Showing Posts For Fox Of Precision.4187:
Even though I liked the video ( and I don’t think warriors are op), I don’t think this is proving much.
Your specc is so highly specialised in killing warriors (33sec stability, double energy sigil, high poison uptime, sword/dagger for extra dodges) against mostly Axe warriors that really depend on hitting that one ability.
I don’t duel, so I have no idea if that is common in OS, but with absolutely no condition removal I would never take that specc out for roaming and thats what makes the whole comparison uninteresting to me.
Every class has great dueling speccs, even more so when you build to counter your opponent.Disclaimer: I’m probably ranting and this is not really important. Feel free to skip this.
The thing that makes warriors op in most players eyes (beware: personal opinion here) is the versatility they get with Defense + Fast Hands. Yes, I don’t like being forced to always spend 9/14 talent points exactly the same way to be viable, but you have to admit, that it almost got it all – sustain, condition removal, Warrior’s Sprint. It allows the warrior to fight almost everything on equal footing. Add to that, that warrior’s are more forgiving to play than other classes (yes, thats important. We’re not Sizer, we all make mistakes), the mobility they get with Melandru + Sword or GS and we have something that most people see as totally op.
(I think shadow arts thieves face the same problems btw)
Thanks Wuxi.
You raise some interesting points, although I’m not going to debate the warrior’s strengths & weaknesses, there are plenty of topics for that which inevitably end up going nowhere.
I will however discuss the video. The spec wasn’t geared towards killing warriors, I first started off with Longbow/GS but found it to be too easy (I still have the clips) because high single target ranged damage is where a ranger excels at. Just take a look at the number of traits geared towards longbow; Read The Wind, Eagle Eye, Quick Draw and Piercing Arrows. Melee ranger on the other hand has Martial Mastery (which I don’t use), Two Handed Training and Strider’s Defence which is pretty useless as a whole, let alone against warriors. Condi bunker ranger would probably be even more useful against a warrior, given it has more evades and so serves as a double whammy to warriors trying to land their burst; they don’t deal the damage/CC and nor do they cleanse the conditions with CI. Full melee therefore, is arguably the hardest spec I could run when up against a warrior. I’m not pretending that the build I use is terribad and has no strengths, of course it does, the link to the build & video show this. Me, or anyone killing “OP” warriors on a class who’s considered bottom of the barrel in most scenarios proves whatever you want it to; that warrior’s aren’t OP and it’s a L2P issue or; nothing.
But do you know what I’ve never seen? QQers uploading videos of just how OP warrior is, losing so many fights to warriors that they’re just at a loss. Why? Fear. They know full well they’re making numerous mistakes and/or using less than optimal builds which people would notice in a heartbeat and tear their video to shreds.
Ultimately it’s all about knowing your opponent and knowing their weaknesses.
I have to say that was fun to watch you smack those warriors, haha.
Also, you showed the exact reason why I don’t equip EP on my utility bar. One leap skill away from warrior and maybe a dodge and it’s gone, most warriors got nothing out of the EP than denying one of your hits and that is the exact reason I will keep taking Signet of Stamina over EP anyday.
And as a hammer user, I hate that Rampage as One! Good bloody long stability, grr hrr. A rather long cooldown but it is still nice counter-warrior skill :P
Thanks!
Yeah EP has always been a weird one for me. Like you said, against this type of play it didn’t work well as I lacked any real burst comparable to the likes of shatter mes, backstab or even Hundred blades. When playing warrior I’m forever switching it from my skill bar. And yeah, no warrior likes to see all that stability :P.
anyway really great video, but man that Stability i think in these situations a GS/Sw Warrior can really shine.
Cheers Juba.
I’d reckon so too, but the final clip was the only GS/Sw warrior I came across, they’re really rare. GS/Axe is by far the most common in my experience.
Great video! I almost spit my coffee out at the intro sequence, was pretty funny.
Keep it up, I liked your last round of video on the assortment of Warrior builds you posted. Anything in the works for Ele or Guard since you also have them listed in your signature?
Haha, thanks Kilo.
