Showing Posts For December.3946:
Infuriating. . . I hope all the good players who are leaving/ already left will return. . .
That video is dated Oct. 2012. From more than a year ago. I have not seen any hackers in high level tPvP. Like. Ever.
here’s an example of what the hackers do.
.
http://www.youtube.com/watch?v=hCSYfJZNYLYdont be so naive. you all know they exist in tpvp now. who would want to play against cheaters? i sure wouldnt.
Unfortunately, Grouch has been playing the despicable decap engi build. Disgusting.
“Warrior nerf” is misleading. 8% healing reduction (20hp/s) is hardly a nerf. Slightly longer cast time for Pin Down? Overdue. Soliders Hambow warrior will still give an engineer a hard time.
Also, Soloqueue rank is not an accurate representation of skill.
It’s extremely difficult for any class to fight hambow warrior on a point.
The HUGE fire field, their sustain, large HP pool, immobilization, interrupts, (and the sword bug). Berserker stance is broken especially with Lyssa runes that procs every 60seconds. Losing all conditions AND gain all boons (especially stability and aegis) is just outrageous.Lyssa runes need a 90second internal cool down, in my opinion. I don’t think ANET ever considered having it proc every 45sec or 60sec. Runes should not define any class, but in this meta Lyssa runes is just as broken as healing signet.
How bout on extremely high spike damage, with multiple sources of stealth?..this is what all thieve’s have with venoms. Only hammer warrior has what your mentioning. This whole argument has nothing to do with healing signet at all. Thieve’s can produce healing per dagger swing and in stealth making lyssa and passive healing more stronger on paper for them than it is for warrior. Another warrior hate without looking at the actual facts that what you are complaining about is more exploitable on other professions than the one this forum is meant to be about.
What I’m trying to pose is: would healing signet be as broken if warriors didn’t run Lyssa runes? In other words, does the complete condition wipe every 48-60sec (basically stops all condi dmg) contribute the way healing signet is now. Definitely hard to sustain any poison on the warrior.
It’s extremely difficult for any class to fight hambow warrior on a point.
The HUGE fire field, their sustain, large HP pool, immobilization, interrupts, (and the sword bug). Berserker stance is broken especially with Lyssa runes that procs every 60seconds. Losing all conditions AND gain all boons (especially stability and aegis) is just outrageous.
Lyssa runes need a 90second internal cool down, in my opinion. I don’t think ANET ever considered having it proc every 45sec or 60sec. Runes should not define any class, but in this meta Lyssa runes is just as broken as healing signet.
What about our PUG group :[! I thought we had something. . .
Me me me! Please feel free to message me anything if you want to team queueueueue
The nerf to Invigorating Speed will greatly reduce our survivability when we fight on point. Other classes (Mesmers and Guardians) only need to invest measly 5 points to have perma vigor. Engineers, however, need to invest 20! Infused Precision grants SWIFTNESS not vigor. That means if we want to keep out-of-combat swiftness and vigor, we would actually need to give up either Grendier or Automated Response.
We all know Guardians and Mesmers have great survivability. Engineers need to actively dodge CC. I hope Anet will compensate this HUGE nerf to Engineers.
Thank you guys ^^!
Currently in search for an active guild in Kaineng :] Feel free to message Randkt!