Showing Posts For Criminon.8432:

It's time for something to be done!

in Engineer

Posted by: Criminon.8432

Criminon.8432

I can’t agree more. If Anet doesn’t give us footfalls, or glow auras, I’m done. I wrote another post here about it:

https://forum-en.gw2archive.eu/forum/game/crafting/Flameseeker-Prophecies-Updated-Graphics/first#post2735308

I’m so fed up with feeling like I get the short end of the stick no matter how much time and effort I put into this game.

Flameseeker Prophecies Updated Graphics

in Crafting

Posted by: Criminon.8432

Criminon.8432

Good news to everyone that worked through all of the hardships of obtaining a legendary, and chose Flameseeker Prophecies!

Good things are ahead! Just kidding.

Unfortunately after watching the live stream with Linsey Murdock I regretfully must inform all current owners that it is one of the only ones not receiving particle effects, footfalls, glows, auras, or anything of the sort.

We are stuck with a shield that only does anything when we have it equipped. While others get to enjoy having legendaries.

Now some of you may say “Well I wanted a legendary and personally I’m happy they didn’t add anything! I like having one without all of the fancy glows and auras!”

Well, then you shouldn’t have a legendary if you don’t want to show it off. I equipped my legendary shield after I heard they were doing upgrades to the legendaries. Now, I know I was in the wrong for expecting something and it not happening. At the same time, when you think about what legendaries needed upgrades, I would say focus, shield, warhorn, etc.

It’s sad that she literally said “Flameseeker is one of them that we thought was good as is” When yes, it does look good while it’s out. But why on earth did ones that are already flashy get appearance upgrades, when ones like flameseeker who’s only recognition is when it is pulled out not get love?

It just makes me sad, and it makes me question this year I have been playing. The amount of time and the amount of effort I have pooled into this game seems to be overshadowed with a complete lack of understanding for what I want as a player.

Any while I may not speak for the majority of the playerbase, I feel it is a general understanding that legendaries should be “LEGENDARY” They should have crazy glows, effects, and different things that set them apart from other weapons. If I wanted a glowing shield, I could have easily got many of the other ones that glow. But I wanted more, and I had faith in Arena net to cater to my needs as a player, and I was let down.

After a year of playing, and after a lot of hard work that went into obtaining this legendary, I’m probably going to quit playing. As are most things I do, I see this as a statement more than I do a “I want to quit” type of action. I would rather quit, and never give another penny to them than sit and be comfortable with the feelings this recent update has given me. And I hope other flameseeker owners stand up as well if you feel this was a hard hitting blow.

While this IS a video game and while this has NO real impact on my life, the time spent and the emotions given while playing the game are real, so it goes without saying that this is going to affect me regardless.

I really hope everyone with a flameseeker lets Arena net know that there needs to be a change to Flameseeker, and it needs to be done quickly. Thanks for reading, and take care.

http://i.imgur.com/s8PTNmS.jpg
If only, if only.

(edited by Criminon.8432)

Did ANET think about Upscaled chars?

in Queen's Jubilee

Posted by: Criminon.8432

Criminon.8432

And another note; it’s around for two weeks. If you can’t hit 80 in two weeks, there is a problem. My advice is quit trying to do it while you’re level whatever and go level ya turkey.

Did ANET think about Upscaled chars?

in Queen's Jubilee

Posted by: Criminon.8432

Criminon.8432

Moral of the story: Buy the game at an earlier date. Level to 80. Quit b***ing.

I would buy Heroic Movements in Gem Store

in Suggestions

Posted by: Criminon.8432

Criminon.8432

That stuff makes no sense and doesnt belong in GW2.

That’s both “sliding” and jumping.

Your name is Antigw. I’m assuming that means anti guild wars… With that being said I don’t think you’re winning over the hearts of very many people here and I would have to say your opinion is invalid.

I would personally love this. I think it would be best done as packs and as singles. Meaning you can buy a whole character personality animation pack such as noble etc and it would make you move that way. Also in singles.

