Showing Posts For Columbo.5924:

Staff Ele build

in Elementalist

Posted by: Columbo.5924

Columbo.5924

Basically what I wanted to say is that in order to make the most out of your crit dmg gear you might want to get your crit rate up. From your gear it looked like your have very high crit dmg but almost no precision (as you also have no points in air).

Abaddon’s Mouth (DE)

[Video] Xun D/D Solo "life stealer" build

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Posted by: Columbo.5924

Columbo.5924

I hate to say this, but i can’t watch this video in Germany because the music in this video is not licensed here (kitten GEMA and stuff). Can you make an SFG (Suitable for Germans) version without music (or better yet: an infinite “The heart of the champion” loop – i really like that track and this song does not seems to be in the youtube music filter).

Abaddon’s Mouth (DE)

Piken Square / Desolation / Abaddon's Mouth

in Match-ups

Posted by: Columbo.5924

Columbo.5924

It not even 24 h into the match and there is so much hate already in this thread.

I’m lovin it.

Let the fights in the forum be as heated as those on the fields.

Edit: If i got one dollar for every time the word “blob” is mentioned in this thread, I guess i would be able to buy google at the end of the week.

Abaddon’s Mouth (DE)

Staff Ele build

in Elementalist

Posted by: Columbo.5924

Columbo.5924

If you’ve already spent the cash on ascended valk trinkets, i would suggest that you mix in knights armor pieces (Toughness, power, precision). This will give you a decent survivability and crit rate. Compared to my build you basically traded some survivability for more damage. It depends on how you play whether this is a good idea.

As for the sigil, every attunement switch on an ele counts as a weapon switch, so we actually proc this sigil far more often than other classes (it has an internal cooldown of 9 seconds though)

Just on a side note: Altough this is not really a good idea for WvW group play, Valkyrie sets are used very often on s/d burst eles. Just pop arcane might before your dmg roation starts so every hit will be critical. The fire your main dmg dealers in (very) quick succession. This is often used in top level pvp matches. For example the following video shows how an ele used a very powerful burst to decide a very narrow match (The ele in the video even took it a step further and used berserker gear, but omitted the arcane might utility):

Abaddon’s Mouth (DE)

(edited by Columbo.5924)

Piken Square / Desolation / Abaddon's Mouth

in Match-ups

Posted by: Columbo.5924

Columbo.5924

We had fun once…it was awful.

And regarding those long names, we like long things (pun intended).

Abaddon’s Mouth (DE)

Windborne dagger bug

in Elementalist

Posted by: Columbo.5924

Columbo.5924

Ele mobility is evil, didn’t you know that? It killed Elvis, causes world hunger and global warming. The latter is caused mainly by all the heated debates in the forum.

Abaddon’s Mouth (DE)

Staff Ele build

in Elementalist

Posted by: Columbo.5924

Columbo.5924

I think for starters you should be fine with this build. In this build, I have also selected two cheap buff foods, Mango pie and Hardened sharpening stone. You can get these cheap off the trading post.

http://gw2skills.net/editor/?fEAQFAWhImKbzR5gjDAkHmcCLiCWUeMzO2A-jUDBYLIoLA0HIkIAZPFRjtsNsVXBp8KaqaCy6FYqSJ1jDzbIpyAYuFA-w

Abaddon’s Mouth (DE)

Windborne dagger bug

in Elementalist

Posted by: Columbo.5924

Columbo.5924

As far as I know it does work, but only in combat (which makes the skill rather pointless, because you will have swiftness then, especially with a d/d setup). Did you test in combat?

Abaddon’s Mouth (DE)

Staff Ele build

in Elementalist

Posted by: Columbo.5924

Columbo.5924

Staff is a good weapon, but only in a group. When i started with GW i used it even for running solo, something i would no longer do today. A lot of people wont recommend it because its bad per se but rather because it is:

1. Not really good for solo running
2. Lacks single target damage compared to s/d
3. Not really good for small scale PvP content
4. Generally considered boring, mainly because you have tons of combo fields but almost no combo finishers, so you just lay everything down and watch all the funny things everyone else is doing from a distance.

I had a build with 30 Fire myself when i started. I would generally NOT recommend this to anyone. You are much better off getting the 300 power of that trait from your gear and use the standard 0-10-0-30-30 bunker build, because the traits from water or arcane are much better. I usually always switch between weapon sets (staff, s/d, d/d) and this can be done easily with that build. Anyway, other builds also work fine, it always comes down to your playstyle (for example: how much vitality and toughness you need etc).

Might stacking is actually the domain of s/d because of the large amount of blast finishers (as mentioned earlier, staff has a very good fire combo field as well, but you are lacking the blast finishers to set it off consistently).

For runes, you might want to give boon duration runes a shot as well. They are much cheaper and elementalist is very good at stacking its own boons. The bonuses they give are not to be taken lightly. Their only issue is that they don’t appear on the stats table of your character screen when you log in, so most people dont see the benefits immediately.

Abaddon’s Mouth (DE)

mist forum

in Elementalist

Posted by: Columbo.5924

Columbo.5924

You really might want to consider changing the thread title. Its “mist FORM”. This has nothing to do with this forUm you are posting in.

Regarding this topic: Healing in mist form was removed because it was soooo overpowered in the eyes of some forum warriors.

