Showing Posts For Eleazyair.5716:

The changes we have been waiting for?

in Engineer

Posted by: Eleazyair.5716

Eleazyair.5716

Jon Peters made this statement in the Ranger forums.

“We made the improvements we had time to test. There are still more ranger improvements but when our time is limited we have to focus on things we know we can fix. Signets and shouts are still on the docket, and I suspect some of each of these will get some love in the next time around. As you can see a lot changed in this build for every profession and we have to test these changes as well.
I do still believe ranger is the profession in most need of improvement after this patch and we will continue to make those improvements. If we could fix everything at one time we would, but the reality is there are a limited # of hours to make changes.
I see a lot of talk about ranger weapons, but I don’t think that is the real problem. I think sword and longbow are both good weapons, which is why the changes take longer. The problems are deeper, in pets ability to hit moving targets, trait lines with not enough viable choices and skills that are often too specialized to really compliment the weapon builds. These aren’t things we can change overnight. The change to Greatsword block was in fact a very difficult change, but we made it because we knew it was the right thing to do.
There are >500 skills in this game, 480 traits, and 2 designers working on this. Even then often we are bottle necked by other issues. I’m not going to say we are not working on these things, nor can I say there are things we could have changed but just ran out of time on, but this was a patch that contained ranger improvements and it will not be the last one that does so. Maybe you want more than honesty but that is what I currently have to offer.
Jon”

I think that’s something we need to take into account if what he says is true (which I doubt is from the recent events…) :S

(edited by Eleazyair.5716)

The changes we have been waiting for?

in Engineer

Posted by: Eleazyair.5716

Eleazyair.5716

If you guys ever see any dev saying oh yeah nextt time there gonna be 600bullets for engineer

keep it to yourself it probly gonna be

added to flamethrower tooltip a . correction

Elixir gunn tooltip correction it now spells Elixir Gun

and so on

Haha so true. I think Rangers got the biggest turkey slap by Jon Peters though. :P

(edited by Eleazyair.5716)

The changes we have been waiting for?

in Engineer

Posted by: Eleazyair.5716

Eleazyair.5716

To me 10-15% damage decrease doesn’t seem like much (personally). What is frustrating is how they’ve ignored key fundamental issues that need to be changed…

Ranger update

in Ranger

Posted by: Eleazyair.5716

Eleazyair.5716

Haha well played Jon Peters, well played…

The changes we have been waiting for?

in Engineer

Posted by: Eleazyair.5716

Eleazyair.5716

This was not expected…If you look across all the profession patch notes, they only fixed a very minor bugs. Expect a backlash Anet lol…

A personal response

in Guild Wars 2 Discussion

Posted by: Eleazyair.5716

Eleazyair.5716

I think we should wait till everything is implemented and we try it out before we raise another stink about the Ascended gear progression issue. Anet have a terrible mentality of announcing new systems in early stages and leaving out other core bits of information.

Engineer changes next patch?

in Engineer

Posted by: Eleazyair.5716

Eleazyair.5716

Shotgun kit would be pretty good.

[Guide] Mastering the D/D ele 7/15/13

in Elementalist

Posted by: Eleazyair.5716

Eleazyair.5716

I have to admit, I was very skeptical about this build. Nothing in the top two tier trait lines, I wasn’t sure if it was going to work. But from what I’ve tested, this build owns serious kitten I hope nothing gets majorly changed in the upcoming mega patch (unless it benefits this build more/fixes general Ele problems).