I don’t want WoW end game.
I don’t want gear grind.I want GW1 end game.
Exactly, that’s what I told in my first post. Some groups define end-game as WoW endgame. Like I stated in that post, I disagree with those people.
So, what exactly do you wish to see? It would probably be helpful if players gave the Devs something more specific than ‘non-gear-treadmill end-game content’.
I would like to see more bosses like Liadri. It required (a bit) of skill, you had to understand mechanics. You had to practice it. I never stumbled across someone who never played Liadri and finished it in one try.
Something like SAB. I think the majority of players want SAB back for a couple of reasons. It was challenging. Tribulation mode was hard. It had rewards for the casuals, but if you did tribulation mode you would get a ‘better’ reward. That way, it made sense to complete it on hard difficulty. And most of all, IMO, it was replayable. You could run the same world over again and find other paths, other things. It’s not like LS where they force you to replay the same episode just for the achievments. Ofcourse, you could do all the SAB achievments in one run, but that wasn’t always the best option. Replayability is the key word here. Not all of you agree, I know, but it was there. You can have the same mechanics, replayability, rewards, all of that, in content that ‘connects to Tyria’(one of the reasons SAB isn’t on their priority list is because it didn’t ‘fit in the world’). I think that is one of the reasons people want SAB back. And that’s just an example.
(edited by Illuminati.2431)
That’s like building a sportscar, but it is aimed to sell to grandma’s and grandpa’s that don’t drive harder than 100km/h.
No, that’s like building an economy car for city commuting, and some people protesting that this car doesn’t allow them to drive at 200km/h. It doesn’t , because it isn’t a sports car.
No.
The standarized expectations for an economy city car is NOT to drive 200km/h.
But the standarized expactations for an MMO is that is actually has something rewarding/challenging etc. to do once you hit max level.
Those expectations are only made stronger if your version 1 of the game(Guild wars 1) actually had them.
(edited by Illuminati.2431)
Hi there,
I’ve been reading alot of the topics posted on the forum and I notice a lot are about players who complain there is no ‘endgame’ content. Most of the times, I read that ‘we’(the players that want ‘real end-game content’) are seen as 1 group that think about 1 thing when it comes to end-game content: the standard WoW gear treadmill. This is not always the case, and many discussion are useless then, because the persons that shoot down the posters that want end-game content think that they mean they want WoW gear treadmill, which in alot of cases is not what that poster meant by end-game content.
When you read the posts carefully, you can see there are 2 different groups and we want endgame content that is way different from each other.
There is the WoW gear treadmill group. I have to say, I disagree with the players who want that kind of endgame content. It’s not going to happen, since launch that was clear. I too want end-game content, but not that kind of end-game content. These are the people that want to change the game, and I disagree with them.
BUT, there is also a second group that complains there is no real end-game content, but they want something completely different than the pro-wow gear treadmill guys.
What ‘we’ want is: challenging, replayable content that actually makes you feel that you have achieved something. Something you have to work for, practice your skills for, practice the mechanics because if you don’t know the mechanics, you fail. Not just some make-your-legendary-that-is-endgame-but-the-only-thing-it-is-is-farm-mats-and-gold-for-precursor-endgame. Ofcourse, this game aims at casual players, but even casual games need hard and challenging content. And this game is a MMO, even if you say you aim at casuals that play 2 hours in 2 days, you KNOW there are always people that play your game more, more than the standard casual player(but not necessarily as much as no-lifers). That’s just what happens when you create a MMO. And no, you can’t say: but hey, they said it was for casuals, you are a more hardcore player than a casual, so just go play another game. That’s like building a sportscar, but it is aimed to sell to grandma’s and grandpa’s that don’t drive harder than 100km/h. Even if you do so, you KNOW there are people outside that targeted audience that will buy that car, so you have to make that car go harder. Some products just have standardized expactions. Same goes for MMO’s.
So my point here is just to clear up those 2 types of groups. I disagree with the people that want the WoW gear treadmill stuff, but I strongly think this game needs end-game the way group 2 sees it.
Yep, after two years, the trading post will finally be usable. Yay.
nuff said
Subjective. To me, endgame means high skill encounters.
