Showing Posts For Eihder.8961:
btw, reminds me how the bioware stuff happened.. you know with magic spacechild/god
The first respond to a major problem, lock everything down to avoid bad word of mouth. Sorry to say tho it has already spread beyond these forums.
Flame bait is flame.. you do realize anet also said populations should be spread out right?
I think matches should run 48 hours for at least a week just so that they can obtain data and place servers where they belong. After that it would be fine to make them week or two week long, things would be more even.
Everyone has the wrong idea about wvw.
WvW is there for entertainment as something to do besides sPvP and PvE.
WvW DOES have rewards, the more points you accumulate, win or lose, the more buffs your server gets.
WvW is WAR, war does not sleep, if the army wishes to wait till you go to bed and blow you up, guess whats going to happen.
Quit your skelking, fight, or shut up.
War.. aha.. i am sorry my friend but it is not real war. When you die you dont get ‘rezzed’ in real war. When you get shot there is no magic health potion or skill. While i can understand your viewpoint please dont try to make a comparison of two different things. Oh and also war doesnt have points determined by how much of the map you have captured.. or i would dare say america is in the lead!
I got that part, your only argument for the 24h games is ‘it gives people hope for a chance to win’.
It still has nothing to do with improving the WvW.
And you keep trying to dodge real argumentation under others excuses. So I will stop there, I offered several time to go into a real argumentation and everytime you doge it, pretending all I want is trolling you.
Waiting impatiently the next thread. OH wait, already 2 were created in between. Hehe.
Yes your points have failed and i bid you good game. I pointed out your flaws and missed posts. However i think you and many have failed to realize the points of such topics. It is not to flamebait and draw in trolls but rather to have a civil discussion about an issue. It saddens me more than anything that people are unable to express ideas because they get buried in the mindless mires of people seeking only to ruin such ideas without providing their own or explainations why said idea is bad. But it is the internetz lol l33t, oh well.
I just mean, there is 2 million players would be needed 2 million different rules(rulers), Anet cannot satisfy everybody thus best and accept “nightcaps”
To play to amuse you not looking at the score, I am on a server who is dominated because the Russian players tag when I sleep bah it is the game it’s not serious
Indeed, tho they are choosing to ignore the majority for the favor of a minority. You should realize said problem will not just ‘go away’ on its own. And indeed it is not serious so i do wonder why certain people take it so serious that they would even shout to the heavens “NOOO” on any idea that could make things balanced fun for all. Rather than just a few.
This is not DAOC, otherwise anet might have some explaining to do. The fact remains however that localization does determine what is considered normal and local on servers. Regardless of what may occur you will continue to have to face the same argument so long as servers are split between NA and EU.
Sadly there is no oceanic server and i really do think that is unfair. They should just merge them all. Playing on a eu or na server wont matter so much as your ping in such a case. Or they could shell out for oceanic servers.
While everyone is welcome on every server logic dictates that ‘night’ for a server would be night in the area it is located. This is why i did not join a EU server, and much to the point localization does determine certain factors such as language spoken. Once again why i did not join a EU server.
There’s no point in trying to argue with the troll.
He doesn’t/won’t acknowledge the problem because everything is fine in elvyland.
Oh yes i know but it seems as tho he has much to say. I would actually LOVE to see such a post just to examine what it is that they think is being done right. Perhaps it could provide a fresh perspective on the issue.
Well at least, the real reason of that post appeared pretty fast. Under the disguise of ‘I want to improve things’, it was just another ‘it is unfair thread’.
Hmm? so again you believe the game is perfect? congrats, now why would you keep trying to argue a point that does not include you? You have not done anything but argue and failed to even provide points on how things would be unfair in my ideas. Perhaps you should write a post on what is right with wvw as you seem incredibly content.
Actually that does give me an idea that would satisfy all the hardcores. Why not allow people to be booted from zones upon death? you can reque after but that would add an incredible amount of realism to the game.
That is good to have ideas. But it is even better to explain why you think they are good. Because ‘we may have a chance to win’ doesn’t seem be a real good reason to change things.
I think we should change things to make the game more exciting, like possibilities to attack under water gates, had siege tower, ladders….fix some clipping.
