Showing Posts For Erebus.3897:

The new AC...

in Fractals, Dungeons & Raids

Posted by: Erebus.3897

Erebus.3897

yeah…. BUT they have to be careful with the balance, hey for me they could throw a dungeon with a Lupi that spawns Subject Alpha’s as mobs, id wipe till i pass that MoFo… but if content gets too hard, people will start bailing on the game, people that otherwise consumes and helps expand game recognition, and thus attracts more market, which in return become more possible spenders of the gem…. its not so easy as buff dungs, so people no farm

Commander Gladius Deum [ART]
Gate of Madness

The new AC...

in Fractals, Dungeons & Raids

Posted by: Erebus.3897

Erebus.3897

AC got harder, its doable (ive done p1 and p2), but more chalenging…

I however do agree that is ludacris for a lvl 35 dungeon, that is supposed to be the 1st u walk into….

if u you run it w people in lvls 60+ is a tad longer than it used to be, but perfectly doable. groups under lvl 60… bad idea

i like the new mechanics and all but people that claim that is too hard for a lvl 35 dungeon, are right…..

by lvl 35 u dont know the ins and outs of your class, have hardly anything on your trait tree… and are poorly equipped to manage mobs that spam knockdowns and knockbacks and hits for 200h at a time…. if You cant handle that at lvl 80 well… study a bit… but at lvl 35 -60 you are still getting about your toon.

Commander Gladius Deum [ART]
Gate of Madness

AC ~ Where the fun finally begins

in Fractals, Dungeons & Raids

Posted by: Erebus.3897

Erebus.3897

AC got better, excpet for the knock down, if u cant dodge cuz ur bar is empty, they’ll bounce u around like a ping pong and you’ll die before u can even try and dodge cuz the knockdown comes one after the other after the other… the rest is pretty

Commander Gladius Deum [ART]
Gate of Madness

Experienced player looking for active guild

in Guilds

Posted by: Erebus.3897

Erebus.3897

check us out, [AoS] Art of Stealth, we run PvE content all the time, have vent, FB group, Website, we are a fun bunch….

I’ll give u an Omnomberry Bar?

Commander Gladius Deum [ART]
Gate of Madness

Art of Stealth [AoS] Is Recruiting-GoM

in Guilds

Posted by: Erebus.3897

Erebus.3897

Hello,

We are Art of Stealth [AoS] a 250+ strong guild , we are an active community, and run Dungeons, PvE, WvW ,Fracs and PvP all the time, we have officers who specialize in different aspects of the game… we believe in helping fellow guildies through their quests, and with questions, and guides.

We run buffs all the time, and will be preparing for the guild missions soon.

If you are an active player, regardless of level, or gear, and are looking for a fun bunch of people, eager to help and have fun with; we are your crew. You MUST represent at ALL times.

We would prefer if you are based in Gate of Madness (mostly for WvW and future guild missions) , but we are accepting players from all US based servers.

Come and Join the FUN!

PM me for invites.

Erebus.3897 or Aetheria Luftgeist

Commander Gladius Deum [ART]
Gate of Madness

Dungeon difficulty for lower level players

in Fractals, Dungeons & Raids

Posted by: Erebus.3897

Erebus.3897

I like the new AC, but its definitively, positively, and most certain a 3+ hour battle for a group that is below lvl 50… even if they are experienced dungeon runners leveling their alts… a full 80s party in exotics we managed p1 in 30+ minutes (remember this is a lvl 40 EM Dungeon)…. if anything CoF needs a revamp… we did a 7 min run ( remember this a lvl 75 Dungeon) ….

Commander Gladius Deum [ART]
Gate of Madness

Dungeon Patch Discussion 2/26

in Fractals, Dungeons & Raids

Posted by: Erebus.3897

Erebus.3897

meh… people will get used to it…. just as we all got used to no wp rushing…. although AC is NOT a lvl 40 Dungeon anymore… if u manage to PuG it in a lvl 40 PuG, put a star on your forehead, and PM me… I’ll send you a beer.

Commander Gladius Deum [ART]
Gate of Madness

Daily achievements more of a grind now?

in Guild Wars 2 Discussion

Posted by: Erebus.3897

Erebus.3897

anyone who’s lvl 70+ and is complaning is a cry baby…… i did my dailies in less than 20 mins, twice already since the servers reset… its cake, not even a piece, the whole bloody cake….

it might be a bit of a grind for lower lvl toons, and alts…. but if your main is at 70+, really bug off… its a walk in the park.