If you want high skill events, then make them! Try doing something with lower level armor, or no armor at all. Try soloing dungeons..or parts of them.
High skill events should equal better rewards. Ofcourse, you can make high skill events in the way you suggested, but the rewards would still be useless and, well, just useless, like all event rewards are.
at least it take them 2 years before the forum start being piled up with complaint.
many people included me have a good run for many month(maybe even a whole year). Before I get bored.
I only started seeing this many complaints now. There was complaints before about endgame, but not this many.
Indeed. It took me around 1/1.5 years to get bored. But that was when I still had faith in the game. I wasn’t impatient so I gave it time. But now, 0.5 years later still NOTHING has changed. And thats where my faith stops, and the complaining begins. And I think that’s the situation for most players. We were unhappy a lot earlier, but that’s when we still had faith and had trust that the game would still go in the ‘right’ direction. But now the bomb exploded because it took to long. Massive piles of complaints don’t just turn up out of nowhere, it takes time to let such a bomb explode. And sure, there are always complainers, but this is a bomb. And that just doesn’t happen out of nowhere.
Yeah man, we only paid once for this game, and then NEVER spent a dime on this game ever again. Sure, good thinking.
That is what i mean, why you think end game is high skill encounters, because it was in all the other mmo’s before gw2.
So you expect it to be so, but end game is, what to do after lvling, and i have said it already there is so much stuff to do after lvling.
So many useless stuff, yes. We are humans, if we invest time in something it’s natural that we expect something for it back. In here, we invest a lot of time, gold and grinding into something that doesn’t help us in any way. Sure, there is horizontal progression as claimed by the developers, but in here, there is no progression AT ALL atm.
You could do dungeons, lvl crafting, get legendary weapons, world completion, wvw + levling wvw, pvp, events, world bosses, personal story, than get ascended weapons and gear, new dungeon the mist that have so much lvl’s.
Than there was the living story every 2 weeks updates you get for free.
With other games you have to wait 6months or a year to get something and you have to pay for it.
Haha, you have got to be kidding me. Even if you play this game CASUALLY for at least 1 year you could have completed all this stuff
Dungeons are already boring after 1 time. No interesting mechanics, no, just nothing, just wallhugging and pressing 1.
Level Crafting: Done that in 1h, and even if you have leveled it, whats the use? It gives you absolutely NOTHING.
Legendary Weapons: Hah, stupid grindfest. And even if you obtain one, what are you gonna do? Sit all day and look how people will think you are a great player because you obtained a legendary? Because again, it gives you NOTHING over any normal exotic(yeah, like changing stats on the fly are worth it).
World completion: Within 2 years I did world completion on 6 characters. And believe me, the 3th time gets boring… And again, what do you achieve? What do you obtain? Absolutely nothing, so why do it at all.
WvW: Im not even gonna discuss WvW……..
PvP: Idem
Events: After you have done them 1 time, which you surely will, why repeat? To again obtain NOTHING.
World Bosses: For what? Wasting alot of time pressing 1 for another useless green?
Personal Story: Completed, done, finished and huge bummer about how easy frigging Zhaitan was. Wow, he surely will destroy Tyria if we wouldn’t have killed him!!!!!11111 NOES.
Ascended weapons: For what? You don’t need them, they don’t always look that good and the difference between Ascended and exotic is so small, its neglectible. So why waste all the time and resources if you, again, gain NOTHING from it.
Living story: haha, LS is a big fail IMHO. I have to wait 2 weeks for 2 hours of ‘content’. Skippable cutscenes and dialogues because they are weak, and it all comes down to this: kill this and that, and then move on to kill that. In the meantime, let me bore you with this cutscene that no one gives a crap about. Oh, but there is more!!!! Since we fail at delivering high quality(repeatable) content that would occupy you for a while, you now have to do the same kitten thing again if you wan’t the achievments!!! Hah, in your face!!
And this was theoraticly speaking if you would be playing the game for 1 year. Imagine how the vets feel.
And ofcourse, this is just MY opinion on everything, and sure, some people like the LS dialogues etc. etc. That’s fine, and I am happy for them that they like it. I’m not saying they should stop with LS or anything.
