There then. I settled it, stop using that as an argument.
Have you spent any time reading this thread?
Defending is rewarded by winning.
Sure you can ride that karma (or wxp) train, but it’s gonna derail when it hits a well defended and upgraded structure. It sure feels a lot more like winning to me when I’m able to contribute to upgrading and holding objectives long enough to discourage the karma farming zergs.
Hearing about enemy commanders whispering our side to say “nice defense, no way we can take that keep with you inside, we’re going to another map” is infinitely more satisfying than opening the “B” menu and seeing some high number under the “rank” tab.
Maybe this comes from my situation also, having several main characters. With WXP being character bound, I know I’m never gonna keep up with the cool kids anyway.
Playing a game that doesn’t recognize a “win” is kinda lame. There’s no reason we can’t have mechanics that reward all facets of the game.
Now tell me, oh masters of allocating your numbers, why is a zerg of 35+ randomly running around EB when it’s entirely green? (literally, nothing was blue or red other than Danelon, because we had just capped it. You had a massive zerg uselessly ambushing camps in EB when everything on the map was green. Yeah, that’s skill right? No numbers at all, completely and entirely skillful and tactical DH!)
Okay, next time we finish taking EB, we’ll leave so you can have it back.
Seriously, I fail to see what your issue is here. Do you want us to figure out how many people you have with you and send an even-matched force while the rest watch how fast our new keep is upgrading? Is that “skilled” play? If there is ONE point on the map that is being contested, who wouldn’t send overwhelming force?By the way, DH. Please do keep blitzing the living crap out of your other opponents after you have a super-comfortable point lead. It will put you in another tier where you will encounter servers that have more coverage than you do. Karma’s a kitten.
Um. Most of the DR posters here seem to want DH to move up to tier 5. Would you rather we stay with you? Because the only way we’re moving up is if we win by a higher margin than what we’ve got now. Some of you are upset we’re in your tier, some are upset we’re pushing the lead in an attempt to move up. You can’t have it both ways.
Irish: I have similar concerns. My only answer is that some of our commanders have better ideas than others, and if we move up a tier, hopefully our weaker commanders (and players, like me) will learn quickly.
I’m not sure how you can fail to see the issue. It’s when DH claims they’re super skilled and they’re winning because of that – that we get eyeroll on DR and IoJ. That’s the issue. Nobody likes to be beaten by superior numbers. That’s the issue. Maybe when you’re on the receiving end one day, you’ll get it. Who knows.
DR, I’m enraptured by your QQ. Tick tock, SF…
This is getting boring. HAX!1!1 subject is more interesting. Fishy things going on last night. DH garrison outer gate being at 30% and yet golems are somehow in. IOJ takes SM in 2 seconds flat while DH sits on our thumbs and wondered where our waypoint went (oh hay, wasn’t that supposed to contest at some point??). Any takers? We were all wondering, so tell me your ~pro ninja stories.
Now it’s my turn to be enraptured. If you’re fishing for how we did it, you’ll not get it from me. Go ahead and report for hax though, I’m 100% confident Anet will see it was all legit – us outsmarting you.
Ok, first, clarify: what do you mean when “defense” for rewards? Do you mean sitting in a keep when no one is attacking it, and expecting to get rewards? If so, that’s just silly…
However, if you mean getting rewards when someone is attacking your keep/tower, I believe that you do get WXP if you’re playing an “active” role when an enemy is attacking a keep/tower (correct me if I’m wrong, all the WXP and WvW starts to blur together).
As for the recaping, that strategy is actually valid some times. I’ve been in many situations where you’re in a wooden keep/tower and something else is being attacked and you pull away and let them take it, and then retake it later. OR, another reason that I’ve seen recapping work well is if you have a tower/keep about to go down, they have their full force there to take it. Then you can quickly take something of theirs, then reflip the wooden keep.
As for the WXP for thins like yaks, or building siege, the problem is it would just be exploited too much. As is, I’ve gotten a gold medal for escorting a yak for like 10 seconds..so does that really deserve WXP? I just see no way for them to do it that wouldn’t be easily exploited or just really buggy.
Everything is exploited too much. Large zergs are an exploit. They attack and give WxP when even there’s nobody defending a camp or a castle. Your server is just being rewarded for being lucky enough to have a lot of people interested in WvW.
People sitting in a castle are part of strategy. They can WATCH. You see, I actually got paid real money to sit on things and watch them. That’s how you guard them. That’s how you notify others when something is getting attacked. The map swords can be tricked or forgotten – nothing replaces an actual person at the castle watching over it.
Strategy and tactics are FUN. Being smart enough to post people in key positions should be rewarded, not punished.
Distribute capture and WxP based on participation on both sides. Large zerg takes an undefended camp? It halves the point total for the camp and each member of the large force gets a vastly smaller amount of WxP. We already get Xp for repairing walls and building siege, also give WxP for doing so. Outmanned buffs (dependent on how badly outmanned) should give bonuses to damage, both siege and character plus health bonuses and toughness bonuses. People who order upgrades get WxP plus Guild notifications/Server notifications so guild leader/commander know who is taking care of server property. In field clashes, WxP should be awarded for kills based on the ratio of x vs y, with the greater going to the force with lesser numbers. To discourage bots, Anet just drops like a couple of actual employee’s into the mix to keep an eye on things. Badges of honor should also randomly be rewarded to defenders as they repair walls and place siege, so while they’re building and others are killing they aren’t missing out. Also, bring back rewards for defending yaks. Supplies are the lifeblood of WvW, defending those supplies should be rewarded. Camps, in general, should be harder to take. It’s silly that two people, or even one, can take a camp. That’s a lot of running around flipping camps when fun stuff like field battles or castle battles could be going on.