I think you should be able to purchase these and toggle them off and on with a list of all of the ones you have purchased. I think this would honestly make the game look amazing with all of the extra animations, and it would definitely make the player feel more in touch with his/her character, as well as getting that personal sense of accomplishment.

I think it would be neat to have players start off with a few, and then save the really cool ones for the cash shop, as well as offering a few other places while playing.

I think this could take off just as easily as armor dyes etc.
It could go as far as collecting them and getting more animations for achievements you unlock. “Master of Movement” Collect x animations.
This could also affect dance moves… which is a really big one for me. When I say every day I’m shuffling, I want it to be a lie.

Changes to Dungeon loot

in Fractals, Dungeons & Raids

Posted by: Criminon.8432

Criminon.8432

This is a completely unneeded post, but I ran a dungeon in full MF gear for the first time today. I had no problems staying alive. I think I fell over once doing paths 1 & 2 of CoF. Never fully died.

MF gear isn’t a problem.

Post here if you GAVE UP on the Clocktower!

in Halloween Event

Posted by: Criminon.8432

Criminon.8432

Rock climbing is a challenge. I don’t think I want to ever do it. But you don’t see me hating on it. Look at guild wars 2 the way you look at the world. There are tons of things to do in it, but you don’t have to do everything. Some people do, and those people are crazy kittenes.

Imagine in the real world there was a bar above your head and everything unique you did filled it a little more, and when it’s full, you’ll get a small reward. One day you find out you need to go rock climbing to fill it up completely.

Still feel it’s a completely free choice?

Psychology is odd. We all tend not to weight things up rationally. Gaming capitalises on how responsive we are to things like getting a full quota of ticks, getting a 100% score and lots of other things. It’s a wonderful motivating factor that could be tapped into to make us more productive in real life.

But it also makes it not a simple case of take-it-or-leave-it. I’m not talking specifically about the Halloween achievement here – I’m talking about how games like GW2 inspire a completionist urge in much of their player base. We feel a sense of ‘progress’ from ticking things off the list. Having sections of the game that practically exclude us because of time investment or too much, too soon is simply bad tactics. Rationally or not, players will feel it’s bait and switch – you made them feel they could complete everything over time and then you decided: actually, no.

You’re playing an MMO. If you don’t have a bit of time to invest, this probably isn’t the type of game for you. Yes, they stated that they didn’t want players to feel they had to log in constantly, but we are talking a couple hours of your time. I think you’re blowing this all out of proportion.

Post here if you GAVE UP on the Clocktower!

in Halloween Event

Posted by: Criminon.8432

Criminon.8432

Whenever I am asked about the quality of this Halloween event, the FIRST thing that comes to mind is the horrid clock tower. It completely overshadows the other aspects of the event, which were actually fun.

So from now on, when I see an announcement for a new “fun” holiday event, my first thought will be “oh crap, I hope there isn’t another clock tower fiasco like that Halloween event”.

I’m sorry you feel that way. If you hate sports and you go to the mall, is the first thing on your mind the horrid sports store? When people ask you about the mall, instead of mentioning the delicious pretzels, do you instead think of the sports store?

If they build a new mall down the road do you say to your friends “God, I hope they don’t put in another sports store. I just can’t have fun in a mall with all the different stores if they have a sports store there.”

Stop thinking like that, please. You had many other fun things to do for halloween, and just because you didn’t like one of the events doesn’t mean everyone hated them. The more negative comments like this, the more likely it is that I get to see less of the things I enjoy.

I didn’t like reapers rumble. I hated it honestly. But I’m not complaining about it. I know other people enjoyed it, and although I thought it was crap, there were plenty of other things to keep me entertained. I had a blast with the survivor mini game, and the clocktower. So please, be grateful for what you got. It’s not every day that you come across an MMO willing to dedicate so much to just a holiday event, and I don’t want to see each one met with nothing but negativity. I really enjoyed the clocktower, but I wouldn’t even say it overshadowed the other events. I see them all as a whole, and as a whole it was an amazing month. I had a lot of fun, and I can’t wait to see what’s next.

