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Ascended Gear suggestions

in Guild Wars 2 Discussion

Posted by: Drakonath.7096

Drakonath.7096

Explain why it would be invalidated? The cost or amount of work to get it would be the same…so the prestige would remain.

It’s not about prestige it’s about me having a tiny advantage in a fight, maybe enough to turn a real close fight where I die to one where I win.
[/quote]

Interesting view point. Then why not have PvE gear in PVP with that logic? If stats are allowed to be a deciding factor in a player vs player fight then why is this limited to WvW? Im curious as to your thoughts on this
[/quote]

WvW was never meant to be an even fight. Population, coverage, guard stacks, food, etc. I use every resource available to me to gain an advantage and if the enemy are too uncommitted to do the same then it is their loss.[/quote]

That does make sense. I really like that reply. Its true, there are a lot of factors in WvW that can influence that outcome. I agree with that. Population is server dependent and since most people xfer to the “best” WvW server its not THAT relevant.

What I meant was, for instance, in a 1v1 fight with someone in WvW. Why should one person have a statistical advantage over the other? Assuming they’re both level 80. Its the whole “I’m better because I have higher stats” issue that doesnt make sense. Not really WvW as a whole, as you described, more on the individual player level.

Ascended Gear suggestions

in Guild Wars 2 Discussion

Posted by: Drakonath.7096

Drakonath.7096

Suggestion: Make all ascended gear equal in stats to exotic, in exchange give ascended gear the ability to change to a secondary stat combination.

And invalidate all the work and gold people have shoved into making their full ascended gear sets for stat swap abilities?

No.

Explain why it would be invalidated? The cost or amount of work to get it would be the same…so the prestige would remain.

Because we all know, people don’t switch gear enough in fractals even for that to matter. The PvE meta is zerk/assassin 8 times out of 10, or get out. Hell, trinkets are enough as is for agony resistance, if fractals their thing. WvW is the only area of the game this could affect.

No arguement here at all. My question is why? If PvE stats matter in WvW why do they not matter in PvP?

The stat swap isnt necessarily limited to fractals. Having the freedom to swap to a different stat combination whenever you want without having to craft a whole new set and carry it around everywhere you go would nice. Thats all

Lots of people craft legendaries, not only for the great visual and stat bonus, but the convenient stat swap options.

(edited by Drakonath.7096)

Ascended Gear suggestions

in Guild Wars 2 Discussion

Posted by: Drakonath.7096

Drakonath.7096

[/quote]

Explain why it would be invalidated? The cost or amount of work to get it would be the same…so the prestige would remain.[/quote]

It’s not about prestige it’s about me having a tiny advantage in a fight, maybe enough to turn a real close fight where I die to one where I win.
[/quote]

Interesting view point. Then why not have PvE gear in PVP with that logic? If stats are allowed to be a deciding factor in a player vs player fight then why is this limited to WvW? Im curious as to your thoughts on this

Ascended Gear suggestions

in Guild Wars 2 Discussion

Posted by: Drakonath.7096

Drakonath.7096

Suggestion: Make all ascended gear equal in stats to exotic, in exchange give ascended gear the ability to change to a secondary stat combination.

And invalidate all the work and gold people have shoved into making their full ascended gear sets for stat swap abilities?

No.

Explain why it would be invalidated? The cost or amount of work to get it would be the same…so the prestige would remain.

Ascended Gear suggestions

in Guild Wars 2 Discussion

Posted by: Drakonath.7096

Drakonath.7096

What if the reason I made ascended equipment was for the stat increases over exotics?

Which is totally fine, but the only place this actually matters competitively is in WvW and it doesn’t make sense that you should beat people because you have better stats then them(not saying that is the case for you specifically, just as a whole). This is why pvp has amulets and such.

Shield for warrior feels lackluster

in Warrior

Posted by: Drakonath.7096

Drakonath.7096

I rock Shield all the time. Shield is Awesome.

We get constant reflect with traits.

my only problem is the Skill Delay, and lack of range of Shield#4… make it longer range, and its awesome’er and maybe add a condition-to-boon swap effect to it on hit.

Add Swiftness to Shield#5 while blocking could also be cool, with an AoE damage at the end of block to nearby enemies or a AoE knockdown would be cool.

But I like my Charge and Block…

Of course. Im not saying things should be dramatically changed. The core idea of the skills are fine…they just seem, like i said, lackluster. I like your ideas!

I especially like the increased range on shield bash.

Ascended Gear suggestions

in Guild Wars 2 Discussion

Posted by: Drakonath.7096

Drakonath.7096

After reading lots of threads (mostly reddit) about peoples views on ascended gear, ive come to notice the opinions are very split. Some love the idea, some hate it. Which is fine, to each their own.

I have a few ideas: (applying to armor and weapons only, trinkets are to easy to get)

Suggestion: Make all ascended gear equal in stats to exotic, in exchange give ascended gear the ability to change to a secondary stat combination. Similar to how a Legendary can change to any stat combo, allow ascended gear to have dual stat combination swapping. For example, if someone crafts a set of heavy ascended armor they can choose 2 sets of stats for each piece at the time of crafting and swap between the two freely out of combat. (example: I crafted a heavy set that can swap between berserker and sinister, or i crafted a light set that can swap between clerics and soldiers)

Reason: Most people aren’t going to make an ascended set at all, let alone multiple ones. For a small portion that DOES. Make it a little easier and a little more rewarding.

