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The thief and its gameplay - Your feedback [Merged]

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Posted by: Laiboch.4380

Laiboch.4380

9Thief
Only reflection via Dagger Storm. And acess to stealth. Other than that, there is nothing else that thieves can do to mitigate damage in some way.

Technically there’s still Death Blossom, Disabling Shot, Withdraw and Roll for Initiative allowing extra evades that they can use to mitigate damage.

Yes those are evasions, but the duration of DB and the duration of most attacks means you will only evade a portion of the attack… If say their attack has 3 strikes you will still get hit by the third attack.. Not Lets not mention how many classes have excellent condition removal skills.

A thief can build a haha you can’t catch me build, but they they are also a haha I can’t kill anything build.

I was also trying to show that the QQ about our condition damage is a joke when even a warrior can actually stack as many if not more bleeds than a thief, and have better survival traits, more HP and more damage.

I also forgot to mention the warrior ability flurry.
Immobilizes target with a flurry of strikes.
Damage (8x) 616
Bleeding 8 stacks @ 2.5 seconds
and also immobilizes target for up to 5 seconds.

If a Thief had that ability the forums would be up in arms and the Dev’s would be nerfing it instantly, but its ok for a warrior because they don’t have stealth. They just have condition removal, Hit harder, have better ranged abilities, harder hitting melee abilities and builds where they can out heal the best thief burst and walk away at full health laughing.

You justify many of these nerfes based on stealth, but 90% of the issues with stealth come down to bad coding in the form of rendering bugs and culling.

Thieves are not the only class with a stealth ability. Yet those classes have better sustained damage ( and in one case WAY better burst, and condition damage) which in the end of things is always more important than burst.

Pistol whip was nered so bad that the AUTO ATTACK with sword does better damage… What kind of kitten is that?

Thieves have really poor ranged damage and a very limited range at that. My best damage attack with a bow (cluster bomb) does maybe 4-6K damage, but by the time it hits the guy I was aiming for has time to drive down to the store grab a pack of smokes and a 2 liter of their favorite soft drink and then come back and dodge. The Auto attack is ok, but again its range is so limited half the time you can’t even hit the oil pot on a keep wall because you have to get in very close and you get “Target obstructed”.

Poison shot is worthless. Oh wait it gives you a combo field. Really? Poison doesn’t stack.

Thieves do not have a single ability that can instantly put someone into a downed state. Warriors do, and that ability can hit a mile away.

The only reason people die to a C&D Thief is simple they are not bright enough to just run around and dodge for those whole 4 seconds the thief is in stealth. The Range on C&D is pathetic. Even on my lvl 45 Ranger I can shut down a C&D thief by dodging dropping a spike trap using bow dodge. They go stealth again I just dodge away again its as simple as that.

If how ever you are going to Nerf Stealth some more by jacking C&D then you will have to increase our damage dramatically to compensate.

Please stop nerfing the Thief class because of people not understanding the mechanic behind our Stealth, and the rendering bugs and culling issues that are not an issue with the class, but an issue with the game.

How many thieves can hit a full group of players for almost 24K damage in less than 4 seconds? I have yet to see one, but Warrior with Great sword and Sword/Axe or Axe/Axe can do exactly that. How many thieves can stand in place fighting an entire group, Kill said group and walk away at full HP? I have never seen it, but I have seen a shout healing build warrior do exactly that.

I would challenge the Dev’s to actually go out into Spvp or WvW using any build but spam and C&D and see how long you last. I would love to watch you running along and get hit by a 100B warrior or a DD ele or Mesmer and watch you melt in 3 seconds. I would be rolling on the floor laughing when you tried to jump a bunker build guardian or warrior, or the first time you saw some ranger and went Ahhh Ha!! and fell over dead 6 seconds later after you got hit by all their traps tried to stealth to escape and died from the condition damage you have stacked on you.

After you do all that sit down here and try and tell the Thief players they are OP. Because if you did all that and then tried to say the class was OP then the players and you would both know you were telling a bold face lie.

Zoe Pain [GASM]
DB Night Crew

The thief and its gameplay - Your feedback [Merged]

in Thief

Posted by: Laiboch.4380

Laiboch.4380

The majority of issues that people complain about are actually due to culling and stealth rendering bugs. It has nothing to do with the class. It is a game mechanic that needs to be fixed.

Thieves do not do nearly the damage that many other classes in this game are able to do, and in order to do top end crit damage you end up running less than 12K hp most of the time, but Thieves have stealth! Ya that’s awesome till you realize that if anyone is in the middle of a channeled attack on you the entire attack finishes. I am fine with that.

What I am not OK with is that every other “Glass cannon” build in this game has 6-10K more HP AND does more damage.

Take Warrior and Thief traits.
Warriors get +10% damage to all weapon choices. Thieves get +5%. with the exception of pistols where we NOW get 10%.
Warriors get a passive Adrenaline which gives them between +3% and +12% damage and you can pick a trait that adds +3% – +9% cirt chance bonus. Adrenaline builds with each attack so the longer a warrior fights the stronger they get.
Warriors bonus to bleeds is based under their precision tree. So warriors can have high crit and better bleeds all rolled into one. In other words they do not have to sacrifice melee damage to increase bleed duration and get 33% chance to cause bleed on crit as a 5 point trait.
Warriors get a 5 point trait that gives them a 33% chance on crit to cause a bleed, and a 50% increase on bleed duration. That’s fine except that warrior bleeds last 15 seconds with that trait and their auto attack with long sword has 2 bleeds built into it.

