Most of you are responding to me with the positive sides of the guardian lol like i am not aware of them. Understand that i know all about those and they are not neccessary to bring up at all and this thread is not about that. There are plenty of threads about our good side. This one is about a lack of a mechanic in the class that pushed me to shelve it.
Also most of you respond with things back at me that i never even stated anywhere.
I do not wanna be able to just stand in a zerg of 50 ppl alone and get away. I want when my side is retreating to be able to retreat with them!! How hard is this to understand lol. Most of the time i cant cause theres no mob, my purge sills are on cooldown, i have allot of aggro on me due to my battle presence as melee and a guardian. I also am not saying we have 0 survivability i am saying we have 0 panic buttons! We survive and tank plenty and it is amazing. But create any other class with our same stats and similar traits and they tank just as well and have panic buttons.
Heres a situation that has happend not just once, please read carefully and then tell me what more could i have done:
Me and a thief and a mesmer + 50 more others on our side meet an enemy zerg. We start fighting. The ranged classes get in to the usual ranged dmg aoe standoff and nothing is happening. We just ressin the sqwishies that die to aoe. So its the melee’s job to start pushing and we as guardians are godlike in this department. So me the guardian and the thief and mesmer start pushing them and breakin up their zerg since we are on TS its all in sync. They know i have to be up front so the support me and follow targets. But the enemy is resilliant and decides to push back. Our ranged ppl start backing off leaving us unsupported. This is the melee curse.
Ofcourse me and my pt is the first to get focused since we are up front in their face (closest Tab) and we have to back up. So we try to back up.
The thief stealths and de-aggros the enemy zerg then blinks away with shortbow.
The mesmer switches place with clone then stealths and hes gone from enemy aggro.
The guardian clenses all the roots stuns and what not starts moving but is still everyones target since he is so freakin visible. Look for a mob, no mob around. While im cleansing the debuffs from me i try to snowleopard it gets interuppted cause of long cast. I’ve also tested renewed focus and tomes here and mercyfull intervention even lol but nope again and again im crippled, imobilzed pinned down. No rune effect is effective enough to have helped me out of that “stunlock” No mather what i do i cant lose target. I spamm all my blinds but its not enough. Soon im dead.
I see my friends the thief and mesmer are already 1200+ range away. My side is now badly damaged and moving more and more back, Then i see if theres a chance to get ressed for a few sec and confirm and go repair and get back with the group that got away.
^this is what im talkjng about,
not 1v1s (wich are in guardians favor most of the time and maybe this is why ppl say we op lol)
not 1v50
not about the good things.
Im bringing up this thing that iv noticed we lack and am here tellin you to be aware of it. You will be in these similar situations form time to time and remember if you were on another class you would not have died then and there.
I’ve achived crazier stuff than your whole video (downed 5 ppl at once, broke a 50man zerg alone multiple times and lived and so on) but it doesnt cut it in the long run. Mechanics>me
Just cause we are “fine” doesnt mean we shudnt ask to be improved in areas other classes are