Main Guild – oPP/RIOT/yumy(Booty Bakery)
IGN- Greek Kenpachi | Champion Ritualist
Hai! ! During those fights, I was the oPP Asura warrior with sunrise that likes to spam /cheer and other emotes on downed player bodies.
I just want to point out Asura tea bagging is different from other forms of tea bagging. It is done with love and care from behalf of the Asuran population.
My hammer that I use is really one giant soft cushion that shows affection for other players.
So please, fellow JQ Roamers, don’t get discourage if you see a giant Asura cheer on your body, it’s merely sharing its love and joy to you.
sincerely, Greek
<3 <3 <3 <3 <3 <3 <3 <3 <3 <3<3 <3 <3 <3 <3 <3 <3 <3 <3 <3<3 <3 <3 <3 <3 <3 <3
I wouldnt panic just yet guys : P. Engis don’t have amazing condi removel without sacraficeing our ultility slots, so Anet “shaveing” ( I hate this expression lol), could be a indirect buff to some of our matchups.
IMO Flamethrower has very good skills as is. 3, 4, and 5 skill are awesome and the ulitility belt skill is a very strong skill to keep a long burn on someone who just used a massive condi clear.
The problem isnt with just the FT, it is just hard for engis to gear for condi removel and include stun breakers/mobility skills at the same time. It really limits your utility choices.
I use Elixer gun, Rocket boots and Nades and to be honest I would have a hard time replaceing them for FT cause I need the stun breaker and I need the extra condi/mobility skills. If I replace the Nades I will have really weak cleave pressure for my team.
If the developers gave stun breakers to the kits main skills, like giveing FT number 5 skill a stun breaker, (maybe reducing the tool belt skill while they are at it) I can guarantee you a lot more engis would play with FT.
Heck, It will make FT and Elixer gun combo very strong to use together in combination with their cool down reduction minor trait in firearms. Giveing Engis a stronger standing against CC spam builds while still haveing decent condi removel/sustain/movement skills.
Hai! IM also oPP Engii and I thinkkk I remeber you with your Ele friend (legend of the arena title?) And I kept chaseing you guys to the end of the earth : ] I think I tea bagged too not surez my asura likes to spam cheer : D. You seem decent, I respect the Elixer gun i use it too and stuff. but your ele friend needs some armor lol If u want to troll ppl hard with perplex without nades and bombs try 0/10 I/30/20/10 elixer rocket boots tool kit for teh lawls
Please Anet, if there is one change that should be reverted is bring Ride the Lightning back to 20 sec cd (keeping the 1200 range). I beg you, engis, wars, thieves,rangers all have good movements skills that don’t have a 40 sec cool down.. T__________T
time to go to sleepz. Thank you for the delicious bags : ]
Very nice fights!! : D
If they buff survivability significantly while decreasing some of the damage by Terror, I am Ok with the change. Also Jonathan Sharp did say they were looking into giving Necros an escape option.
But.. If we do get bad buffs and big nerfs to damage we will be at square one again. If that’s the case we can then chase Zombify with fire and pitchforks : P
EDIT 5/29/2013 – Bug has been fixed! : D
This is like my first post here, I decided to post this after the patch because of how annoyed it made me >__>.
If you use Staff Mastery and Greater Marks then Putrid Marks, Mark of Blood and Reaper’s Mark is NOT effected by the 20% cool down reduction.
But if you use Staff Mastery without the Greater Marks trait then it works….. I don’t know if this was intended for the patch or not…. I really hope not T_T
(edited by Greek.4396)
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