We get something like that…. Oh DB was nerfed into the ground. My bad. DB had to be nerfed… I mean an ability that costs imitative that hits as hard as a warriors auto attack must be nerfed. So with warrior Auto attack I can hit several targets for up to 3K (per hit with 3 melee attacks in the chain) damage with crits and stack 2 bleeds every cycle that last for 15 seconds….. Yes DB sure needed to get nerfed. So Anet what you are saying is that A thief who uses DB was over powered, but a warrior using their AUTO ATTACK that does almost the EXACT SAME THING and who does not have to sacrifice precision or power to do this is not OP? Really?? Warriors can auto attack for ever.. I can get in maybe 3 DB’s before my Thief is out of initiative, but DB was over powered? That’s pure Kitten.

I will make you a trade Anet. Take my C&D leave me with refuge, blinding powder and hide in shadows. That’s about 20 (23 with trait) seconds of total stealth. In exchange You have to go through our weapon skills and make sure each attack does the equivalent of the closest warrior attack +15% BASE. You will also need to give thieves the equivalent of Adrenaline. Increase all our weapon damage bonuses from 5% to 10% and our auto attack with daggers will have to have 2 bleeds added to it. Add a 33% chance on crit to cause bleeding as a 5 point passive in our precision tree and move the 50% bleed duration to precision as a 10 point trait. and about a 2K base Hit point boost.

If warriors doing that much damage with their attacks and bleeds and have 22K hp as a glass cannon then Thieves with only 20 seconds of stealth doing at least the same if not about 10-15% more damage should also be balanced. Or is the thought of a class with 14K HP 20 seconds of stealth and a built in choke on their burst so feared that to do equal damage with other burst classes so scary?

The Initiative system and stealth are more of a detriment to the class than anything. It seems to be Anet and the QQers justification to nerf the class even more. Yet many other classes that do far more damage and are just as hard if not more so to kill have been buffed. This is a vicious cycle that is not only damaging a class, but making Anet look like they cannot manage their own game though out the net.

Try building a Warrior Shout healing build. They can stand in the middle of a group kill everyone and walk away full health, and they do not have a single stealth. The really funny thing about that build is that their 100 blades attack still hits harder than heart seeker, DB or unload on average and they are a full healing build.

/book

Zoe Pain [GASM]
DB Night Crew

(edited by Laiboch.4380)

Posible fix for some Nvidia black screen

in Account & Technical Support

Posted by: Laiboch.4380

Laiboch.4380

While in Spvp because I would black screen over and over with in moments of entering Spvp and then finally the game would just lock up forcing me to start task manager to kill the process.

I downloaded EVGA Precision X and by running that and simply leaving its default settings for my card and increasing fan speed the black screen issue stops. My base FPS has also gone up quite a bit.

After running EVGA Precision and checking the built in monitor with fan set to automatic what I found was in Spvp the amount of card resources goes through the roof. This causes the card to over heat and the game to black out and lock up. Set the fan to 80%-100% and the card is able to stay cool enough to run with out issue.

The funny thing is I run far more graphically intensive games and the card does not do this on any other game but GW2.

http://www.evga.com/precision/

Its free. Just have to register on the site. I am not sure if this will help everyone, but if it helps someone else then I am glad.

Zoe Pain [GASM]
DB Night Crew

Give me variety, and I'll play GW2 again:

in PvP

Posted by: Laiboch.4380

Laiboch.4380

What’s Sad is warrior really should be the benchmark class. They should be the class all other classes are balanced around.

Warriors should have that perfect base balance between survivability and damage that allows them to move a bit in either direction as the player wishes with out losing viability. This as the OP stated is not the case.. They have a chose between glass cannon 100B build or shout healing bunker.

This is the same with almost every class. Instead of being able to start out at a base balanced state and pick traits based on play style players must use build A, B or C (many not having a build C… And some not having a build B either) to be able to be successful.

If warriors are seen as the balance point you can adjust the base damage and survivability of each class very easily, but first and foremost the warrior class must be balanced. I think Anet could do this, but the real question is will they.

Zoe Pain [GASM]
DB Night Crew

im getting tired of it. (real talk no BM)

in PvP

Posted by: Laiboch.4380

Laiboch.4380

QP meaningless crap?
I’m sorry to break it on you but you need to reach at least 2nd map to get any QP pts, this means to beat at least some other team…and people who have 600+ QP means that have won the 1st and 2nd map many many many times…where the kitten is your grind? Paid tournament is not Zerg vs Zerg where you farm glory lmao

@Mufa if you think you can “grind” 600+ QP…I feel sorry for ya, you sound like those poor fellas who in GW1 used to say this :" rank means nothing because you can farm the first map and farm fame"..hahahahahahaha
Even in GW1 you get 0 fame unless you win..and unless you’d consistently win you would have not reached r9+..not even in 10 years time, because the fame prize was progressive as in GW2 QP system, so to reach r9+ you needed to “farm” much much fame

Yeah even in GW1 we used to have the “pros” for whom “rank mean nothing”, bunch of nabs who couldn’t even win the 2nd map in HA before get kicked back to the reception area.