The fact is, I don’t have the solution to what this game ‘needs’. But I can tell this game needs to lay it’s focus on different things and head into a different direction if it wants to keep a large, happy and active community. I don’t know the solution, Anet needs to come up with that, but all im saying is that things need to change.
(edited by Illuminati.2431)
I am going to show this in every discussion I have with White Knight Anet kitten kissing Vayne.
Thank you, you are my hero.
So tell me? What difference does it make?
Do you know there are entire sites devoted to hating WoW? Entire sites. There are probably more people who hate WoW than have ever played Guild Wars 2.
Reviews are well and good. Some of them mean something and some of them mean nothing. There are lots of people who don’t like chess. Probably far more people who don’t like chess than like it. Does that make chess a bad game?
Anet came out with a very specific goal. They’ve had to move the goal posts from the goal several times, mostly for people like you.
And people left this game because they did. You know the whole vertical progression gear thing? That’s anathema to this community.
But some people wanted it and left the game and complained there wasn’t enough of it. And OTHER people went and played the game and left because there was too much of it.
The people who want end game, a specific type of end game, who’ve come to this game are not going to like the game, even though the devs were quite clear that end game wasn’t going to exist here.
I’m not stressed about reviews on MMORPG.com because not everyone is going to like a game. Take a look at some of the WOW reviews sometimes.
This isn’t a site devoted to hating Guild wars2, it a site where people can share their opinions and thoughts about ANY mmorpg. And the fact that the first page is only flooded with negativity towards the game, and that the same goes for any other generalized mmorpg forum, kind of indicates the fact that maybe the unsatisfied players aren’t a small minority anymore.
Seems odd to me that all these unhappy people are playing a game that makes them unhappy. Really odd.
It doesn’t work like this.
I’m one of the unhappy players too, yet I keep playing Gw2. The ONLY actual reason are my friends. That’s it. I don’t log in in game unless if someone asks me to do some specific content with them. It’s not the game that brings people game. It’s the people that do that. And with more and more people unhappy they WILL start leaving and once they do, you’ll see a pretty bad chain reaction.
Yep that’s the thing. Been playing for 2 years now with a couple of my friends. We got ‘bored’ for like, 4-5 months ago. But then there was still hope things would be set right. We would get replayable, challenging content. Up untill today it’s a big dissapointment. Sure, we got something, but its a frigging dissapointment. But we kept playing, because as a friendsgroup you can have fun anyways.
Till the day one friend left and tried out another MMO. FFXIV: ARR to be precisely.
Now, 1 month later, Gw2 has lost 5 customers. Not because the other game is better, no, but because gw2 is killing itself.
I have the feeling this is what happens to alot of players now. They got bored a couple of months ago but still had the belief Anet wont kitten things up. Now it’s the last drip that lets the bucket flow over(sorry, a dutch saying, basically means its now to late)
I wonder if there really is this explosion of angry and leaving players right now. My friends group stopped, at least 50 persons have been kicked from the guild for inactivity(that was a month ago, since that was the last time I checked), and no, that isn’t the normal amount of players we had to kick for inactivity.
Those ‘tips’ ‘do something else’, ‘you burn through too fast’ etc. are pathetic. It’s clearly Anet’s fault to release such low profile, casual, gem store driven non-content. The examples of other MMOs in this thread were good. Even a game like The Secret World – a tiny company – manages to release a kittenload of content: new raids, dungeons, classes, races etc. Or look at the one year old FFXIV: A Realm Reborn, they have a massive huge update with so much content, it’s about 50 pages of release notes! Even the biggest fanboys have to admit now that the lack of content in GW2 is significant for industry standards and the causes are in the management. Read the glassdoor comments; almost every dev tells that.
This, just this.
I moved over to FF14 ARR a couple of months ago. The content they already have + add is just mind blowing. And then I dont mind paying a couple of bucks per month to gain that amount of content. I’ve played GW2 since beta but I stopped a month ago. I still check the forums on a regular basis to see what’s going on in the community and what kind of update’s the game gets. September feature pack dissapointing as hell. I know it’s no CONTENT update, but still, it is an update, one of the few updates this game get’s, aside from the useless crap they call living story.