Commander Gladius Deum [ART]
Gate of Madness

Fotm and guard vs thief

in Fractals, Dungeons & Raids

Posted by: Erebus.3897

Erebus.3897

Lol if i could crit for 15k with my guardian, the game would be like sooo unbalanced, i can hit in the range of 3-5k which is fine, i have to boon my party, reflect projectiles, im practically unkillable (still i have the lowest health pool), since everything i do seems to regen me…. if i could crit for the same dmg as a warrior, no one would play any other class than a scholar-zerker ruby clad guardian…

i do think thieves should be able to use other weapons, so the class dynamizes a little, cua u do have to know ur class well to play a good thief.

Commander Gladius Deum [ART]
Gate of Madness

Map kicking needs to be fixed asap!

in Fractals, Dungeons & Raids

Posted by: Erebus.3897

Erebus.3897

yea that happened to me the other night, we were on CoE path 3, and onwards from the Evolved Destroyer, the player that started the instance was having connection issues, so if we kicked him to look for a suitable 5th we’d be kicked, so we had to carry him all the way through… And Alpha is a mean son of a gun on p3

Commander Gladius Deum [ART]
Gate of Madness

Dungeon Patch Discussion 1/28

in Fractals, Dungeons & Raids

Posted by: Erebus.3897

Erebus.3897

We’ll get used to it. the no wp rushing….

and when the wp was still in place sometimes u had terrible PuGs, sometimes awesome PuGs….. which is still the case, its not that some players are bad and others are good, but the synergy of the working as a group.

Commander Gladius Deum [ART]
Gate of Madness

Magic find in dungeons:

in Fractals, Dungeons & Raids

Posted by: Erebus.3897

Erebus.3897

I think wearing magic find inside a dungeon is bad manners.

go around in PvE with full explorer’s, and pirate runes, with opal jewels… no problem.

but inside a dungeon, you are sacrificing Crit, or power or any number of stats that WILL help your party for a better chance at the RNG… thus making you squishy, or underpowered, and making us rez u more, and u hitting the bosses for kitten dmg.

its not about how the program is managed.

its a matter of etiquette with your fellow players.

Commander Gladius Deum [ART]
Gate of Madness

Arah Story Mode- Seriously?

in Fractals, Dungeons & Raids

Posted by: Erebus.3897

Erebus.3897

I suppose the Flame and Frost storyline will give us Kralkatorrik (or sth like that … kitten ) , so PLEA to have a better endfight plz!

Commander Gladius Deum [ART]
Gate of Madness

What profession you feel can carry a party?

in Fractals, Dungeons & Raids

Posted by: Erebus.3897

Erebus.3897

guardian.

we have lots of support and if u play tome of courage right your party never wipes, plus we dont do huge dps but sustained dmg… so it might get a little longer if u dont have a burst dps warrior in the party, but theres fewer wipes and resets.

Commander Gladius Deum [ART]
Gate of Madness

Was being able to rez at a wp in dungeons...

in Fractals, Dungeons & Raids

Posted by: Erebus.3897

Erebus.3897

I was one of the first to cry out loud because of this cuz we were wiping in CoF non-stop and bleh…. After playing CoF all paths, CoE all paths, AC, TA and etc…. and finishing them most of the times (sometimes people wipe get mad and ragequit), all i have left to say on the subject is:

LEARN.TO.DODGE.

Subject Alpha was one boss i thought would be close to impossible without wprushing, guess what… LEARN.TO.DODGE…. and he’s just like before….

as for rezzing don’t wait till people are dead, rezz ’em while downed, take omnomberry ghosts as food buff… even with that sometimes youll die… so reset and do it again, better.

Commander Gladius Deum [ART]
Gate of Madness

You can't spell Dinkleberg without DR!

in Fractals, Dungeons & Raids

Posted by: Erebus.3897

Erebus.3897

i looted 2 cores from a single run today, because magic find!…. i guess im not sure….

its the RNG man….

da RNG be coo-coo.

Commander Gladius Deum [ART]
Gate of Madness

Arah Story Mode- Seriously?

in Fractals, Dungeons & Raids

Posted by: Erebus.3897

Erebus.3897

You’ve quested, killed and traveled up a down Tyria, slaying enemies of all sizes, and all factions, you reunited the 3 orders under a single banner, for a common cause. You find yourself in Arah the cursed city, ready to face the ultimate battle, under the command of your Marshall who’s wyld hunt lead him here, to take a stand against the Elder Dragons; for the Charr, for the Asura, for the Humans, Norn, and Sylvari, for the lesser races, for you, for them… for a future… for Tybalt!

You step in.

And you fight through mob after mob, slay grievous enemies; giants, gorillas the size of churches, lesser dragons, hordes of risen, this is a legend in the making, the lyrics for songs that shall echo through eternity!!!

You get to the Mouth of Zhaitan, the anticipation builds inside you. This is still a lesser evil than the one you must face, this is the prologue to climax, the first thunder in the storm. Your strength and knowledge makes you dodge and attack, kite and jump, heal and support, tank and draw, all your life through 80 hard earned levels was to lead you here; this arena, this build, these weapons, this PuG…This was meant to be… and suddenly after much effort, the mouth falls, as your spirit rises.