Well i will tell you what, if you can name one sport where one team starts with a huge overwhealming advantage from the get go then you are correct. Otherwise it is a major game flaw. Yes teams must have an equal chance to win, determined by competition.. again no sport exists that would contradict that. And yes pvp is a sport not real life, otherwise upon death you would be booted from said wvw.
it’s not “night capping”. the correct term is “retaking.”
you know, we don’t spend our time just walking into keeps. you do realise we fight people on your server? it’s not our fault your night teams are weaker than your day teams and our day teams are weaker than us…
Aha.. well allow me to convey my experiance when i decided to stay up for almost 24 hours and night cap. Me and a group of about 15 ran to a keep.. killed the guards and then the gate. We then killed the champion, all this completely unopposed.. as in no competition or pvp aspect involved. We then repeated until we had the entire map. About an hour later the other server finally woke up and through the course of the entire day they were able to take 3 forts away from us. Now answer me this.. in what way was there any competition or pvp involved until said server woke up? You try to use it as a means to measure skill and yet killing mobs that presented no challenge is skill? Should it not be a competition between players? we already have pve and this current wvw design is disappointing. If you are happy then kudos, you have little to argue.
Oh and keep in mind these are merely ideas to correct a problem wich you perceive does not exist. However much as society as a majority determines norms so too is the case in point. No one is taking away your cookie or changing the game. Forums are meant as a means to convey ideas and nothing more. There is no competition to be had here so it would be nice if instead we tried to come up with said ideas no?
Furthermore a truelly international game should include all servers.. or its not really international.
Your opinions are your own that is true so nothing i say will convince you otherwise from your stance. But why all the hostility? it seems like you are completely tunnel visioned into wanting an easy time of a win without any competition. As yes there is a nightcap issue. Due to server locations most people picked servers in their.. location to play in. I myself did not exactly pick a EU server for obvious reasons so such logic is flawed.
Forts dont take 24 hours to upgrade and keep. Ergo your counter argument is more about getting the most distance for your bucks. Wvw would be more encouraged if prices were cheaper including armor repairs.
The 24 hours match aren’t as fun, there is no point for a guild to claim a fort and upgrade it. And even if they do, you dont really feel involved enough to go defend it under a massive attack.
Honestly 24 hours match only would kill WvW. Maybe if it would please the person coming here whining cause they would win from time to time.
But this is a game, why can’t people focus on having fun, rather than ‘who has the biggest’.
So far , some of the best situation I faced in WvW is when I was on the losing side, getting your fort siege by the two others serves at same time, all your P1 walls and gates down, non stop bus coming again and again, resisting for 2 hours before actually losing it.
At the end my thought wasn’t like ‘oh WTF they allied again’, but “this was fun”.
Seriously, if all you want is being on the winning server, transfer is your friend.
An incorrect assesment of my ideas. If you have noticed even on losing servers most are excited about a fresh start to make up for previous rounds. In no way would a 24 hour match or reset break the fun but rather add to it. No side would be demoralized for having all 3 maps owned by one side. And indeed if i just wanted to win i would transfer, but not the case. Please dont try to start arguments because you feel uncomfortable with people possibly changing whatever edge you perceive to have in a game. It is about competition and the first rule is it has to be fair. This is about as close to real ‘war’ as halo.
(edited by Eihder.8961)
Yes i love the excitement in night time capping, why let me recall you the awsomeness of my experiance. Me and a group of about 15 ran to a keep and killed the npc guards.. then we killed the gate.. ran inside.. killed the champion. It was so awsome to pvp that we did it again and again until we had the entire map. Then a buncha noobs ruined it by attacking us, dont they know its pvp not pve!? Night pvp is so awsome.
First off i believe it is an actual issue rather than people whinning as there have been a rather numerous amounts of posts on this issue. And i understand the night cappers dont want their ‘work’ made invalid.
1. Make matches 24 hours long again or just reset the map every day at a random time. Points are keept if just a map reset. This way any advantage gained is keept but a fresh map means players have a chance and are more willing to participate. Obviously having all 3 maps capped by one server dwindles participants.
2.Mercenary-Tired of being in a 6 hour que? que up as a merc and be tossed into a random wvw encounter on a free slot. Not including matches where your server is involved of course. This bulks up low pop servers with mercs and mercs can receive special rewards for their action while not waiting several hours to join wvw.
3.Free for all server matching. If it is intended to be truelly international then all servers should participate in the same bracket regardless of EU/NA location. Altho some may cry that EU or oceanic players would be at a disadvantage i would counter there is already many on NA servers and thus it is moot. They would be having the same ping issues regardless.
Just my thoughts on the issue, and to close i do think its ironic that a minority of players doesnt want to be treated like 2nd class citizens while doing exactly that to the majority. Without going into details i have night capped and yes.. its mostly just pve.
Kinda sums up the Whines for WvW. Don't come in if you can't take a joke
in WvW
Posted by: Eihder.8961
While i can agree there are some whines, it is difficult for anyone to say the game has no issues. Much as i enjoy the typical l2p you must suck trife that tends to come from those in the lead i would present swg as an example of why inbalances matter.