The funny part is always some rankless/QPless dude to tell us that Rank/QP means nothing…funny isn’t it?

-edit- Forgot to mention this:
Pls @Mufa explain me how a Zerg vs Zerg champion will ever be a “better” player compared to somebody who play tournies against opponents of equal or superior skill level? …..gosh

And still with you “top 100” bullkitten?
This is a kittening MMO no some type of FPS, based on what these top 100 would be classified? Kills?Revivals? Points defended? Assaults?
So let’s assume the top 100 is based on number of kills, the majority of players would be thieves or warrior as they’re profession centered around offense, yeah so now it seems thieves and warriors are OP, nerf them!
Give me a break you and your top 100 crap! This is not Call of Duty 2!
This is a teambased game, get it already !

He Might be rankles, but what he does understand, but you seem to be far to daft to grasp is metrics. Its awesome you have earned such an outstanding rank in PVP. It is how every unfortunate that you cannot grasp statistics.

So Let me put this in a way you might be able to grasp… Granted I am not holding my breath….

IF you have 8 Teams and of those teams all of them are exactly the same and 3 of those teams win 90% of the time One could argue that those three teams are the most skilled? So it would stand to reason (you do know what that is right?) that the other teams are less skilled?

So if the majority of PVP players in PuG and Paid Spvp are playing the same 2-3 classes and earning the highest over all consistent score It would stand to reason that those 2-3 classes are the strongest classes and the other classes are simply not as strong.

Now that is not to say that you cannot find people that excel at playing even the most underpowered class because you can. It is simply stating that there are classes that are very OP which need to be brought back down to earth. This is not a nerf it is balancing the game.

Now toddle on back to your PSPvP and keep in mind this game is soooo balanced that it can’t get into E-sports because of class balance issues.

FYI Call of Duty is a team based game.

Zoe Pain [GASM]
DB Night Crew

Spvp destiny. An important message

in PvP

Posted by: Laiboch.4380

Laiboch.4380

The honest truth is GW2 will never make it into the real competitive PVP scene in its current state.

The reasons for this are:

Gross class imbalance. This is just sad from a company that has already done such a good job in Guild Wars. It like they took everything they learned from that game and threw it out the window.

Inability to address technical issues with their game. There are a ton of bugs, crashes and broken components in this game. Ranging from Typo’s to broken abilities that are not fixed and instead relabeled to include the broken component….

Inability to address the actual core issues with the community. Like many other games Anet seems to be joining the dangerous trend of ignore your players and carry on like nothing is wrong.

What boggles my mind in all of this is after how many years of Guild Wars running why is Anet making mistakes like a new company that has no experience behind it? If Anet wants to become recognized as an E-sport they will have to take a real long hard look at how classes are setup in this game.

Classes have abilities in trees that do not even come close to matching that tree.
Rangers have trap traits in their skirmishing section as opposed to Survival which is all about traps, but its not limited to just these kinds of simple mistakes.

Bunker builds or glass cannon. No real utility builds. Necro’s are simply a broken class from one side to the other, and rather than addressing the issue Anet says its a L2P issue… Really? Only if L2P means Learn to Program.

If Anet wants to be seen as a real PVP game and attract professional gamers they will have to bite the bullet and stop buffing the dev’s favorite classes.

As it is there is about 0 reason to play anything but 3 main classes in PVP.
Warriors are about the best burst or Survival class period. Highest potential damage for a ranged class as well… It not enough to make them OP in melee, but that wasn’t enough you have to give them an ability that can nearly 1 shot most players. Well done Anet.
DD Ele is simply broken from bottom to top.
Mesmer is still out of control.

Necro’s are worthless. Its to easy to remove every effect they have with any bunker. I love the description of this class as well “It has a lot of hit points….” Whoa…

Thief nifty, but again no staying power and once they burst they are worthless. After nerfing condition damage this class has been reduced to Glass cannon or C&D. The class has been hit with nerf after nerf making it more and more useless by the day.

Ranger…. enough said about that class… Its a ranger… free points. Except when fighting a necro which is easy points for the ranger. Ranged damage class that does less damage than a warrior. You can argue the pet damage is calculated into the class, but the pet AI is bad. All you have to do to negate the majority of the damage from the pet is just move. I would rather see the pets removed and the rangers damage increased than be saddled with a half broken mechanic and have players left out in the dark. Almost all of the special abilities take so long to trigger that the target can go afk make dinner watch a movie and then come back and dodge.

Anet You said you wanted this game to be an E-sport, but everything you are doing with the classes is saying you have no interest in being on that level. I would love to see you prove me wrong by making the hard decision to actually balance your game. I am sure how ever you will think that to balance the game you will have to buff Warriors and Ele’s again.