Ele is something I picked up fairly recently but it’s geared well. Still, I have a lot of practice/l2p issues with it as I lose to builds a capable d/d shouldn’t and I often mess up the rotations. It’s still enjoyable to play but any clips you may see me running as an ele will be in a small group roam scenario, so long as those I’m running with don’t mind having a liability :P.
I don’t show my guardian too much love, it’s only geared for healway and again if you see me on guardian it will be in a small group roam scenario.
I subbed and liked. This is the best vid I have seen in a while. Relaxing music too.
Cheers bud, glad you enjoyed it.
Thanks for the feedback Narkod, appreciated.
Thirdly. No one will respond to this thread and actually say “After watching your video you are right warriors are not OP I simply need more practice and need to L2P” Even though that’s what is really going on here.
A big smirk shot across my face when I read this. You seen right through me haha, although I’d still like to believe someone might say that…just one person…don’t break the fantasy man. Also I’m on Gandara EU.
It looks more like a L2Play issue.
I tried sugarcoating it but yeah, basically :P.
(edited by Fox Of Precision.4187)
Context:
I decided to use a full melee zerk ranger with signets, something I’d never actually seen before, mainly because it isn’t a good build in most instances. ANet realised how badly ranger signets functioned and so plan to remove the required 6 trait points to make them effective and instead make the active effects permanent without needing to trait for them, in the upcoming balance patch. I hate it when people compare across professions because they almost never take into account everything else the classes have to offer. Like I see people comparing Evis & Fire grab, it’s just not that simple . Regardless, that’s what most people seem to understand so I guess I’ll do some cross-profession comparing myself. For example, when up against warrior, I lack many of their “OP” functions such as:
Evis, capable of hitting “12k”, high CC be it from hammer, mace, shield bash or Bull’s charge, healing signet, highest hp & armour and “OP” condi clear in the form of Cleansing Ire and zerk stance.
Baloney. Who cares? I don’t. None of that stuff is “OP”. I have my own strengths, mainly in the form of evades, stability and might stacking. In order to stack might however, I have to invest nearly all of my trait points (10) and even then it’s not reliable as 2 of my signets have large cooldowns. Not to mention I lose the passive buffs of my signets. Additionally, when anti-warriors are told to dodge a warrior’s main attacks, they claim they don’t do damage when they dodge so the warrior’s passive regen heals them back up, yet my main form of defense is evades and I do just fine. My weapon evades do have redeeming qualities however, all 3 do some (albeit fairly low) damage. The poison on the other hand can work wonders. But won’t those high damage, low cooldown “OP” burst skills just cleanse it easily with cleansing ire? No, they’re easy to negate.
Ultimately it’s all about knowing your opponent and knowing their weaknesses. An evis warrior relies heavily on landing his evis; don’t let them. Kite, blind, block, evade, CC all work very well. A hammer warrior will gain the upperhand if they land their burst, 4, 5 and 2; don’t let them. Kite, blind, block, evade, CC and stability all work very well. You get the point.
Warrior is in a good position at the moment and the upcoming balance patches will hopefully buff other professions and leave warrior as-is, apart from longbow which I’ll mention below.
sPvP
I don’t sPvP much but it’s easy to see that longbow excels in conquest mode, too much. It’s this type of frustration I have some sympathy for. Combustive shot needs some re-reworking. Make it so the field doesn’t last as long, or reduce/remove the physical damage ticks and fix the way it works with CI.
WARNING: This will be a long post but bear with me if you’d like to fully understand my angle. Also this is from a WvW roam/duel viewpoint, I’ll comment on sPvP later on in the post.
Hey there,
Wasn’t sure where to put this but seeing as it’s mostly about warrior, I guess the warrior forum makes sense.