Abaddon’s Mouth (DE)

My elementalist is tired

in Elementalist

Posted by: Columbo.5924

Columbo.5924

Especially might and fury and the two boons that warriors already stack for the party using “for great justice”, elite warbanner and for themselves using greatsword trait und signet of rage (Warriors have even more ways to stack these boons, but the aforementioned are the most common). In fact, they are much better at stacking these boons than an ele. So if you want a damage party then take a warrior.

The problem, as mentioned earlier, is the GW2 dungeon design, that allows skipping difficult encounters or objectives and then presents you a boss thats just a big hit point sponge with a special attack that you need to learn and dogde. A prime example of this is subject alpha in crucible of eternity. You can dps all the way and when the circles appear you start counting and then dogde in the right moment. Then its back to dps’ing the boss down until the red circles appear. Since you cannot tank these special attacks consistently even with max bunker builds its better the take the boss down as fast as possible to be exposed to as few special attacks as possible. I don’t know what useful support a defensive/utility build could bring over a full dps build in this type of encounter. COF P1 is another example, where the boss has pretty strong regeneration so you need to out-dps the regenration for one. Its main attacks are a big dodgeable fire circle and throwing those crystals. So the whole encounter comes down to dodge these attacks and full dps in between.

I fully agree that not everyone likes to play melee – I mean, that’s why i rolled an ele in the first place! But in GW1 I could deal very competitive AoE damage on long range with my ele, at the price of being squishier than melee classes and more susceptible for interrupts or energy drain. This is something that I can not really see in GW2.

Abaddon’s Mouth (DE)

My elementalist is tired

in Elementalist

Posted by: Columbo.5924

Columbo.5924

No offense, but I consider lightning hammer a gimmick build. You are squishy to a level where you need a group that assists you (something a warrior doesnt need while dealing equal or even more damage). You are basically removing the entire mechanic of an ele in GW2 (which is attunement switching) to stand in melee with a hammer. Sorry, but if I wanted to do that I would have rolled a warrior or guardian. Both classes do this job much better, even if its just for the heavy armor.

Right now the ele does not bring anything another class does not do better, but thats not the actual question. Since we are supposed to do something of everything the question is rather, does the ele bring so much combined value (boons, heals, damage, condition…whatever) so that it is equally good than taking a guardian or warrior for example. And the answer for GW2 dungeon content is sadly “no”. I don’t want to say it cannot be played to very good or doesn’t bring useful utilities. But currently a player with the same experience level playing a guardian or warrior is preferable – especially since new players usually try to bring their damage up you are better with a class that is designed around exactly that. Even I started with 30 in fire, which is generally considered a waste of 30 points that are better put into water or acane.

Abaddon’s Mouth (DE)

S/D for WvW (Power Build w/o Breaking Bank)

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Posted by: Columbo.5924

Columbo.5924

Your build seems pretty good, although i’m not quite sure if i would take earths embrace and the 10 points in earth without the water trait that grants you regeneration and vigor when using a cantrip. Especially when you have a pretty low boon duration, so the boons from armor of earth itself dont last that long.

As for the sigils, with your boon duration you will get like 6 stacks of might from the battle sigil (it has an internal cooldown of 9 seconds). Thats 210 power and 210 condition dmg. If you manage to max your bloodlust stacks you can achieve up to 250 power. Another option would be to go with sigil of battle and sigil of perception instead of accuracy (10 precision per stack – you need roughly 10 stacks to reach the permanent bonus from sigil of accuracy). As you cannot get two different on-kill stacks, that option would exclude sigil of bloodlust.

Abaddon’s Mouth (DE)

My elementalist is tired

in Elementalist

Posted by: Columbo.5924

Columbo.5924

Ele will never have the DPS of a warrior. The devs clearly stated that they want the ele to be jack of all trades. For some that translates into “good at everything” for others it reads “suck at everything”, because they cannot be brought into a spot where they can do something (like DPS’ing a target) as good as another class can. A heal specced guardian will heal more than an ele, a DPS specced warrior will outdamage an Ele, a condition specced engineer or necro will deal more conditions, a thief will do more burst dmg, a mesmer will bring more useful utilites for a DPS party.

The major flaw here is not your guild or class, its GW2’s current dungeon design that does not require conditions (because there are no targets with insane damge reduction) or good condition remove (if you take COF P1 for example, the endboss will not deal buring very often) or good heal if you can kill the enemies before they can kill you. There are no hexes (like in GW1) that need to be removed or key skills that must (or even can) be interrupted.

Another issue is the diminishing result of more toughness, but the increased dps gains by using zerker, so you are better off dealing more damage than having more sustain.

Ele does indeed shine in tPvP, and thats all arena net cares about at the moment. On a side note: you should really try running a full DPS warrior just once – trust me, you will like the numbers that you will see.

Abaddon’s Mouth (DE)

[Video and build] Xun S/D, going further

in Elementalist

Posted by: Columbo.5924

Columbo.5924

Very nice video by the way. My main issues with your previous videos (although I enjoyed them a lot – don’t get me wrong here was that you mainly fought against upleveled or unexperienced players (Recruit, Invader, Assaulter …) that did not use buff-food or anything like that (or only one out of five did). In that video most players seemed to be raider or above, so they definitely were not upleveled and should have a solid knowledge of WvW. Imho this is your best video so far. And thanks a lot for writing the currently played music in the headline. I liked “the heart of a champion” a lot – you should include this in all of your videos.

Regarding your build, I like the use of celestial equipment. What I don’t really understand is the use of Air V (5% prec is converted to healing) instead of Air X (10% more damage in air attune).

Abaddon’s Mouth (DE)