Zoe Pain [GASM]
DB Night Crew

Help with rangers

in Thief

Posted by: Laiboch.4380

Laiboch.4380

I play Ranger and Thief and GC thieves are normally not an issue. But I run a trap build and a good number of glass cannons get so fixated on the attack they don’t notice that I have stacked poison, cripple, burn and several bleeds on them till they fall over dead. A really good ranger VS a really good thief is a fun fight if both of them are on their game.

Zoe Pain [GASM]
DB Night Crew

1-4-13: Maguuma/Borlis Pass/Devona's Rest

in WvW

Posted by: Laiboch.4380

Laiboch.4380

I managed to get 250 badges in about 2-3 hours of gameplay thanks to DR.

I got about the same number of badges and about 3 gold from Mag so guess we are even ;-) Following around your zerg and picking off the people trailing behind is pure $$

Zoe Pain [GASM]
DB Night Crew

(edited by Laiboch.4380)

28/12 DR/NSP/AR Part Deux

in WvW

Posted by: Laiboch.4380

Laiboch.4380

I love the excuses. We only do it because……. Sad.

And anyone from any server can say that people from their server have never done this? Riiiiiggggggtttt……

Excuses made by AR:

Yes we had a Mesmer hiding in your Garrison for 24 hours that ported us in.. Not that we actually ever took your Garrison, but we had one there…

Those 8 guys that just magically appeared at your inner gate were actually there hiding the whole time.

AR players didn’t cheat to get into hills they used a Way point that wasn’t there. Perhaps the Dev’s felt so bad for AR they gave them their own special Short Bus er I mean Way Point just for them.

I would venture to say that no less than 8 exploited Keeps and 3 attempts at exploiting Garrison all by AR is a bit more of an issue than someone standing at spawn with the invuln buff. However if that’s the best you can come up with all I can say is LOL.

Trying to use that to justify their members blatant hacking and exploiting is sad. That’s like a 2 year old tattling on their older sibling for taking a cookie after they were busted taking their parents car and ramming it though the house. What a joke.

I hope the good players on AR find a new home where their quality and skill will be appreciated. I have a great deal of respect for many AR guilds that I have encountered they were tough as nails and never quit.

Zoe Pain [GASM]
DB Night Crew

28/12 DR/NSP/AR Part Deux

in WvW

Posted by: Laiboch.4380

Laiboch.4380

What really confuses me is one says the whole server is full of hackers the other says 8-10 people. Now lets consider at any given moment AR can field around 200 Wv3 players on 4 maps. The majority are either on ARBL or EB(where I am about 90% of the time), how am I supposed to know what the other players on the maps are doing if 1. They are not announcing it 2. I’m not there.

So I guess the first question would be is it 8-10 people out of a population of probably 300+ players or all 300+, or maybe like 150 or so. Because if it’s 8-10 players you can’t say AR as a whole is some vast hacking server with a cover up conspiracy because it’s ridiculous.

I have only seen 8-10 people that are committing the exploit, but I have seen 20+ sitting at the door waiting for them to get in. Those extra people are not exploiting themselves per say, but they are just as guilty as the people that are exploiting directly. Taking advantage of the exploit is the same as doing it yourself.

Again the difference between Us and many AR is: We all left the map when we found out someone had exploited into bay. AR sticks around and takes advantage of it.

But its kind of irrelevant now isn’t it. We are progressing and you are still going to be in the same bracket.

Zoe Pain [GASM]
DB Night Crew

28/12 DR/NSP/AR Part Deux

in WvW

Posted by: Laiboch.4380

Laiboch.4380

The only defense of any possible exploit I’m seeing now are coming from a DR guild called PRO.

And after getting busted with Screen shots and Fraps you trying to say AR isn’t exploiting on a daily basis is a joke.

Zoe Pain [GASM]
DB Night Crew

28/12 DR/NSP/AR Part Deux

in WvW

Posted by: Laiboch.4380

Laiboch.4380

Well I’m glad you are rolling servers and not using exploits to win. Testing to win we can call it. I can do this forever. Viva DR, thank you for helping test exploits, I’m sure in the long run will help the overall game experience. Thank you again.

Lol yes DR has been there for AR to test their exploits on =D.

Zoe Pain [GASM]
DB Night Crew

28/12 DR/NSP/AR Part Deux

in WvW

Posted by: Laiboch.4380

Laiboch.4380

So rendering yourself unkillable is not an advantage in a game where killing the enemy and stopping them from reinforcing or taking supply camps is very much part of the objective, gotcha. Good thing you cleared it up for me. I’m sure anet won’t mind everyone using the spot whenever there’s a chance they may lose a fight. Its obvious your a lost cause so just carry on justifying it to yourself. Just keep it in the back of your mind the next time you feel like calling anyone out for exploiting, maybe someday it will sink in.

Not only did I call AR in hacking i posted fraps PROVING it.

Now kindly go back to the kiddy room and let the adults talk

With how much you are trying to deny that a small group of AR have done this over and over perhaps you are one of them that’s doing it.

DOZENS of Screen shots and several fraps have been posted showing the same group of 8-10 AR exploiting. Yet here you sit saying its not happening. You sir are a joke.