Anyway, I’ve been reading around the forums lately and it’s difficult to not spot threads/topics claiming warrior is OP. People cite eviscerate, hammer, mobility, cleansing ire, hp & armour, healing signet, mace, zerk stance etc. Now if you’re one of those people and I haven’t lost your interest yet, keep reading, I’ll be as respectful as possible. Having previously mained ranger before I picked up warrior, I know of hardships when it comes to balance, however I picked ranger up again a couple months back and I’m enjoying it immensely. Taking into account that ranger is considered bottom of the barrel when it comes to most scenarios and warrior is considered to be top, I decided to demonstrate that regardless of what profession you play, you’ll near always have access to a build that can beat another build. If you consistently lose to a specific build, change your own and adapt. I get the feeling people who post on the forums citing a profession is OP because of <insert reason> have done little to find a work around and would rather charge in using the same build over and over then claim the profession they’re fighting is OP because they can’t win. Don’t get me wrong, there will pretty much always be some imbalance and it’s good that the community can bring it to the attention of the developers, at least if it’s grounded in truth. What I see on the forums & ingame though doesn’t look like the truth, rather a playerbase full of casuals who when presented with a challenge, do little to overcome it. While I do little PvE, I remember the outcry from many people when Liadri returned for the second crown pav, even though players knew she was beatable, so many asked for a nerf. I’m not saying being a casual gamer is a bad thing, by no means. What I am saying is just because one person can’t beat a particular obstacle, doesn’t mean it’s unbeatable. And that’s the feeling I get when people run into warriors. “Wow I can’t beat this guy/gal, their profession is OP”. Sorry but I’m going to include a short story (I don’t like using anecdotes when trying to prove a point but this event is one of the main reasons I made the video):
I ran into a condi necro while I was using Ham/GS, which can be really hard to beat as a necro giving that they have little to no options to counter CC. Having fought condi necro a fair bit, I knew his rotation and mostly negated it & downed him. The thing is though, he double dodged my auto attacks, used signet of spite while I had zerker stance up & corrupted my boons before I used my stability so he couldn’t chain fear me. In other words, he played poorly. But rather than trying to adapt and try again, he just whispered me saying how OP warrior is. In contrast, I’ve came up against several condi necros who play their class well and know how a warrior works, which makes fighting them a whole lot easier.
Ok, onto the actual video. I’ll post the link & it’s context.
Link: https://www.youtube.com/watch?v=xI7dFJhSj2o – Skip to 1:15 for the start of the fights – enjoy! I decided to leave some clips in where I had nourishment and my opponent didn’t but there are also clips where I don’t have stacks and my opponents do, so it’s kay. Plus warrior is “OP”, so it shouldn’t matter, right?
Some quotes which the video helps to debunk/discredit:
Miss a dodge against a warrior = you are dead.
Warrior stands still without dodging = signet will heal it up without you having to do anything
Once I use my Signet of Stone, I become as glassy as a ranger can get and yet still miss dodges and don’t die. There are parts where I play poorly, wasting evades & Signet of Stone, still don’t die. Warriors who stand still die fast.
I am going to tell you, if you are going to trade hits with a warrior in a melee range, you are not going to come out on top.
See video.
I can safely say anyone that in favor of the eviscerate build being “just fine” has either A. Never played another profession/build or B. Is simply a bad player afraid to be nothing without his or her crutch.
Uh huh…
A full PVT warr can crit 12k eviscerate because of runes of strenght+ might stacks from longbow and intel sigils that gives you 100% crit chance.
I’ve yet to see this happen. It never happened to me whilst recording this video and most of the warriors I came up against were glassy.
you just made the entire Charr race a pathetic joke with the new hairstyles.
/agree
Thanks Cygnus & Assassin, appreciated.
Hey again,
Managed to upload a third video despite the Gods trying to stop me (wanted to get this out over a week ago). BUT N E way I wanted to highlight meta builds and how they’re beaten. Most of the time this requires you to switch up your build but only the traits, weapons and utilities. Armour and trinkets stay the same. Metas shown can be found below or in the description.
Video: https://www.youtube.com/watch?v=hXtUm5rHcfE – Enjoy!
