The thing is, that movement is king in games similar to GW2, and necros have nearly no movement skills. From a balance perspective this should be offset by something else, like massive damage, huge buffs or any other area in which the Necromancer should excel in. Problem is that the Necro doesn’t really excel in anything. Signetmancer is quite nice in 1v1 and becomes very good if the opponent is condi specialised. But that’s it, no good party support, no movement, no real damage (compared to other classes, it is all relative).
Hopefully this becomes adressed soon, because it has been a problem for some classes, not just necro (even if necro is by far in the worst spot).
Our uppcoming elite spec, Reaper, looks nice on paper, but it suffers from the exact same problems as the normal Necro, no moblitiy and no party support. But the damage numbers looks nice in theory. Problem is “nice in theory” is not good enough. To be specific, “unparalleled damage in reality” is probably needed. And that means that they should be night unbeatable in close quarters.
But that probably wont happen, beacause for Necros it seems to be two steps forward and one and a half step backwards. But as always with Anet, expect nothing and be sometimes you will be pleasantly surprised. But you probably need to wait for HoT to get some more good news for Necros.
I’d imagine that it will follow the concept art. That would mean that they have a ruby or blood like colour.
You know some people actually enjoy leveling characters, right?
All while missing out on the new expansion that is for level 80’s. They will all insta level
I won’t. I want to get used to the revenant, from 1 to level 80. My other two characters are still there if I wish to explore, if not it can wait untill my Revenant is level 80.
Profiled, can’t get it to work. Sadly.
Accounts flagged for original beta (BWE’s) will be in beta for this. Anyone that created accounts after launch will be in a lottery for invites..
And where did you get this info?