It’s a shame to see how they can destroy a beautifull game. I still have the opinion this games feeling, controls etc. are the best, but there is nothing to use it on. Such a shame….
I find it funny to read that almost everyone who says they like ‘endgame’ what it is now, think that the endgame we(the posters who think the endgame is lacking atm) all mean is endgame that has to be super hard.
The ‘end-game’, we mean(the posters who think the endgame is lacking atm) , is things to do that should be chalenging(CHALLENGING, not super-duper hard) and has some kind of progression for you. Ascended=no progression. Legendary=no progression. As stated before, you can complete everything there is to do at the current ‘end-game’ with armor you can buy fairly easy right at the moment you hit level 80.
See it like this: A as the casuals, B as the no-lifers. I think the majority of players is inbetween those. They are not casuals, they like some kind of challenge, don’t mind some practice before they can actually complete something, but they don’t want to sit around for an hour to complete a super duper hard raid. A
At the current state, everything is for group A. It’s easy to understand they don’t make things for group B, but what about us inbetweeners. And I think thats what OP is asking for and together with him, me, also alot more.
It shouldn’t be as it is now(no progression at all, no rewarding things, nothing at all), but keep in mind we are not asking for scenario B that you have to be a no-lifer to even play the end-game.
@Illuminati pretty much the way I feel. Nothing to do except for “personal challenges” as in objectives you create for your self such as: Create legendary…
I think this might also be why I struggle to understand the difference between what’s on offer in this game and what people mean when they talk about end game.
I’ve played a lot of games where right from the start there was nothing except objectives you create for yourself.
Like Minecraft. You don’t have to do anything in that game, you don’t need to build a house or make weapons and armor or tame a horse or find a fortress in the Nether or whatever. And if you do there are no special rewards beyond what you’ve done (the house you built, the weapons you made etc.) but people still manage to spend hundreds of hours playing that game and have a lot of fun doing it.
I don’t understand why the game has to make your decisions for you and give you additional rewards on top of what you actually achieve for it to be fun, or worth doing.
Isn’t Minecraft a complete different game+genre than Guild Wars 2?
Sure, people will say: go for ascended, go for legendary, go for achievments, go play spvp and wvw.
First, I have ascended gear. Weapons and armor. To me, it was not worth it. I don’t use the skins, maybe one or two, and moving from exotic to ascended didn’t feel like much of an improvement to me. So I’ve done that, didn’t feel rewarded or anything like that.
Legendary…. There isn’t more grinding in this game than a legendary. You have to grind the materials, and ofcourse you can be lucky to get a precursor from the mystic toilet or as a drop, but to be sure you have to grind things to obtain money to buy them of the TP. And still, when you get a legendary it doesn’t feel like it. No better stats than ascended. Some skins are just awfull(Im talking to you rainbow unicorn shooting bow and discoball) and the other ones…. Meh, they are cool sure, but not worth ALL that time.
Spvp and WvW. I’m just not into pvp. I’ve done it enough, sure, so at least I can say I’ve experienced every aspect of the game, but it’s not my cup of tea. And IMO, a game’s endgame shouldn’t only involve PvP aspects.
Now the achievments. They just don’t feel rewarding. Only 5% of the achievments is really rewarding to me. This involves achievments which give you special items(but most of the time, those items are useless, like Mini liadri, shows you have done some pretty hard content which really took effort to complete, but that mini…..) and achievements which earn you title’s that really mean something(Like The Blazing Light). Other than that, it’s just achievment points. You get rewards from achievment points, sure, a title and some skins which are not that great IMO. Other than that, you don’t get anything which you couldn’t obtain on any other way.
Most of the endgame content in MMO’s involves dungeons and raids. First thing to say, the dungeons lack in quality and quantity. Almost every dungeon is just typical zerg and there are almost no dungeons. Sure, every dungeon has paths, but come on, it’s just the same, just different name’s you are killing. Ofcourse, ANet said they don’t want you to keep up with everything in order to play these things, but you could at least bring some subtle changes.