Complications: This would require a few recipe changes and such due to the current crafting system in which ascended recipes are stat specific. I really don’t see that as MUCH of an issue though.

NEXT

Suggestion: Allow infusions to be swapped out at will. This is directed towards Agony infusions, WvW infusions and the “other” infusions (gold, exp, magic find).

Reason: Is it really intended that I should make 3 seperate sets of ascended gear for WvW, Fractals, and PVE grinding? That seems insane and im sure no one has even bothered with it. If youre going to go through the trouble and costs of making a single ascended set… It should give you some options and advantages over exotic which is so easily obtained. (again not a stat bonus, so stats on infusions would be removed as well)

Complications: I dont really see any issues with this, it seems easy enough and it seems fair.

Now with all that being said I know no one is “forcing me” to make ascended items and i dont “have to do it” if I dont want to. But for players that literally have nothing else to strive for and are bored…it sure would make things a lot more appealing while also making things fair.

What do you guys think? Would love to see a red post. Cheers!

Shield for warrior feels lackluster

in Warrior

Posted by: Drakonath.7096

Drakonath.7096

It seems like shield wielding warriors get boring skills.

Guards have AoE protection + push back / absorb projectiles + heal detonate

Engineers have reflect projectiles+ detonate push back / AoE Stun or double daze

Now of course warrior does have a 1 second stun and a 3 second block…. It just doesn’t FEEL as good as it should. A warrior, the master of close range combat, and it seems like all the other shield wielders get way more out of it.

All the cool downs are very comparable with engineer having slightly longer ones, but they do get a lot of different mechanics with their shield so it makes sense.

Do you guys think warriors should have their shield skills buffed in some way? Perhaps a reduced cooldown or a better effect? Heck even more damage on shield bash would be nice.

Challenge Motes are bugged [merged]

in Bugs: Game, Forum, Website

Posted by: Drakonath.7096

Drakonath.7096

bump. should have been dealt with awhile ago seeing as its a huge part of the current stories meta achievement. (Light in the Darkness)

Regarding the "race change" requests

in Suggestions

Posted by: Drakonath.7096

Drakonath.7096

agreed! it would be such a great feature

Regarding the "race change" requests

in Suggestions

Posted by: Drakonath.7096

Drakonath.7096

Pretty sure I didnt do anything wrong. and Im asking WHY it cant be implemented. which hasnt been answered

Regarding the "race change" requests

in Suggestions

Posted by: Drakonath.7096

Drakonath.7096

Hopefully someone from the Anet Staff will see this and shed some light.

Yes, we know it would be hard to implement. But as other mmorpgs progress and develop they are coming out with new features like this one. (ex: WoW)

I’m not saying Wow is better then Gw2 or anything, I’m saying it would be wise to keep up with features this way.

Secondly, it is a VERY VERY VERY requested feature, so If you guys did make it happen it would be a guaranteed success. All you have to do is make some requirements

1) Must be level 80
2) Must have completed personal story

Next

1) Personal story is reset to the race of players choosing but it is NOT AVAILABLE.

In otherwords you can’t do a Norns story unless you create a Norn in character creation.

2) All race specific items (Cultural’s) will simply be swapped. ( Is that really that hard?)

3) Players are still associated with the same Order

4) Race specific skills are refunded

Boom. Race change complete. Now you can’t tell me this is impossible to implement or isnt a good idea because it is…..and MANY people wanting it is proof.

Make it 1500 gems or 2000 gems. You guys will make a killing and the players will be pleased.

Just my 2 cents.

Thanks

(edited by Drakonath.7096)

Race Change

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Posted by: Drakonath.7096

Drakonath.7096

Race Change

Some people after unlocking all their Elite Skills may be unhappy with their race/appearance.

For example " After playing on my human warrior I sure wish I could become a Norn Warrior instead without having to get all my equipment again"

However due to some personal story complications there would have to be a few requirements.

1) You have to be level 80
2) You have to completed your story
3) You have to have at least 1 racial elite unlocked

After choosing your new race you would pick your story/appearance, etc but simply have a pre completed personal story. (so you cannot do an entirely different story without making a new character)

Racial Skills would also be refunded for skill points allowing for new allocation.

I think this would be appealing to many people (including myself) who are unhappy with their RACE but simply do not have to time to start from scratch again and hit level 80 and farm exotics. Its a great option for a casual gamer who is dissatisfied with their choice.

Game Improvement - Suggestions

in Suggestions

Posted by: Drakonath.7096

Drakonath.7096

Race Change

Some people after unlocking all their Elite Skills may be unhappy with their race/appearance. For example " After playing on my human warrior I sure wish I could become a Norn Warrior instead without having to get all my equipment again"

However due to some personal story complications there would have to be a few requirements.

1) You have to be level 80
2) You have to completed your story
3) You have to have at least 1 racial elite unlocked

After choosing your new race you would pick your story/appearance, etc but simply have a pre completed personal story. (so you cannot do an entirely different story without making a new character)

Racial Skills would also be refunded for skill points allowing for new allocation.

I think this would be appealing to many people (including myself) who are unhappy with their RACE but simply do not have to time to start from scratch again and hit level 80 and farm exotics. Its a great option for a casual gamer who is dissatisfied with their choice.