Zoe Pain [GASM]
DB Night Crew

(edited by Laiboch.4380)

28/12 DR/NSP/AR Part Deux

in WvW

Posted by: Laiboch.4380

Laiboch.4380

Yet again AR hackers at work. Earlier 5-6 PRO ninja’d the hills in AR BL. Just now AR zerged it with 20+. The got through the south gate, but we shut them down at the inner gate. Inner gate at 20% then all of a sudden, 10 AR folks inside the gate. I had some respect for AR up until now. Prominent guilds were involved in that hacking crap. Os, TEO, TCMM, WAR, Reve, and a few others. Its sad when paper walls, paper keep, you outman us by 4-1 odds and you STILL have to cheat to take something.

Well gluck to yas AR, you are by far the most hacking ive seen in GW2. I’ll be informing many friends on other servers that character of your server, ie: there is none. Saddest part of it all, is with all that hacking, you still lost the week and you’re still in the bottom tier groups.

For those very few who aren’t involved in all the AR hacking, you should consider transferring as AR has a bad rep now and it will only get worse as the hacking seems to have increased since its obvious the prominent guilds condone such actions.

Gluck AR…we came, we saw what you had…found it lacking. We won, we move up.

NSP…although I’m sad to see you guys moving down a tier, I am glad to see you guys are moving away from the AR failboats. You have my respect for your players and your server as I saw honorable fighting from you for 2 weeks DR was fighting you. Hats off to you NSP!

AR — joke of a server

Os isn’t an AR guild.
And we have strict rules against hacking or exploiting.
Maybe you’ve made a mistake.

There’s an [OS] guild on AR, was probably them

Been talking to friends on other servers. When you mention AR the first thing out of their mouth is "Oh those hackers?’

I truly feel bad for the quality players on AR because there are many of them. Your whole server is getting a horrid reputation because of those few that exploit constantly.
To those AR that are quality players and fight a good honest fight my hat is off to you, and I will continue defending you. Not only are you doing the right thing, but you are doing it despite the actions of a few tools.

Zoe Pain [GASM]
DB Night Crew

28/12 DR/NSP/AR Part Deux

in WvW

Posted by: Laiboch.4380

Laiboch.4380

I still love how every server DR has gone against has always had people saying the same false things.

DR is a zerg server…

DR has a huge population.

Um what?

You complain that we complain and then backup that we are correct in that you have a huge pop.

You are winning because you can field more than we can over the course of a 24 hour day. Plain and simple. Skill doesn’t come into play until you reach tier 4.

-K

DR has a huge population. I cannot count the times in our current match-up where DR has faced much larger numbers and won. AR fields huge zergs at all hours when compared to what DR fields. Its not that we have OMGZergPoWa its simply that we are better than you.

Learn to read.

Good thing for you guys skill doesn’t matter till you hit tier 4 because if this last 2 weeks are any indication of your mad PVP skills only about 30 players from either of your server would ever see tier 4. The rest of you will keep crying that every server is bigger than you and does nothing but zerg.

Zoe Pain [GASM]
DB Night Crew

28/12 DR/NSP/AR Part Deux

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Posted by: Laiboch.4380

Laiboch.4380

I still love how every server DR has gone against has always had people saying the same false things.

DR is a zerg server… Every server has zergs, and those can be used very effectively as a distraction while you take key points.

90% of what I have seen from AR and NSP is zerging glass cannons, and those glass cannons get wiped out over and over. So please stop with the zerg comments when that’s pretty much all AR and NSP has thrown at DR. Both AR and NSP do have some really good WvW players, and you can tell when you fight them. They are organized, skilled and use tactics, but they are the exception not the rule.

DR has a huge population. I cannot count the times in our current match-up where DR has faced much larger numbers and won. AR fields huge zergs at all hours when compared to what DR fields. Its not that we have OMGZergPoWa its simply that we are better than you. Take hills last night… I SOLOED an 18+ man zerg trying to ninja hills with 1 cannon…. Really? 1 cannon took out almost the entire zerg and all 4 of your cats. I was alone in hills for a good 20 min before backup arrived in the form of 1 commander (James Games) 3 members of [GASM] a [Pro] or two and 3 randoms.

Every server we have fought has used the same excuses as to why they lose against us. only 2 of those servers can honestly say they could not field the numbers to fight us, but those few were better than all but a small handful of NSP and AR players.

Its not going to stop after we leave either. Kain is moving up and I hate to say it AR and NSP, but they are going to ROFLStomp you guys as well. They have a huge night crew, and unlike most of the servers DR has fought in WvW they don’t just roll over in their shell and give up content to battle it out for second place.

Zoe Pain [GASM]
DB Night Crew

28/12 DR/NSP/AR Part Deux

in WvW

Posted by: Laiboch.4380

Laiboch.4380

Happy new years all…AR…really…REALLY!!! 4 of us and u cant take a simple camp unless u send this at us? lawl

Happy New years..weeeeeeeeeeeeeee

LOL what he forgot to mention is we wiped out 4v4 then 4v8 then 4v12 then finally the 18+ managed to drive us from the camp =)

Zoe Pain [GASM]
DB Night Crew

28/12 DR/NSP/AR Part Deux

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Posted by: Laiboch.4380

Laiboch.4380

So just of now we found two AR hackers under the map in our citadel in NSP placing rams. I have SS of one. I didn’t SS the other but a Soul member has him targeted.

http://www.youtube.com/watch?v=NQHH1pUBo9U&feature=youtu.be
P.S. They are guildless and we try to report them.

