9Thief
Only reflection via Dagger Storm. And acess to stealth. Other than that, there is nothing else that thieves can do to mitigate damage in some way.Technically there’s still Death Blossom, Disabling Shot, Withdraw and Roll for Initiative allowing extra evades that they can use to mitigate damage.
Yes those are evasions, but the duration of DB and the duration of most attacks means you will only evade a portion of the attack… If say their attack has 3 strikes you will still get hit by the third attack.. Not Lets not mention how many classes have excellent condition removal skills.
A thief can build a haha you can’t catch me build, but they they are also a haha I can’t kill anything build.
I was also trying to show that the QQ about our condition damage is a joke when even a warrior can actually stack as many if not more bleeds than a thief, and have better survival traits, more HP and more damage.
I also forgot to mention the warrior ability flurry.
Immobilizes target with a flurry of strikes.
Damage (8x) 616
Bleeding 8 stacks @ 2.5 seconds
and also immobilizes target for up to 5 seconds.
If a Thief had that ability the forums would be up in arms and the Dev’s would be nerfing it instantly, but its ok for a warrior because they don’t have stealth. They just have condition removal, Hit harder, have better ranged abilities, harder hitting melee abilities and builds where they can out heal the best thief burst and walk away at full health laughing.
You justify many of these nerfes based on stealth, but 90% of the issues with stealth come down to bad coding in the form of rendering bugs and culling.
Thieves are not the only class with a stealth ability. Yet those classes have better sustained damage ( and in one case WAY better burst, and condition damage) which in the end of things is always more important than burst.
Pistol whip was nered so bad that the AUTO ATTACK with sword does better damage… What kind of kitten is that?
Thieves have really poor ranged damage and a very limited range at that. My best damage attack with a bow (cluster bomb) does maybe 4-6K damage, but by the time it hits the guy I was aiming for has time to drive down to the store grab a pack of smokes and a 2 liter of their favorite soft drink and then come back and dodge. The Auto attack is ok, but again its range is so limited half the time you can’t even hit the oil pot on a keep wall because you have to get in very close and you get “Target obstructed”.
Poison shot is worthless. Oh wait it gives you a combo field. Really? Poison doesn’t stack.
Thieves do not have a single ability that can instantly put someone into a downed state. Warriors do, and that ability can hit a mile away.
The only reason people die to a C&D Thief is simple they are not bright enough to just run around and dodge for those whole 4 seconds the thief is in stealth. The Range on C&D is pathetic. Even on my lvl 45 Ranger I can shut down a C&D thief by dodging dropping a spike trap using bow dodge. They go stealth again I just dodge away again its as simple as that.
If how ever you are going to Nerf Stealth some more by jacking C&D then you will have to increase our damage dramatically to compensate.
Please stop nerfing the Thief class because of people not understanding the mechanic behind our Stealth, and the rendering bugs and culling issues that are not an issue with the class, but an issue with the game.
How many thieves can hit a full group of players for almost 24K damage in less than 4 seconds? I have yet to see one, but Warrior with Great sword and Sword/Axe or Axe/Axe can do exactly that. How many thieves can stand in place fighting an entire group, Kill said group and walk away at full HP? I have never seen it, but I have seen a shout healing build warrior do exactly that.
I would challenge the Dev’s to actually go out into Spvp or WvW using any build but spam and C&D and see how long you last. I would love to watch you running along and get hit by a 100B warrior or a DD ele or Mesmer and watch you melt in 3 seconds. I would be rolling on the floor laughing when you tried to jump a bunker build guardian or warrior, or the first time you saw some ranger and went Ahhh Ha!! and fell over dead 6 seconds later after you got hit by all their traps tried to stealth to escape and died from the condition damage you have stacked on you.
After you do all that sit down here and try and tell the Thief players they are OP. Because if you did all that and then tried to say the class was OP then the players and you would both know you were telling a bold face lie.
DB Night Crew