The adrenaline rush, the last mobs, and suddenly you see him, soaring through the clouds, as beautiful as your worst nightmare, you can’t do anything but wow yourself, as he looks exactly as you imagined an elder dragon, and more.

Suddenly, he claws himself to a structure and screams a scream that would make the gods themselves water their breaches, the majestic song of a fable come to life.

Then…..

you just hop on a gun and shoot the thing down easier than Duck Hunt in Nintendo…

The End.

- I really want to say that it is a beautiful dungeon, and really lives up to the personal story in a 95%, except for the final fight with Zhaitan. It was wayyyyyy too easy, and requieres no skill whatsoever.

For the rest i rally want to congratulate you people for a beautiful game, and a story that caught me, and made me wanted to play, I got really sad when Tybalt died, and the whole way the story is strctured made me wanna learn more about gw2 lore.

The next Elder Dragon… make me hate him, I plea to you.

Commander Gladius Deum [ART]
Gate of Madness

Dungeons are rediculous now.

in Fractals, Dungeons & Raids

Posted by: Erebus.3897

Erebus.3897

bottom line.. casual players are effed.. while some of us can still do a CoF run in 15 minutes… i still get my tokens and pretty armor… but is this balanced?

Commander Gladius Deum [ART]
Gate of Madness

Solution to the rez-rushing dilemma.

in Fractals, Dungeons & Raids

Posted by: Erebus.3897

Erebus.3897

How come then we slay dragons in 50+ mobs? buff the bosses and mobs to account for more players… its easier to modify the boss stats than to rework the balance system

to make a point of more players over a single boss, not that the mechanics resemble at all… but expanding parties IS a possibility… that remains my point

Have you ever seen a large scale dynamic event fail? I haven’t. I would argue there are extreme balance issues with the open world dynamic events. If they’re going to add large scale dungeon groups that are going to be as easy and imbalanced as open world dragon events then I don’t see why they don’t just hand the gear out for free and skip the middle man.

Don’t get me wrong, I enjoy the large scale dynamic events, but they’re for fun. If they want to add more, great. But keep it open world and imbalanced rather than in a dungeon.

Open world design isn’t intended to teach you focused team play the way a dungeon does. In the open world, you’re mostly winning through overwhelming numbers and stuff like dodging or checking for cues are meaningless. In dungeons, you’re limited to five players, so you have to manage skill use, utilize team synergy, keep your allies up, etc.

Exactly.

expanding party by 2 or 3 the people hardly classifies as LARGE scale dungeon raid…

Commander Gladius Deum [ART]
Gate of Madness

Solution to the rez-rushing dilemma.

in Fractals, Dungeons & Raids

Posted by: Erebus.3897

Erebus.3897

man i know how to play dungs… my point remains from what ive seen both in the forums and in my guild (which is comprised of people of all levels), and how the update was detrimental to their experience.

If you’ve taken the time to get a toon to 80, chances are you know what stats you want in your armor, how to dodge attacks from bosses, and all the quirks and whatnot from at least 3-4 dungs… dont let Magg die, troll vs Kohler if available, take an ele with portals to CM, etc…

Im not talking about us who have grinded and farmed in hopes of crafting a legen… or do 4 CoF runs a day to get a kewl skin for a pair of better statted pauldrons; im reffering to the 9-5er who has a job and a family and logs in twice or thrice a week to have fun with buddies…. you know the bread and butter of what will keep this game alive.

yup wpzerging was awful, glad they fixed it… now make it so that everyone can enjoy it… and no that “n00bs will be n00bs” attitude wont help anyone… its about coming up with solutions to a general discontent… mine is just an idea

Commander Gladius Deum [ART]
Gate of Madness

Solution to the rez-rushing dilemma.

in Fractals, Dungeons & Raids

Posted by: Erebus.3897

Erebus.3897

how come then we slay dragons in 50+ mobs? buff the bosses and mobs to account for more players… its easier to modify the boss stats than to rework the balance system

Did you seriously bring open world example into dungeon discussion?

to make a point of more players over a single boss, not that the mechanics resemble at all… but expanding parties IS a possibility… that remains my point

Commander Gladius Deum [ART]
Gate of Madness

Solution to the rez-rushing dilemma.

in Fractals, Dungeons & Raids

Posted by: Erebus.3897

Erebus.3897

how come then we slay dragons in 50+ mobs? buff the bosses and mobs to account for more players… its easier to modify the boss stats than to rework the balance system

Commander Gladius Deum [ART]
Gate of Madness

Solution to the rez-rushing dilemma.