DR caught the exact same group of AR trying that at our garrison. There were about 12 of them at the inner gate with rams up. Best part was there were no signs at all the Garrison was under attack.

AR has some extremely good players. They are well organized and skilled and I do not blame AR as a whole for this small groups actions, but I do hope that AR makes an effort to get that small group of people that are doing this removed from the game.

I started frapsing this at the end of the fight. When we came in the inner door was at about 20%. I guess they just knew hot to get past the outer door…

Zoe Pain [GASM]
DB Night Crew

(edited by Laiboch.4380)

code=58.11:5:504:101 error

in Account & Technical Support

Posted by: Laiboch.4380

Laiboch.4380

Same issue only I cannot stay logged in more than 3-10 min.

Zoe Pain [GASM]
DB Night Crew

Original culling behavior has been restored.

in WvW

Posted by: Laiboch.4380

Laiboch.4380

Why not simply remove the random mobs and PvE events from WvW servers? That would save a lot of server space in and of its self. There is no reason to have random PvE in a PvP environment.

By removing the 100+ random mobs that have no purpose at all that would have to give Anet some additional resources and use those extra resources to reduce issues with player rendering.

I am only talking about the random mosquito and trash mobs that just sit there all day taking up resources that could be better allocated to the primary purpose of the server PvP.

Zoe Pain [GASM]
DB Night Crew

12/21: NSP | Anvil Rock | DR

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Posted by: Laiboch.4380

Laiboch.4380

Yes yes we get it… we always outnumber everybody in every bl at the same time we only zerg and never ever use tactics… you guys are light years better than us… its only because of the numbers/wintersday event/xmas holidays/end of the world/nirribu/galatic alignment/god took pity on dr/we got lucky that Dr has the points lead.

OMG best post in weeks =D. You forgot to ad Y2K in that list though =D

Zoe Pain [GASM]
DB Night Crew

12/21: NSP | Anvil Rock | DR

in WvW

Posted by: Laiboch.4380

Laiboch.4380

We have lost to zero PRO 5 mans. We did loose a fight to well over our number last night that had some PRO in it (in the middle of THE zerg fight in Anvil). Not an open field 5v5 fight. Keep the content of what you are saying appropriate goof.

Congrats on the “garry’s and hills”, youre probably better at PVE than us.

Actually that’s a flat out lie. If you are the Ranger commander I believe you are you get smoked a lot. I run with Pro all the time and have seen this strange Ranger commander with a spike through their head more than about anyone else on the map. I have personally smoke that Ranger commander with my scaled 40 ranger. So if you are the person I think you are please spend less time battling on the forums and more time actually winning fights.

Zoe Pain [GASM]
DB Night Crew

12/21: NSP | Anvil Rock | DR

in WvW

Posted by: Laiboch.4380

Laiboch.4380

Yeah ur a good ele and a few of you held that that tower quite well but…..
You had no where to go? Die with honor then. Sure your a good ele, and i’m personally not afraid to take on w/e class whenever, no matter what the letters in the brackets after their name are.
I also dunno what exactly they were doing as i had jus ran 3/4 of the way around the map listening them whine about you tbh. Also you can’t touch someone in that exploit so its impossible not to let your cd’s reset.
Cool tip btw.

Well i did go out when it was 1 v 4-5 of you, but after i put em in downed state the rest of the masses showed up. Not much “honor” in that fight so i ran back to that spot figuring eventually you’d leave and I’d WP out. Instead there was an easy 10 stayed to “camp” me. lol. Still showed them the errors of their ways and managed to get 5-6 loot bags before they finally left and I WP’d out and regrouped with ma server mates.

I agree, kinda lame for me to stand in that spot. Bout as lame as all those camping me, and even lame for AR to build siege on the immune area north of WH by your citidel spawn and sit up there on the cliff with the mass zergs ranging WH when we have it. But meh…was all in good fun and I wasnt QQn or complaining.

Been having great fights with AR and NSP. From what I’ve seen both servers got some great Wv3 guilds. Props to you all and lets keep up the fun fights.

You use exploits because your out numbered and fighting an unfair fight in WvW ….
Your a disgrace, simple as that. If you want even numbers maybe you should stay out of WvW. The worst part is you openly admit to it and have seemed to justify it in your own mind that its ok to do.

Just shows the mentality of DR considering according to your sig your a commander for what has been claimed to be the largest WvW guild on your server. Here’s a clue, if your outnumbered die with some dignity like everyone else in WvW does. If you want even or close to even fights everytime you play then perhaps you should go to SPvP/TPvP.

Waste of a player/commander imo.

Funny… I could say its a disgrace to watch people building siege in a glitched area at Citadel because the 20+ AR couldn’t drop the 2 thieves and 1 warrior defending the tower… People that live in a glass house should not be throwing stones.