Your analogy is flawed. Mr. Foreman and company have bolted these miserable jump puzzles onto EVERYTHING without a way to avoid them, other than just skipping the area/event. To use your sports store analogy, GW2 is like going to the mall but only being allowed in if you go into every sports store there first. They are roadblocks to access rather than complementary content in that there are no alternatives to it….

Want the Exploration achievement, gotta do jump puzzles. Want to take part in an entire act of the Halloween event, more jump puzzles. I don’t begrudge the twitch-monkies their arcade fix, its the UNAVOIDABLE and NO ALTERNATIVE setup. I have no problem with the chest jump puzzles like Caledon Forest, but resent the KITTEN out of the ones to get to POI’s, some skill challenges and events….because they have no alternative method of completion for the non-arcade players.

Mr. Foreman and other ‘I love jump puzzles!’ players / devs need to remember that ALL ages and ALL physical status players play the game….not just young twitch gamers. Some gamers CANNOT do the jump content…no amount of trying over, no amout of ‘other places in the game to learn to do jump puzzles’ (I paraphrase another user here) will enable them to do the jump puzzles. An alternative method of completion or keeping the jumping puzzles as stand alones that can be skipped without losing titles or skipping entire acts of events is all I and others are asking for.

And thank you, Mr. Foreman, for displaying the ability to see the issue from different points of view. Devs in most games go silent at criticism and post only to the echo chamber of fanboy praise. A balanced approach is a welcome sight

We’re talking about the halloween event here. You didn’t have to do the jump puzzle to access any of the halloween events or mini games. So your statement is pretty invalid.

In regards to your complaint about map completion, no one is making you complete the map. There are several other things for you to do in the game. Most people complete the map to get legendaries. Most people that get legendaries are dedicated to the game.

Jump puzzles are learned. ANYONE can learn to do them, given enough time and training. That’s like saying there are some people that can’t work at burger king.

Post here if you GAVE UP on the Clocktower!

in Halloween Event

Posted by: Criminon.8432

Criminon.8432

Then it’s a good thing the clocktower wasn’t mandatory, right? It was put there for people to enjoy. I believe someone mentioned that they only expected 5% of people to even complete it. No one told them they had to play it.

Yet again, I suspect Josh understands the problem with this statement, reading between the lines in his statement.

He understands that when you put a puzzle like this in front of players as part of a big event, it’s a dare. It’s an invitation. It pulls people in. In the context of the game, it was put in the wrong place for most players in the span of their play experience. It’s simply good game design to place difficult challenges in places where you can expect players to come to it prepared. That’s the philosophy for much of GW2 and it only makes sense to keep it consistent.

So there is a point in pushing for a change, and again, I say Josh has taken the right lesson from it. I respect both his skill as a designer and his insight in understanding that the nature of the mistake wasn’t a case of ‘too hard’ versus ‘too easy’, but the context in which you place certain challenges.

Your analysis of the nature of choice and freedom is one I see all over these forums, and with respect, it’s misguided – or it would be if you were applying it practically. Go into business or art, or a combination of the two, and carry on with an attitude of “It’s the customer’s/reader’s/player’s fault if they don’t choose to ignore things that I offer to them that they find overwhelming” and I really doubt you’ll succeed.

Rock climbing is a challenge. I don’t think I want to ever do it. But you don’t see me hating on it. Look at guild wars 2 the way you look at the world. There are tons of things to do in it, but you don’t have to do everything. Some people do, and those people are crazy kittenes.

Post here if you GAVE UP on the Clocktower!

in Halloween Event

Posted by: Criminon.8432

Criminon.8432

There are several other jump puzzles located in the game to “get them up to speed”. It’s a jump puzzle. There are many jump puzzles.

As I say above, they don’t do an adequate job, because they can all be solved first time by analysis, which means going at your own pace.