in Fractals, Dungeons & Raids

Posted by: Erebus.3897

Erebus.3897

my point exactly, u seem like an elite player… keep the dungeons hard, effin hard, hell double the mobs, and add agony to the bosses for all i care… but expand capability of dungeon parties, so unexperienced people have a shot too… im all for a democratic game, wheres theres fun for all

Commander Gladius Deum [ART]
Gate of Madness

Solution to the rez-rushing dilemma.

in Fractals, Dungeons & Raids

Posted by: Erebus.3897

Erebus.3897

Ok so some people like it some people don’t, why? cuz thtas how they rolle dthe game in the beggining, and we dont like change… for hadcore gamers will be a lot more accomplishing and for casual gamers will be detrimental to their experience. as stated in these forums… my solution…

Expand the party capacity! I dont mind the no Wp-rush, but for certain dungeons, or for certain kinds of players it is tough…. really tough…. specially if they have little dungeon experience….

If party capacity is increased to a maximum of 8, minimum 5, that way if u wanna be the ill do it all with my 4 buddies then its fine props for u, u sir are a pro… but for the casual gamer in parties of 8 would be more doable, and more fun, cuz then one could account for all the non wp-rezzing, since 2 or 3 players can kite, and the others rez… and im thinking in terms of the casual gamer who is not obssesed over every stat, and armor upgrade…

hell i wouldnt mind if loot was accomodated so that if 5 go in theres more, if 8 go in theres less… im just concerned with the casual dungeon playability, and how it has been affected.

remember peeps this is a game that should appeal to everyone, not just the hard core gamer…

Commander Gladius Deum [ART]
Gate of Madness

Dungeon Patch Discussion 1/28

in Fractals, Dungeons & Raids

Posted by: Erebus.3897

Erebus.3897

look ill stop ranting, cuz the solution is plain and simple, dont nerf the bosses, or the mobs… for this new mechanic to be playble for newcomers and enthusiasts alike just allow for a larger party for dungeons, that way no one gets left behind…

this simple change would allow for better dynamics, awesomer strategy, and while remaing harder the dungeons, in line with ANet Principles, it would still encourage a community sence, and no elitism for lower lvl players.

i mean i speack for the casual gamer who after 2 motns has a lvl 40 mesmer… im fine i have a lvl 80 tank guardian… but as part of the little comminity that is the guild im in i see a lot of lower level guildies having a hard time since the update, and rage quitting mid dungeon… and that sucks…

Commander Gladius Deum [ART]
Gate of Madness

Dungeon Patch Discussion 1/28

in Fractals, Dungeons & Raids

Posted by: Erebus.3897

Erebus.3897

ok remove, wp-rush, it makes for a more aggressive and tactical run, given… but then buff up loot, cuz teh repair bill goes into insane amounts, and let downed or dead players loot from bosses after they’ve been rezzed, cuz belive me if boss it at 5% health, no one will rez u… so ull be just dirtnapping and getting no loot…. or make rezzing a little faster… dunno but this needs to be addressed, cuz dungeons as of today are too hard, unless you have lvl 80, full crit, and a 75+ party drenched in exotics, and know the ins and outs of a dungeon build for ur profession… for the casual gamer dungeons just became unappealing, and oh no im not gonna be buyin revive orbs, not unless they are 20 silver or less…. after 2 months of solid gw2 gaming, today i found myself turning to other games, cuz i was like… meh i dont feel like dirtnapping in CoF… and in my guild chat ive heard nothing but complains… so yeah this update was awesome except for this which need to be looked into… changes liek this are the ones who end up making a game elitist, boring, and end up in the great graveyard of MMO’s… and this is (was?) a really fun game to play.

if they want this new mechanic to work, there has to be a way that works for EVERYONE, not just hardcore gamers, who have time to be 3 hours in a dungeon run

Commander Gladius Deum [ART]
Gate of Madness

Dungeon Patch Discussion 1/28

in Fractals, Dungeons & Raids

Posted by: Erebus.3897

Erebus.3897

I am a casual player, and I enjoy very much doing dungeons, but this new mechanic is in detriment of a broader audience doing dungeons, unless you have a level 80 character, and all your party is high level is getting increasigly difficult to run dungeons.

the thing is mainly we were used to doing dungeons with rez-rushing, cuz speacially in some it was part of the strategy… try keeping Magg alive along with ur party was a chore last night… a boring chore… where it used to be fun… yes people like challenges, that is why we have fractals that upscale in difficulty as u go…

the only way this new dynamic would work and not disencourage players, is if they upscale the party limit to say 8 or 10 players, so if i ihave a level 40 party i can do a CM run where while some of my party is DPSing some other rez the downed… otherwise is becoming a problematic issue that comes in detriment of this being a game for everybody, and not just hardcore gamers who can put 2 hours of their lives into copleting a dungeon run….

Commander Gladius Deum [ART]
Gate of Madness