Too bad DR isn’t like a guild tag on their server….. NoQQ you guys are worse than NSP and they got Raygut.
So when you leaving T6?
When are you? Oh wait, you aren’t. Lololol
Right, it’s hilarious that we don’t have a lot of people on 24/7. It’s totally our lack of skill and we should hang our heads in shame. It’s awesome that you have 30 people on a map when we have 5 because DR’s folks are asleep because they have to work the next day. You are totally bad kitten
You are funny.
Let me give you a mission. Count the amount of “massive DR zergs” you see outside of prime time. Go ahead. Do it and return with results.
Or do you think that the match up is decided during the 4 hours that is prime time or the 20 hours that is not?
I’m talking about how you guys are playing when you have the numbers there. Lately I’ve counted a massive DR zerg pretty much every day. BTW you flanked us when we were attacking NorthEast IoJ tower (near ogres) yesterday and your zerg was massive (that is one case were you had a good commander and played well).
However bringing our smaller zerg down will not give you points automatically. IoJ on the other hand seem to be more tower and objective focused, while you guys certainly have the spirit but sometimes (I’m really not the only one thinking this) you are not playing logically. Banging your head on a keep door ignoring the undefended watergate is somethings that comes to my mind which I’ve witness multiple times.
There are reasons for this. First, when venturing out one tends to encounter massive DH numbers. Second, leaving a few behind to guard a water gate does little to mitigate massive numbers accompanied by many golems. When you find your forces stretched thin you may re-think your priorities as well. Definitely not to say that DR is always well organized or thinking clearly, it’s just that we’re stuck in a pretty silly situation right now. As is IoJ. I’m now pointing at Anet and wagging my finger at them.
By the way, DH. Please do keep blitzing the living crap out of your other opponents after you have a super-comfortable point lead. It will put you in another tier where you will encounter servers that have more coverage than you do. Karma’s a kitten.
@Gab – Since I’m an Asura and am solo most of the time you ADQQBtsy guys are a zerg in my book.
And to those that can’t understand, ADQQBtsy DO just roam around killing people.
My typical encounter with ADQQBtsy :
ADQQBtsy #1 “Hey, is that wall at 5% ?”
ADQQBtsy #2 “Yeah, but Partipack is repairing it. Should only take him 2-3 hours with those trebs beating it”
ADQQBtsy #1 “LOL @Partipack”
me “/Sigh”
I feel your pain. The majority run off while a few stay behind to repair or build siege. Poor teamwork, but Anet does a cruddy job at rewarding teamwork since there’s no WXP in building siege or repairing walls.
It’s very simple the server with the most people on covering the most hours wins. There’s a bunch of them on, they get bored, they go see what’s going on in the other borderlands, find nobody’s home and then take the stuff. Brilliant design, Anet.
It’s kinda dumb that you jump into the team aspect of the game expecting a single player experience. Get on a team, find out what’s going on and what you need to do, and kills will follow. Otherwise stay out, because players like you screw with our teams. This game is called Guild Wars… you may wanna try being in a guild and being part of that team. It’s a lot of fun.
The amount of people your server has DH, is kitten I have no idea why you’re in our tier. Good job on having more people? And dear Anet, thanks so much for putting us up against more people. It’s fun being outnumbered everywhere we go.
IOJ, we wouldn’t be in your map today and yesterday if you’d just quit the piling on while we were dealing with DH. Can you really afford a two front war?
Dear IoJ,
You’re just hurting yourself by not working with us against DH. Whilst you frolic in our borderland, DH is murdering yours.
Friendly advice.
Couple of nice ninja attempts at SM tonight by DR, one had golems and a nice sized zerg too. Maybe what DR and IoJ lack is good cheer support from their server like we have http://youtu.be/2XD3pFfPUn8
By “good cheer support” you mean more people. ’cause you had a kitten ton.
I don’t care what anybody says, it’s a numbers game and how many people are on when. DR’s BR has been taken completely very early morning thru afternoon repeatedly when there’s hardly anybody on because other servers (not just this particular week’s roundup) have more people on. It’s how they extend their point lead. I’m not kitten nor sad. I totally would do the same thing if I was on a more populated server. But it is a correct observation to say this is a numbers/coverage game. Yes, there are instances where DR just gets beat or vice versa, but the huge point leads have been due to this coverage issue. And I’m sure the numbers game will become more interesting when culling is gone, because right now it’s just hard, period, to know how many of anybody is out there.
Well, good thing we have this Fight Night set up so we can see all the boss PVPers. Some are quiet, some are loud mouths, some are rude… but..
We will all be able to test our meddle against the duelists of each realm. I for one will be there to step up for DH pvpers. See you there!
The Swindler[SE]
Being able to win a 1v1 can have very little to do with your WvW prowess, especially if you run a confusion mesmer >.<.
Anyway, nope I won’t be able to make it there. I would stomp everyone easily though.
Just going to toss this out there…..WvW is about tactics and holding objectives. Not open field fights with even numbers. So the obsession with colors that Myro and many others have is just their way of showing you true “WvW prowess”.
That said, I do love me some good ’ole fashion brawls – big and small, I love them all.
No, WvW is not about tactics and holding objectives. It’s about the zerg. Pure and simple. Servers with more active people with more active hours win. Skill has little to do with anything. But that’s not the players fault, that would be the fault of the dev’s. They don’t have an easy job, but they volunteered for it. Let’s hope they bring more skill and less zerg to this mmo.
You guys will complain about literally anything
Says the guy complaining about people complaining.
An Omega golem and 4 Alpha golems with 50 people on a Sunday night? We get it Borlis Pass, you really really really really really really really want second place.
:-)