Asking people to develop an instinct for a jump puzzle is a huge leap. I’ve played dozens of platformers in the past with puzzles that are just as hard, and I’ve also played GW2 for 80+ hours now, and the combination of those experiences made me look at the clocktower and think, “OK, I can probably do this, but I’ll spend the whole time pleading inwardly for controls I’m more used to, and I can’t spare the time between now and next week.” I still find the GW2 controls in general rather unresponsive and weird, but I put up with it because you can usually take things slowly, or feel a sense of progress. I shudder to think how players must have felt coming to this puzzle without having much of a background in platformers, because that was something of a cushion for me, and I still felt I was effectively excluded by lacking the seven+ hours of free time.

So this is basically you being upset because you wanted to do something in the game and you weren’t able to? Do you feel sad because you didn’t complete it? You seem to have a lot of time to type in the forums, yet you state that you don’t have enough time to do it in game.

The halloween events have been going on for quite some time. If it bothers you this much to spend all this time in the forum, how about spent it positively. Watch a youtube video of the puzzle. Log on and do an hour a day. 30 minutes a day. And try to improve. Don’t waste your time here on the forums stating that it’s bad for most players. Encourage them to get better and help them to understand how to do it.

One of the greatest things about Guild Wars 2 is the community. Be a part of that good community and help others instead of blaming it on Anet. Anet did everything perfectly. They presented a challenge, and as a community we should all help each other to overcome it.

Yes, the rest of the jump puzzles in Gw2 don’t have a timer for completion. You are rushed in this puzzle, but this was new for me as well. I have never speed jumped puzzles before, and I’ve been doing it for a long time. It was a fun, new experience.

Either you learn to do something, or you give up. If others can complete it, then that means you can too, given you devote enough time to it. If you don’t have the time to devote to it, don’t blame the people who created it.

Post here if you GAVE UP on the Clocktower!

in Halloween Event

Posted by: Criminon.8432

Criminon.8432

Dear Josh Foreman,

I have logged in from my station at work at the risk of my job in order to tell you to PLEASE KEEP DOING WHAT YOU ARE DOING. I can’t stress how amazing the Clocktower was. From what I read, most of the frustration came from the fact that it was originally designed for single players so players were only mad because it wasn’t used the way it was originally intended. Therefore the Cry of Frustration Anet cast on us was due to technical issues alone, not your design.

To clarify my concern, I’m not so much afraid that these outcries will bring about easier content but that the quality of future content might be compromised due to the fear of another public outlash. The whole halloween event was amazing and the Clocktower was at the center of it all. As you and your team were passionate about designing this level so were the people who played it, and passion is not without both love and hate; afterall they are two sides to a single coin.

Sincerely,

Devoted Guild Wars Fan

P.S.
You’ve unlocked an achievment…

Well said, well said indeed.

Post here if you GAVE UP on the Clocktower!

in Halloween Event

Posted by: Criminon.8432

Criminon.8432

@ Focksbot

Of course it’s debatable. Everything’s debatable. But as far as debates go, my instinct, based on research I’ve read and my familiarity with lots of different types of people, is that we aren’t so different that there’s a split right down the playerbase representing people who ‘like a challenge’ and people who ‘need to be coddled’. I think it’s highly insulting to the latter. All the research points to the conclusion that games attract players because they put you in a ‘zone’ where you feel you’re being tested and challenged but see the possibility of success while understanding the nature of failure. I think it’s called ‘fiero’ – a state of total concentration. I don’t believe that anyone likes things to be ‘easy’, but things inevitably become easy once we’re used to them. So games like GW2 have the tricky job of trying to bring players who are used to certain mechanics and players who are new to them together in the same arena without frustrating some and boring others.

Then it’s a good thing the clocktower wasn’t mandatory, right? It was put there for people to enjoy. I believe someone mentioned that they only expected 5% of people to even complete it. No one told them they had to play it.

It’s a small part of the game, it was a small part of the halloween event, just stop trying to ruin something that was really great. You’re doing a really good job at defending the idea that the clocktower in some way was done incorrectly, but at the same time you still have nothing to go off of. There isn’t a point in pushing for a change.