Main Builds used:
Axe+Shield/Greatsword: http://gw2skills.net/editor/?fJAQNAR3ejMdUGaZHWhwJagfgC5t3CmDgBoBUmG5OA-TVCEwAQuAAMOIA22fgwTAYrSQmK/Yp+TbdDAOQAkCgJlRA-w
Hammer/Greatsword: http://gw2skills.net/editor/?fJAQJARSjMdUGaZHWhwJagfgC9t3C7gxAYAUmG5OA-TVCEwAQuAA22fgwRAYrSQmK/M8IAYp+TbdBAOQAkCgJlRA-w
Situational Builds used:
Axe+Shield/Hammer: http://gw2skills.net/editor/?fJAQNAS3ejMdUGaZHehwJagfgC9t3C7gpAQdak7lBA-TVCEwAMOIA22fgwTAYrSQmK/McBAYp+TbdDAOQAkCgJlRA-w – I mainly use this against eles who I end up having a string of duels with; there is simply too many deadly skills for them to dodge.
Sword+Shield/Greatsword: http://gw2skills.net/editor/?fJAQNAR8ejMdUGaZHWhwJiglgC5nXBXj5AQ3Wk6FA-TlCEwAQeAAMOIA22fYrSQmK/McBAYp+DijAQbdDAOQAkCgJlRA-w – A real old build from around release; works well on PU.
Some tips (not a guide) on defeating the metas shown:
Warrior Axe/Sword – GS: Watch for the immensely telegraphed skills and bait out the endure pain. Triggering the block on sword isn’t that deadly but combined with the torment on sword 4, your healing signet passive will be negated for a short time, nothing too deadly but it could tip the scales in the end. Movement alone can prevent sword 4 from landing but I wouldn’t be worried about sword offhand, it’s more used to bait out your dodges/defensive skills so the opponent can have an easier time landing Evis, bull’s charge, HB etc.
PU mesmer – A real tough spec to fight, don’t be expecting to win against them but still give it your all. I’ve noticed most have poor condi removal so immobilising is great (I highly recommend the Sword+Shield/GS build) and CC can work well also. Use arcing slice if needed to remove conditions. Even kiting can work against PU, giving you time to regen health and for skills to recharge. Be watchful of confusion, if you have high stacks of this, don’t be swinging like a maniac. 8 stacks can take as much as 1.7k for every skill used, including the auto-attack chain. Wait it out or cleanse it with cleansing ire.
Condimancer – CCCCCCCCCCCCCCCCCCCCCCCCCC; CC. Hammer+Greatsword against this spec. Try popping zerk stance before they use Signet of Spite (Passive: Improves power. Active: Inflict bleeding, blindness, crippled, poison, vulnerability, and weakness on your foe.) or you can dodge in anticipation but the skill activates in 3/4 of a second so take care. They’ll likely corrupt your boons also then fear you, it’d be wise to use balanced stance when their spectral wall comes up (the greeny, dark line on the floor which fears you) This is why dodges and CC mess them up; they rely on few skills to take you down and have very litte access to stability.
Scepter/X ele: A high burst, very glassy spec. The burst isn’t normally telegraphed but they’ll likely open up with the burst and if using dagger, to get you in position they’ll probably use dagger #4 which knocks you down and the animation is a simple jump into the air and back down; now would be a good time to block, dodge or endure pain. Players who know you know their spec will be smart to kite out your defences, if this is the case just go full pressure and have the endure pain on standby. Both the main builds work well and so does the situational axe/shield+hammer but with this build your mobility is weakened and unlike D/D, Scepter ele is capable of spiking from range.
Warrior – Hammer+GS: I guess it’s similar to fighting most warriors. Watch for those insanely telegraphed skills and swing more than your opponent does. Rush and Bladetrail (GS #4) can be countered simply by movement but if you’re rushing head on, they’ll likely open with Bladetrail then whirlwind attack (GS #3); a dodge negates this.
Condi engi: Both main builds work well on this although swapping out Balanced Stance for Signet of Stamina can work very well, just watch for shield CC+supply drop+rifle knockback and pull on toolbelt. For their shield throw, rifle knockback and toolbelt pull, they have to be facing you. Keep the distance between each other to a minimum and try to be in a blind spot like on their side/behind so they have trouble landing some of the CC and conditions.
Overall tips would be pressure pressure pressure and use your dodges like a boss.
My play and movement is far from flawless but the above tips are ideally what should be happening.