Zoe Pain [GASM]
DB Night Crew

Why many people are no longer playing GW2?

in WvW

Posted by: Laiboch.4380

Laiboch.4380

Ok lets nerf stealth. Sounds fair to me. Then we have to:

Nerf 100 blades / shout heal, Double dagger ele, Guardian bunker/heal and Mesmer confusion/shatter. Then of course we will need all ranged classes nerfed because, well then ranged classes will be OP. Better yet. Lets simply remove all but one class and only have one viable build for that class.

P.S. Anyone that went back to ToR because they wanted more balance… LOL… Just LOL… I guess you have never dealt with the smuggler/agent.

For someone that teaches game design you show a serious lack of critical thinking. I guess its true. You can get anything from a box of Cracker Jacks.

Are there class balance issues in GW2? Yes. There are some huge gaps between classes, but Thieves are by no means the most OP class in the game. Although they could be the most annoying….

Are there game design flaws that really need addressed? Again Yes. There are many mechanic issues that need to be addressed and honestly when many of those issues are resolved you will find the number of over all complaints go down.

Zoe Pain [GASM]
DB Night Crew

(edited by Laiboch.4380)

WvW Breake out event... Are you kidding me?

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Posted by: Laiboch.4380

Laiboch.4380

I like it too. It does what it’s meant to do.

I can understand having a break out event in your HOME borderland, but you should NEVER get a breakout event in an opponents Boarder Land.

This here doesn’t make any sense to me. Why would you need it on your home borderland? You already have a huge advantage there.

It would basically never, ever be needed. Even in the very rare time your entire home land was taken by an enemy server, it’s still pretty easy to get a foot hold in your own home without any type of event.

It’s great for those times when the winning server has total control of their own homelands and 2nd and 3rd really have no way of taking the fight to them. This allows the 1st place server to mainitain easy control with all of the fighting taking place in the already losing server’s borders. Figthing should be spread around to every map, to keep things more balanced, and the breakouts help that.

The breakout event gives already losing servers a chance. I don’t understand why people think a “slam dunk victory” is fun for anyone.

I honestly think they’re great.

I have seen this breakout many times. This is what “Low pop servers” do.

Sit in spawn… Wait for break out… Start the event… take the tower and leave.. No attempt to progress. No actions taken beyond the breakout event. They take one tower get the Xp and Karma and leave.

If there has to be a breakout event then it should be on a timer that does not allow “low pop servers” or is many of us call them call them “PVE heavy servers” to farm the event rather than participate in WvW.

Again it’s a nifty idea, but It should NOT be a deciding factor in a fight. Maybe 2-3 hours later, but never in the middle of a battle.

Zoe Pain [GASM]
DB Night Crew

WvW Breake out event... Are you kidding me?

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Posted by: Laiboch.4380

Laiboch.4380

That’s what it’s designed for. A counter to numbers. If both sides have full queues, no way you’re going to spawncamp them. This is a counter balance. I like it. Evens out servers with higher pop.

We were out numbered and winning. We out maneuvered and out fought them to take the fight right to the door of their keep. There was no spawn camping. They still had their keep. There is no reason for break out in EB or a borderland that is not your own.

This is a broken mechanic. Its a get out of actually defending what you hold free card.

Zoe Pain [GASM]
DB Night Crew

WvW Breake out event... Are you kidding me?

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Posted by: Laiboch.4380

Laiboch.4380

Really? This is the single lamest feature I have ever seen.

Break out events being triggered in a borderland that isn’t even yours? Come on Anet this is not only sad, but you have managed to create a mechanic that makes WvW worthless.

I can understand having a break out event in your HOME borderland, but you should NEVER get a breakout event in an opponents Boarder Land.

I am really trying to be polite here, but this new “Feature” you (Anet) have added in is Broken, poorly thought out, and flat out rank amateur as a design. You have removed the ability to make any real ground. Where teams will sit in their Citadel till the breakout is triggered take the tower and then do you know what they do? They leave and sit and wait for the next breakout event to be triggered and then they do it all over again.

So you have accomplished nothing by adding this other than making it worthless to try and advance in WvW. Now all a team has to do is wait till their breakout starts and then free ride time.

This is simply sad.

Zoe Pain [GASM]
DB Night Crew

Lets put the next AMA questions together

in Guild Wars 2 Discussion

Posted by: Laiboch.4380

Laiboch.4380

I have two questions and they are very simple.

When will Anet actually address gross class imbalance?

- and-

Is Anet going to review the skill trees to help encourage more than cookie cutter builds you can pull up on Youtube?

This is a very key question to many players. This is especially noted in WvW and SPvP where you can easily spot the most imbalanced classes simply by the number of them you see.

There are several classes/builds that are well known to be over the top and very unbalanced in this game. This relegates many classes to uselessness in structured and world PVP events.

There are also many parts of the skill tree’s that are simply useless. Does Anet have any plans to make each skill tree as viable as any other? Or are players going to be forced to pick cookie cutter build A, B or C to be able to be part of WvW, SPvP and even most dungeon runs?