They gave us a halloween event with multiple things to do for every type of player. Two mini games. Two Mad Memories events. A jump puzzle. A dungeon. A finale event, etc. There is no need to pick apart all of these. Just be happy that so much content was given. I’m sure something about this event made you super happy, and you agreed with. Why not promote that instead of belittling something that made a lot of people happy?

Post here if you GAVE UP on the Clocktower!

in Halloween Event

Posted by: Criminon.8432

Criminon.8432

@ Focksbot

That’s true for some things but not this puzzle. There’s nothing to be confused about or any way to be unaware of what you’re supposed to do. You enter a jumping puzzle and literally all you can do is keep going forwards and jumping or you fail it and go back to the start. They can’t make that clearer.

It’s not a valid comparison to compare the clock tower to things like unresponsive controls. My pet’s F2 skills are unresponsive – that’s Anet’s fault and I await a fix. If I get stressed and grumpy because I can’t finish a puzzle that’s my fault.

As for most players liking a challenge as long as it’s clear what they must do, well that’s debatable either way without statistics. I’ve seen plenty of people rage quitting dungeons and raids on the first wipe and that was not because they lacked instructions or ways to measure progress.

Kana, we should be friends.

Post here if you GAVE UP on the Clocktower!

in Halloween Event

Posted by: Criminon.8432

Criminon.8432

Whenever I am asked about the quality of this Halloween event, the FIRST thing that comes to mind is the horrid clock tower. It completely overshadows the other aspects of the event, which were actually fun.

So from now on, when I see an announcement for a new “fun” holiday event, my first thought will be “oh crap, I hope there isn’t another clock tower fiasco like that Halloween event”.

I’m sorry you feel that way. If you hate sports and you go to the mall, is the first thing on your mind the horrid sports store? When people ask you about the mall, instead of mentioning the delicious pretzels, do you instead think of the sports store?

If they build a new mall down the road do you say to your friends “God, I hope they don’t put in another sports store. I just can’t have fun in a mall with all the different stores if they have a sports store there.”

Stop thinking like that, please. You had many other fun things to do for halloween, and just because you didn’t like one of the events doesn’t mean everyone hated them. The more negative comments like this, the more likely it is that I get to see less of the things I enjoy.

I didn’t like reapers rumble. I hated it honestly. But I’m not complaining about it. I know other people enjoyed it, and although I thought it was crap, there were plenty of other things to keep me entertained. I had a blast with the survivor mini game, and the clocktower. So please, be grateful for what you got. It’s not every day that you come across an MMO willing to dedicate so much to just a holiday event, and I don’t want to see each one met with nothing but negativity. I really enjoyed the clocktower, but I wouldn’t even say it overshadowed the other events. I see them all as a whole, and as a whole it was an amazing month. I had a lot of fun, and I can’t wait to see what’s next.

Post here if you GAVE UP on the Clocktower!

in Halloween Event

Posted by: Criminon.8432

Criminon.8432

Josh, you did the right thing. Seriously. There will always be people who complain. It’s very rare these days to come across something that is challenging, yet fun.

Nope, he’s taking the right lesson from it. You guys begging him to stop have got nothing to back you up – he’s not saying he’s not going to make challenging events in the future, but he recognises that throwing people in at the deep end was a mistake, and that making a significant proportion of your playerbase feel frustrated is not something to be proud of.

The problem with your POV and that of others swarming this thread to say, “No, it was great!” is that you fail to recognise that everything you liked about this puzzle can be accomplished whilst still giving an opportunity for other people to get to grips with it. Obviously, not everyone likes everything, but there are ways to design games and games-within-games so that the majority of players can get something out of them.

‘Difficulty’ isn’t some quantitative concept, where making something more accessible necessitates removing the challenge for others. It’s about ‘arming’ your players equally, so that those coming to something new or with less experience of certain systems can get up to speed with those who are seasoned, and those who don’t have as much time to waste can still get something out of an event, while those who have all the time in the world can find a proportionate increase in reward.