Oh and one last tip:
Play charr
Thanks for the builds and video
I just started lvling a war and was looking for something other than gs/bow or hambow. These looks fun to play, I’ll have to try them when I finally get 80.
No problem, glad you enjoyed it
.
I like the vid! Thanks for that.
I play a lot of hammer/GS, actually since beta. Your sigil choice is really the only thing I don’t agree on in your build. Having two Fire sigils limits your damage. Also, the majority of the burst in this spec should come from hammer. That’s why I find sigil of impact to be incredible for it. You could couple that with bloodlust, as that 250 power benefits both Hammer and GS. Then put Air+Fire on GS for that wtfwhereizmyhp.
Or at least that’s what I run.
Thanks
I prefer to use the weapons evenly as slippery players will get away from hammer and landing HB on GS isn’t a reliable way to get someone down. My hammer & gs set was sort of an improvisation, I didn’t gear the sigils to work in unison but imo double fire is fine. 5 second cooldown is great and again, against the slippery players you won’t be landing every hit so the cooldown doesn’t affect much. I used to use impact for quite a while but I’ve drifted away from ‘situational’ sigils in favour of reliability, most players who see hammer know to avoid being CC’d at all costs. Plus the fire hits for an instant 1.5kish (it depends ofc), it’d take several hits for the +10% damage to make up for that. As for stacks, I’m not a fan of them while solo roaming, I try to keep fights even, or at least weighted in the opponent’s/opponents
favour.
I notice you’re on Piken, if we get matched up again we must duel!
Thanks!
Oh Flame and Frost haha, I put that up ages ago and never been bothered to disable it :P. The footage is new, most of it gathered in a single match up but not all. Maybe one or two clips are a week or two older.
Hah yeah, I think I was just as shocked as he was. Had to make sure later on it wasn’t a fluke
. Condi enigs are the main reason I carry berserker stance, I mean sure a lot of other professions can do well in a condi spec, but engis can do some of the best condi pressure and there are quite a few roaming around. Although the moment I see an engi I’m inclined to think “conditions incoming” but power engis are just as dangerous and seem to mess me up more.
EB sure dishes out a lot of fights.
Decided to make a second compilation, mainly highlighting Hammer/Greatsword and Axe+Shield/Greatsword, although I think 1 clip has Sword+Shield/Hammer.
Video: https://www.youtube.com/watch?v=hdRSplwgOeE
I would like to apologise in advance for the absence of music in the last 3 minutes or so, no idea what happened there. It was fine before I uploaded and fit great, then when I ran through it on YT it ends early. First video I uploaded, I deleted because I tried to fill in the last 3 minutes with music from YT’s database, which I did, but the rest of the music got wiped. Had to re-upload so I’m not taking that chance again.
Builds used:
Hammer/Sword+Shield -http://gw2skills.net/editor/?fJAQNAS8ejMdUGaVIehwJagfgC9tvDtgpAQdak7lBA-TlCEwATOIA22fgwFAYrSQmK/M8AAYp+DijAQbdDAOABkCgJlRA-w
Hammer/Greatsword – http://gw2skills.net/editor/?fJAQJASRjMdUGaVImdwJagfgC9tvDtgxAYAUmG5OA-TVCEwAQOEA22fgwFAYrSQmK/M8EAYp+TbdBAOABkCgJlRA-w
Greatsword/Axe+Shield – http://gw2skills.net/editor/?fJAQNAneRjMdUGaVImdwJagfgC5t3CmDgBoBUmG5OA-TlCEwAQOEAMOBA22fgwDAYrSQmK/McEAYp+Tb9BAOABkCgJlRA-w – Can swap out Lemongrass Poultry Soup for Bowl of Sweet and Spicy Butternut Squash Soup (Power+Ferocity) if you’re feeling like a real berserker.
I’ve shied away from Sword+Shield/Hammer, not because it’s a bad spec it just lacks the burst of the other two. As for the other two, I can’t decide which I like more. I’ve noticed that if I lose to a person when I’m using Axe+Shield/GS, I normally win against the same person using Hammer/Greatsword as seen with the mesmer fights starting 20:46. CC just messes some people up too much I guess and helps a lot when people are trying to rez their downed. Although I do use both builds evenly because they’re both great.