WoW for instance, has dungeons on normal difficulty and heroic. People who don’t want to keep up with gear can keep playing on normal difficulty, people who want better gear(and maybe for balance reasons, that better gear is only useable in the dungeon or whatever) can go to the challenging heroic difficulty. Brings variation in both the way you play dungeons and the way you obtain gear.
What have I done after I’ve reached level 80? Well, I have done alot of things, but was it rewarding? At level 80, I bought full named exotic gear. Almost 1.5 years further and I still run that gear. On another character I have full ascended like I said, but after doing it on 1 character it turned out for me the difference was almost negligible, so i’m not doing that for all my other characters. It’s not rewarding. So I still run with full exotic that I have obtained 1.5 years ago. I played all the living story’s. Was fun(as long as it lasted though), but didn’t give me anything that make me feel like I did something good. It was like, yeah I did it, ok….
Now people will say: The living story you get every 2 weeks is the end-game! It keeps you occupied and you have something to do!
In my opinion, it’s great they add it, sure it’s fun for the 2 hours it lasts. But I get the feeling they want to make Guild wars a singleplayer game. I mean, what aspect of an MMO is there to the living story? Yeah, farming and grinding dry top that is…. But the rest is all singleplayer(ofc the achievments which sometimes need to be done in a group, but still, achievements=not rewarding). If I want to play a story I would play the earlier mentioned Bioware games. But that’s not what I want, I want a MMO, and IMO I feel like they let that get out of sight…
So after all that, what is there to do end-game. Nothing, at least not for me.
I don’t want it to be like WoW that when you haven’t played for 2 weeks you already lack the gear to play the new content, but you can do it in other ways. At least do something, and don’t make me play a singleplayer RPG.
For the record, this is just MY OPINION. This is how I experience it. And it hurts me to type it. Because this game has so much potential and it feels so great. That’s why I keep returning. But when I return it feels great to play the game, but after 1 hour I suddenly realize why I left in the first place, because there is nothing to do…. And I find that a real shame. And come on, it’s just not normal to kill Tequatl and only get 1 rare and when you salvage it you get 1 ecto… Rest is all masterwork or other crap. Come on, talk about bad rewards….
Make this game rewarding again. Make me feel like I progress with my character.
(edited by Illuminati.2431)
I understand what OP means. I’ve read a couple of comments and I first saw the comparison with Bioware games/Skyrim. Those are singleplayer games. This is an MMO, which, imo, is different from a singleplayer RPG. Sure, they are both RPG’s, but a MMO needs to be alot more. People who play singleplayer RPG’s expect different things from a game than players who play MMO’s(at least, that’s the experience I have with my friends who play games.)
To return to the fact if there is endgame. First I want to say this is purely my opinion, i’m not saying ‘facts’ about the game or anything, just how I experience it.
The road to level 80 is fun. I have lvl 80’s of every race and the fact that you have a different story for the first 30 levels and then you can choose which of the 3 orders you want to join is great! So that’s really a positive thing! On the other hand, the only thing that got me to level 80 was the quests(hearts) and the exp you get from the personal story. Sure, you can craft yourself a bit of levels and get some exp from world discovery, but the majority of the exp I got was from the hearts and the personal story quests, and ofcourse the dynamic events(which are nice btw). After a couple of those that gets boring… Real dungeons begin on level 80, there were no low level dungeons in which you got gear that was for your level, only better than the normal gear you would obtain at that level. I’m comparing this now with other MMO’s i’ve played or still play (World of Warcraft and Final Fantasy XIV: ARR) You get to do dungeons under the level cap, which are designed for the lower levels. It’s a nice thing to not just be grinding quests. Because for me, after a little while, it feels like grinding to me. Walk to the next heart, do the thing the heart requires(which most of times is the same thing) and go to the next one.
Now for the endgame. You play MMO’s because you have the feeling there is no end to it. I feel like i’ve ended Guild Wars. Finished personal story, got world completion, and always finish the new living story episodes in about 2 hours.