So please stop treating it like an oppositional binary. My hope is that Josh and ANet have the wisdom to see this as a problem that requires a creative solution, rather than a supposed choice between pleasing two different types of player.

There are several other jump puzzles located in the game to “get them up to speed”. It’s a jump puzzle. There are many jump puzzles. They didn’t throw anyone through a loop. They made a halloween jump puzzle. That’s it. They didn’t make it necessary for a title. They didn’t make it mandatory. They put it in the game and people complained. The boots you get at the end can be purchased off the TP. Nothing was gained from it. My creative solution would be to blast people like you off the planet.

Post here if you GAVE UP on the Clocktower!

in Halloween Event

Posted by: Criminon.8432

Criminon.8432

Tried 4 or 5 times, then said “nope, I’m’a farm some more candy corns.” Been happy since.

When I made this map I was HOPING that people who aren’t into jumping would do exactly this. They’d see a fun Halloween looking environment, maybe get to the first chest and snag a goodie, then be on their merry way. I see now it was a mistake to make the hardest jumping challenge in the game part of an in-your-face update like a holiday event. I’m not going to stop making difficult stuff like this, they just won’t be so prominent in the future. I honestly hate making people upset and have a very high level of empathy. So it’s been hard hearing all the people that are so angry, frustrated and sad because of something I’ve made. But it’s just another lesson learned.

Josh, you did the right thing. Seriously. There will always be people who complain. It’s very rare these days to come across something that is challenging, yet fun. Something that you can continue to do each time and get a little better at. I spent a lot of time on this jumping puzzle, and I would consider myself a very seasoned jumper. I spent a good 7 years jumping across azeroth. Stuff like this is what makes this game so much fun to me.

We sat in skype for probably 3 hours while all my friends completed it. It was a load of fun hearing the frustration from all of them, and the jokes along the way. You will always have negatives and positives to anything you do, but people need something like this.

By the end of the jumping puzzle, I was just doing it for fun. Challenging myself a bit more each time. Trying to grab each chest and still make it to the top. Taking ways I didn’t normally go the first time, and just having fun with it. Please put more challenging ones in.

I’m sure that in the end, when those people who spent hours finally reached the top, they were relieved, and proud of themselves. It makes you just that much better at jumping. And while jumping in a video game might be a useless talent, it’s a game of it’s own. Whether or not those people know it, the ones who actually stuck around and finished it will be much better at the next one. Don’t feed into the people who complain about it. Eventually the content will get dulled down more and more and you will end up with something like World of Warcrafts LFR. Where people just walk into a spinning room and the chest goes around and they have to just hit F at the right time to receive their chest.

All in all, thank you for the wonderful experience. The entire time I kept stating in skype “this is why I play this game”. The creativity, the design, it was all perfect. And it kept me entertained for a long time. Thanks again.

Edit – I should also state my girlfriend who isn’t very good at jumping puzzles completed it after 3 hours. After talking with her, she said she was proud that she finished it, and felt sorry for the dev that was taking so much heat.

Anyone who puts in the effort is sure to finish it if they try hard enough. That’s what makes it so much fun.

(edited by Criminon.8432)

delete

in Suggestions

Posted by: Criminon.8432

Criminon.8432

Just because you don’t agree with it doesn’t mean it’s a bug, sorry.

More Halloween Goodies

in Halloween Event

Posted by: Criminon.8432

Criminon.8432

Well that was a load of crap. I spent more than the game was worth. Nothing to show for it even after all of this. QQ rage rage. All of that crap. I won’t be buying halloween skins again. Anet, say good bye to me ever purchasing anything from the cash shop again.

When does the Halloween event start?

in Halloween Event

Posted by: Criminon.8432

Criminon.8432

Anet really knows how to get the whole leg right up there when kicking me in the kitten.

When does the Halloween event start?

in Halloween Event

Posted by: Criminon.8432

Criminon.8432

Connection error(s) detected. Retrying.

Finally!

Release time Halloween ?

in Halloween Event

Posted by: Criminon.8432

Criminon.8432

Also incredibly interested in this. Driving me nuts.