I hope you enjoy and feedback is always welcome.
P.S.
If anyone would recommend a good video editing programme, that’d be great:)
Full on condi engineers are a tough fight, as are power engis (but you don’t come across them so much) although I’ve found playing high DPS works on condi engis, I beat most I come across now (still a tough fight). Going tanky against them is pointless so you need to be in their face constantly, and knowing when to dodge and strike helps. Axe/Shield+Greatsword is what I use; full zerk.
Thanks all.
Have you considered using Leg Specialist instead of Great Fortitude for your Hammer/Sword+Shield setup? Seems like it’d be a better option, considering that Sword has Cripple all over the place.
I haven’t used leg specialist since the nerf to it way back, been running ham/sw+sh a long time. The 5 sec internal cooldown is too long for me for a 1 sec immob. You allready have an awesome immob on F1 sword.
Pretty much that. I used to use it in combination with the Opportunist trait for perma fury way back.
That said, I have no idea why he uses great fortitude. Probably cause of the dodge roll damage? If you want 10 into power I would take death from above. That’s just me but it’s very fun to use and you can use it as a skill in your stunchain if timed right to great devastation.
The extra 1.5k~~ HP has been a lifesaver on the odd occasion, 5:47 in the video being one of them and yes, I love reckless dodge. I try to use my dodges aggressively, being a melee I want to keep the gap between me and my opponent non-existent so most of the time I’m dodging into/onto people and the extra damage is great. It can crit for insane amounts, as high as 5k+ on squishies, plus it’s unblockable. 8:36 I crit for 2k on a guardian with protection up and manage to drop a guy at 10:20 and 5:41 by rolling onto them. And the extra 100 power is nice.
Yeah death from above can be really fun and even practical in some cases but I’m not a fan of it while roaming.
best duelling build <3
Haha, I remember the insane amounts of QQ this build got, I thought it was dead but funnily enough I ran into a guy yesterday using it, and he was an asura :S. Managed to record the fight which was close to 3 mins and I beat him using Hammer/GS and 1 stun breaker (standing there and watching him dice me up with HB was painful). I plan to upload it into another compilation once I get enough content.
Hey warriors (and you non-warriors, lurking around), I decided to put together my first solo roaming compilation. Most of these clips are from yesterday, a day full of roaming fun in EB, managing to get an insane amount of fights from Piken Square and Far Shiverpeaks. Excuse the poor editing, although I’m sure you’ll watch for the content, not the editing :P. Enjoy and feedback is always appreciated!
Video: https://www.youtube.com/watch?v=shvWKodD5CI
Unfortunately I missed out a clip of a 3v1 but it’s hiding on my channel somewhere.
I use at least 3 different builds in the video and here they are, in no particular order:
Hammer/Sword+Shield -http://gw2skills.net/editor/?fJAQNAS8ejMdUGaVIehwJagfgC9tvDtgpAQdak7lBA-TlCEwATOIA22fgwFAYrSQmK/M8AAYp+DijAQbdDAOABkCgJlRA-w – Sigil of Rage on shield probably isn’t the best choice, I’ve just never bothered changing.
Hammer/Greatsword – http://gw2skills.net/editor/?fJAQJASRjMdUGaVImdwJagfgC9tvDtgxAYAUmG5OA-TVCEwAQOEA22fgwFAYrSQmK/M8EAYp+TbdBAOABkCgJlRA-w
Greatsword/Axe+Shield – http://gw2skills.net/editor/?fJAQNAneRjMdUGaVImdwJagfgC5t3CmDgBoBUmG5OA-TlCEwAQOEAMOBA22fgwDAYrSQmK/McEAYp+Tb9BAOABkCgJlRA-w
I’m forever changing my utilities depending on the scenario, for instance I drop Berserker Stance for Dolyak Signet when fighting a warrior.
It got me one hell of a fast reply, thanks!
Ranger is being nerfed…I don’t know what you’re thinking ANet. I don’t play my ranger too often (due to its current state), I’m on my warrior 90% of the time but this is getting RIDICULOUS.
Please, stop nerfing ranger.