Showing Posts For Coast.5162:
You can always make it harder for yourself with taking some useless skillbar.
But that’s up to you ofcourse…
Why not just make them tradable with others players?
i guess ur team did something wrong the latest run
so its 10 days for 1 ring, right?
bye time warp, macro if you want to suck horrible in lans btw
This is probably the best argument for both a global cooldown on thief abilities to prevent chaining, and a reduction in the effect of haste/frenzy
Thief abilities are meant to be chained. Ask a dev.
As for haste/frenzy. Take it away, take it out of the game. There’s no need for it.
Rewards are bad for pvp formats since it attracts the wrong audience.
People will just do that 5th path then because rewards are double…
You like to be efficient but you pug, both are mutually exclusive.
No punishment for dcing should be implemented.
I think your seeing fractals as a job you have to do, and hate, and not a game you should be enjoying.
Yes it is a game but a lot of us budget a set amount of time that we can play it. SO we would like for that time to be productive. If we are going to just sit in front of the computer while our character basically goes through a lot of loading screens and you accomplish nothing, then I’d rather do something else with my time.
so ur basically saying u could just farm the hell out off that 1st pack
Use w/e u want tbh.
A good player im mf will always be better then some noob with some other gear…
killing in 3sec is slow
here are some instant kills on the other hand
good gw1 times!
http://www.youtube.com/watch?v=EFWvdyCk1Uo
Thiefs work as intended.
Good at taking down people out of proper positioning and pretty weak at larger battles (2v2 etc…).
I hope they don’t get influenced by the pressure created by whiners on the forums.
It’s never a good thing if balancing is done just to keep people from whining, let people whine and change things objective is all I want.
Mmmh, imo spvp is too simple which makes it rather static and boring.
Really not much tactical insight needed, maybe I got spoiled in gw1.
People will always find a way to get rewards afap.
Also, just about everything in pve is rather easy and brainless just because theres a set amount of possible situations that can occur. That’s why pve is easy: we can adapt to those situations quite fast.
So essentially it’s not really adviced to reduce some of the easier dungeonrewards as they all have a specific approach, once you know how to do them properly then theres not really a challenge anymore and they all on the same level.