(Part 2 in post underneath this one)
Well, when Belinda was strangled in all the thorns she wasn’t holding or wearing her weapon, so I searched the ground in the whole instance like 2 hours but didn’t find the kitten thing (…) I guess is has to be that Anet found out people searched the area around dead Belinda for the greatsword for way to long, so they just attached it to her back again to not let confusion be there.(…)
That was some serious time wasted, even if it was on the floor, you wouldn’t be able to pick it up.
Not the mention how any gesture hides your weapons and back item, the sword not being in her back means nothing.
Dude, dude, sarcasmmode=on
^^]
Well, when Belinda was strangled in all the thorns she wasn’t holding or wearing her weapon, so I searched the ground in the whole instance like 2 hours but didn’t find the kitten thing. Later I searched trough the wardrobe for some skins, and then I noticed they removed the 2nd “Iron Greatsword”, which would show you Belinda’s Greatsword. I have no idea why it is removed in the episode 2 patchs.
When I started my launcher this morning there was a small patch so I went to the wiki to see what was changed and I saw this: " Fixed an issue that prevented Belinda’s Greatsword from appearing. ". I logged into the game to see if it’s back in the wardrobe and that is NOT the case, so I guess is has to be that Anet found out people searched the area around dead Belinda for the greatsword for way to long, so they just attached it to her back again to not let confusion be there. I haven’t checked if it’s actually attached to her dead body again, but since it’s back in the wardrobe I guess that has to be it.
I really hope we will get to obtain this item very soon too!
I’ve looked through the wardrobe and I can’t find the Iron Greatsword that used to be Belinda’s greatsword skin. Does this mean that we won’t get it and it was just there for the first episode of season 2? Or did the dev’s noticed the internet exploded and everyone wanted the weapon so they just deleted it out of the wardrobe untill it is released?
It will be gemstore. Look at the signs.
Rox’s quiver=gemstore
Brahams armor/mace/shield=gemstore
Marjory’s dagger/axe=gemstore
Kasmeer’s staff=gemstore
Scarlet’s shoulderpads=gemstoreSo, I see little hope that Belinda’s greatsword won’t also be in the gemstore
Yeah, me too…:(
Are you kidding me. Some people like me don’t have time to grind trivialities like mobs or liadri repeatedly until we get the reward. You can already get legendaries and ascended items from grind and those aren’t available in the gem store. Some people got stuff to do. Lives to live and they can get some items in the game by paying money which again they worked hard to earn. So just because you play the game 24/7 doesn’t mean that those who don’t can’t enjoy the game by spending some hard earned money into it. This game was created so it can generate some profit. That isn’t possible if there isn’t any inflow of money.
There is no gemstore item available yet that is better than legendary. So if you want belinda’s sword. Sure take the sword and add new legendary skins in the gem store.
I know Arenanet needs to make money and I said I understand that. They can make that money on alot of gem store items, but I think that selling these skins in gemstore only is’nt quite fair. I don’t play this game 24/7. You don’t need to play a game 24/7 to obtain some cool items in the game, and you definately don’t need to play gw2 24/7 to obtain items like ascended weapons etc.. Paying for items in the gem store should not exclude people from obtaining important items in the game.
Now, I know a skin isn’t always important, but did you noticed how the internet exploded when everyone saw this weapon skin for the first time? I looked up guides for some achievments and all I could see in the comments was how people loved this sword.
Like I said before, I agree Anet needs to make money and it’s fine with me they sell the make over kits etc etc through the gem store. All I did was ask the community if they share my opinion about that this skin shouldn’t be gem store only. You have a different opinion, which is fine, but don’t say stuff that isn’t true or doesn’t make sense.
Dear ArenaNet,
I know you need to make some money and that you put some items in the gem store. I’m fine with that, I know you need to make money to keep the servers running and to make these content patches.
But please don’t make Belinda’s greatsword a gem store only item. Make it something we have to work for, we have to craft, we have to obtain. Make it an item that shows you dedicated time to the game rather than throwing money at the screen.
Make it something like Mini Liadri, not everyone has it because it was hard to defeat Liadri. Obtaining this item and the corresponding title felt good because of that.
So again, please don’t make this an $$$ item but rather an in-game item players have to something for.
I hope some people also share my opinion and Arenanet will take this into account.