Zoe Pain [GASM]
DB Night Crew

Sorrow's F./Henge of D./Devona's R. (12/14)

in WvW

Posted by: Laiboch.4380

Laiboch.4380

Yes being able to transfer servers weekly does hurt a lot of people. I allows people to jump ship to greener pastures.

I respected Kain and Ferg because they fought back the whole time. It didn’t matter if they were behind 100K points there were always some Fergs and Kain that were out there taking towers and trying to do something.

SF and HoD are just boring. The only points they have are from break out events, and even in those cases they lose the towers 5 min later. Gasmic wasn’t kidding about our guild getting so bored we went around in a 12 man group with nothing on but our weapons and we were still beating the SF and HoD we ran into.

I am still waiting to see something I can compliment either of these servers on, but alas all I can give them props on is way to ride a break out event and leave.

Zoe Pain [GASM]
DB Night Crew

Remove Arrow Carts.

in WvW

Posted by: Laiboch.4380

Laiboch.4380

Let’s be honest here: they are still to powerful.

Nerf them or get rid of them. Make sieges more fun and competitive.

Or simply learn how to play WvW Siege… Arrow carts are really easy to take out and don’t have that great of a range. If you are stupid enough to stand there attacking a door with melee and get dropped by an arrow cart well that’s just Darwinism in action.

You do realize you can setup your own arrow carts when attacking something? You can also use several other Siege options that have a much better range. If 2 players on arrow carts are stopping you dead in your tracks I would venture to say that your problem is much deeper.

I am sorry that WvW siege seems to be baffling you, but I am fairly sure they are putting out a “Guild Wars 2 Siege for Dummies” here in the next few months perhaps you should reserve your copy now.

Zoe Pain [GASM]
DB Night Crew

Sorrow's F./Henge of D./Devona's R. (12/14)

in WvW

Posted by: Laiboch.4380

Laiboch.4380

Yes DR is a zerg server, and SF and HoD are strategy experts. That is why 1 GASM Thief and 1 Pro Thief successfully defended a tower with no siege against 20 SF and wiped them not once but twice in a row before we had 2 other people show up to defend, and SF gave up.

With such elite skill how will we ever win…..

Zoe Pain [GASM]
DB Night Crew

Kaineng / Ferguson / Eredon Terrace

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Posted by: Laiboch.4380

Laiboch.4380

I really hope Kain starts moving up myself I would like to see someone that actually fights back instead of curling up in a ball and waiting for their break out commander to get them a few points……

Zoe Pain [GASM]
DB Night Crew

11/30 FC / Kain / DR

in WvW

Posted by: Laiboch.4380

Laiboch.4380

I read the above post and spat my coke, in laughter.

Where were you last week laiboch. And the week before, and the week before that. Oh and the week before that. And the week before that one, and the week before that one.

Ahahahahahahahaha.

Funny I looked at the score board and did exactly the same thing. I looked through the history of the match-ups and this is the trend. Ferg slowly getting worse and DR getting better. There are a lot of things DR needs to work on, but the Commanders are getting more organized and people are getting better at following directions.

Zoe Pain [GASM]
DB Night Crew

(edited by Laiboch.4380)

11/30 FC / Kain / DR

in WvW

Posted by: Laiboch.4380

Laiboch.4380

I think its awesome that Ferg and Kain love posting video’s of their victories. I am waiting for them to post a video where their combined scores beat DR’s. My only real question is With all the l33t skill Ferg and Kain have why are you losing? Not just losing, but less than half our score combined.

Free lesson. Win first brag later.

Zoe Pain [GASM]
DB Night Crew

Is pvp dead? You decide

in PvP

Posted by: Laiboch.4380

Laiboch.4380

It would also be nice to have something other than the current PVP map style. 4 different maps but exactly the same game. hold point 1, 2 and 3 first team to 500 wins. It doesn’t matter how many maps you have if it is always the exact same game.

A bit of variety would be nice.

Honestly you could have 12 maps and if they are always the exact same theme they get really boring really fast.

I agree about the balancing issues. There are several builds across several classes that just destroy almost anything they come across. This causes people to gravitate to those few builds, and that also detracts from PVP. People want to play any given class or build and know that it is as viable as any other build. As it is now there are a few classes that when you run into them you simply know your about to get stomped and there is really very little you can do about it. I am sure the Dev’s are aware of this and I hope they are working on the issue.
With any luck they will get the classes balanced soon and you will see a good mix of each class represented instead of seeing Thief, Mes, Warrior, Guardian and a sprinkling of other classes.
In several other games I have played you watched this same issue kill PVP, and its sad to see it fall apart. I truly hope the Dev’s continue balancing classes and bringing all of the classes to the same basic level so PVP revolves around skill and not who can spam OP ability X the most times.

Zoe Pain [GASM]
DB Night Crew

tPvPer don't complain about Thieves

in PvP

Posted by: Laiboch.4380

Laiboch.4380

My experience with PVP has always been “Once the QQ nerfs begin the game starts dieing.” There are several classes that hit just as hard as a thief and some with better survivability.

I am all for justified balance, but balance means ALL classes not just one or two.

Zoe Pain [GASM]
DB Night Crew