We have just got our first couple of soldiers. We are having a good start! If you like to join, don’t forget to sent me a message!
Hello there, fellow Guild wars 2 players.
I’ve been playing Guild Wars 2 since release and it has been a blast for me. After my old guild decided to move on to a new game I decided it was time for me to start my own guild.
The Survey Corps
Why this guild?
As an Anime lover and fanatic gamer my thoughts on this new guild should be that it is there for fun. We will do all sorts of PVE/PVP/WVW content when we have the members for it. I would also like to invite new players to this guild. We will be there to help each other. Give each other tips. It would be a mix of Guild wars veterans and new players.
What can you expect
Since this will be a new guild starting from scratch, alot of things won’t be there in the beginning. There isn’t a Teamspeak server, there isn’t a forum(yet). Because we will start as a small guild I would like to socialize first trough the chat system the game provides to us.
As the title says, this will be a casual guild. We do not require you to be online for X hours a day, we do not require you to be level X or have X achievment points. The only thing you are required to do is have a lot of fun and help the guild to grow.
Internal business
Since we will start this guild from scratch I would like to inform you that we will have a kind of democratic system. In the beginning, there will be guild members(you), and there will be the guild leader. After the guild will expand and our members grow, we will have multiple ranks in the guild. I would like to let our guild decide who shall be an officer, a recruiter. This will go trough voting, the democratic system.
Important notes
Our guild will be a casual, fun and social guild. We will discuss the game, anime’s, movies and anything that is related to what we think is fun. Don’t let the guild name scare you off, since you aren’t required to be an anime freak or whatever, this is just something I like and maybe can share with others, but it is not required for everyone and we won’t spam the guild chat only to discuss and talk about anime.
I like this idea of a fresh new guild, how can I join?
Add me, Illuminati.2431, to your friendslist and sent me a message or simply reply on this thread.
https://forum-en.gw2archive.eu/forum/pvp/pvp/Arah-Path-Armor-Box/first#post3922076
People are already complaining about it on that thread. It kind of belongs to PvP section.
Ah I see, you’re right.
I’m moving to that tread and people don’t have to reply on this thread anymore:)
Hello all, I hope a dev will read this.
I’ve been playing pvp for the past couple of days to make use of the new reward system. On a side note: I like that system. I chose the Arah reward track thingy because I read what the final reward would be.
I quote from the ingame discription: “Dungeon armor choice boxes contain a specific dungeon armor set and a specific set of stat combos.”
When I read this, and saw the word set, I assumed it would be the whole Light set or medium set. That is what a set is, else it should have stated piece. I just got my box and it didn’t contain what I assumed from the description. I contained only just 1 piece. I was a bit dissapointed…
I know some people will bash about go do the dungeon and farm tokens etc. but that’s not my point. The point is that I find the reward description very misleading. I didn’t get awarded a set but a piece.
Greetz, a dissapointed but still very happy gw2 player:)
We have never had a definite reply, although they did state during world 2 that they would make improvements for world 3.
I have a suspicion they will space out releases more and only give one world during the next living story arc. When that will be? Couldnt possibly say!
So what I understand about your post is that you are certain there will be a world 3 SAB, but you just don’t know when?
I know alot of people hate the SAB and also alot of people love it. I’m fine with both, so plz dont make this a bash/hate post.
I’m one of the persons who really loved the SAB. Not just for its 8bit theme, but also the jumping. After you’ve done all the jumping puzzles you arent chalanged anymore for your jumping skills in a way SAB did.
So my question is: Will SAB ever come back to Guild Wars2?
Hello fellow guildwars members.
I’m currently searching for a laptop to play guild wars on, like when i’m on school etc.
I have a friend who has a Asus laptop with a GT630M and he can set almost everything on high.
I’m currently looking at this one: Asus R500 Series R500VD-SX093H
Specs:
CPU-type Intel Core i7 3610QM
Speed 2,3GHz
Maximum frequency 3,1GHz
Motherboard chipset Intel Mobile HM76
Memory size 4GB DDR3
Graphics card Nvidia GT610M
Can this laptop run Guild wars 2 smoothly, like everything on medium and still have a good 25~30 FPS?
Thanks in advance:)